I'm having this problem, too. Any updates on why or what the fix is?
Update : Got it. Seems like some of the reference trees have changed. If you use the tMod source code on GitHub, you'll be able to follow along in the ExampleMod folder.
However, the dye given in the mod isn't nearly as expansive as I want it to be. Specifically, I'm looking how to reference a vanilla dye (Reflective dye, specifically) to add it to some of my dyes. I'm aware of uLightSource, but I'm not sure how to use it right now, especially considering the 1.4 update seems to have changed up a few things.
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