tModLoader Ulterraria: Reborn

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I can help out if you like since I have a crimson world, I could also help with anything else if needed

Help out? How so? (I'm confused at what you mean by help out)
 
Help out? How so? (I'm confused at what you mean by help out)
I don't know but I guess ideads and stuff for the mod
 
I don't know but I guess ideads and stuff for the mod

If you're talking about joining the team then I would say I'm not the one to ask, but if you just want to passively suggest ideas then feel free :)
 
So if I end up wanting to join the team should I talk to Venomalix?
 
So if I end up wanting to join the team should I talk to Venomalix?

I would yes, I believe there is a way to request to join via an application, though I'm not sure if you will get accepted unless you are a spriter/coder. :P
 
if prefixxes for bosses do happen, i cant wait to get rekt by bosses
 
Bug, I think. When I drink Grog it isnt consumed? As in I get the effects and stuff but i still have the grog. So basically infinite grog.
 
Bug, I think. When I drink Grog it isnt consumed? As in I get the effects and stuff but i still have the grog. So basically infinite grog.
nah that's in the normal game
 
nah that's in the normal game
Grog is an Ulterraria item. So it's not in the normal game.

Bug, I think. When I drink Grog it isnt consumed? As in I get the effects and stuff but i still have the grog. So basically infinite grog.
And it is a known bug, it's already been sorted for 1.2 :)
 
Hey, everyone.
Just wanted to let you all know, 1.2 progress is going all fine and well, however @Boffin has grown tired and needs someone to code for him as of now, and code alongside him when he's taken his break. If you guys didn't know, @BaumProductions was going to do a playthrough on this when 1.2 releases, however we do not have a lot of time to do so. (only a few weeks)
This is kind of a big deal for us, and well, he's been waiting for at least a year or longer to play it on youtube.

If you can do some good code, and know standalone (Tmod works too.. i guess), then please either post here or toss me a message.
Thank you in advance.
 
Will the update mess up my current CRIMSON world? Also if Baum sees this Stay Awesome!
 
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Hey, everyone.
Just wanted to let you all know, 1.2 progress is going all fine and well, however @Boffin has grown tired and needs someone to code for him as of now, and code alongside him when he's taken his break. If you guys didn't know, @BaumProductions was going to do a playthrough on this when 1.2 releases, however we do not have a lot of time to do so. (only a few weeks)
This is kind of a big deal for us, and well, he's been waiting for at least a year or longer to play it on youtube.

If you can do some good code, and know standalone (Tmod works too.. i guess), then please either post here or toss me a message.
Thank you in advance.
Any idea as to where I should get started for modding because I can't find anytthing
 
I wish there were the crimson weapon equvalents already implemented because I'm too lazzy to make a corruption world just to get the cursed expulsor
 
I wish there were the crimson weapon equvalents already implemented because I'm too lazzy to make a corruption world just to get the cursed expulsor
But it wouldn't make sense, due to the color scheme and their functions.
 
Any chance of calculating the amount of items you have now?
 
A weird reccomendation, being able to turn essenses into different essences. example : 10 strength essence equal 1 imperial essence and vise versa, keep getting imperial essence instead of strength ;c
 
Any chance of calculating the amount of items you have now?
Terraria has 3602 items, I believe our mod gets that number to 3970 odd, So that's how many we have:) (These numbers are from my 1.2 WIP version)
 
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