Version 1.0.1 and the Phoenixes rework is finally up. Here's the usual changelog.
-New Weapons
Phoenix Talon, Elemental Chakram and Elemental Piercer introduced. They can be crafted using one of each elemental crest. This brings the Phoenix tier gears total to 2 melee weapons (a pseudo-sword and a chakram), 1 ranged weapons (bow), 1 magic weapon (staff) and a high-defense counter-based armor set.
-Phoenixes Rework
Phoenixes had their self-heal mechanic removed. In place of healing, rebirth now triggers a unique, stronger attack pattern which renders the Phoenix temporarily unable to rebirth for the duration of the attack (damage caused is not applied to the rebirth counter). The attack is different for each phoenix. This was made to prevent never-ending boss fights.
- The phoenixes rebirth mode counter is no longer increased by incoming damage from debuffs and pre-hardmode minions and sentries.
- Slightly reduced size of Arborix's thorny explosions.
- Phoenixes now drop a second copy of each crest.
- Changed Ridley's boss music with a new theme song rearranged by Kobalt Uranus, mainly as a mean of avoiding the use of copyrighted contents.
- Added missing map icons for all existing bosses (bosses will now appear on the map/minimap).
- Okiku drops 26 gold coins instead of 8 and the Okiku Doll furniture has now been ported. The doll can be broken to get Okiku's vanity set. No other functionality of the doll has been ported.
- Ridley's drops adjusted to be more in line with the other hardmode bosses (will now drop 20-35 crystals)
- Fixed phoenixes slightly misaligned hitboxes.
- Fixed Ardorix's projectiles generating from its lower body instead of its mouth.
- Fixed Miracle Leaf projectile ("tip" of the vines created by Arborix's thorns) taking longer to disappear compared to its vines.
- Ported Sandman's accidentally missing custom sounds.
There is currently a known minor bug involving custom sounds (specifically, Sandman's and Ridley's) which, for unknown reasons, seem to print the ID of the sound in chat whenever it plays. I suspect it to be an API issue, but I will update the mod once I have a solution.
The download link is the usual on the main thread. The mod browser version (Lite) should also be up.
Quick teaser if you haven't seen it on my profile yet.