Hey all,
I’m sure some variation of this idea has been floated before but here’s my take on this. I think having some kind of either weapon or weapon class proficiency would be helpful for the pace and content of the game.
For instance, I really love boomerangs and spears early game but they quickly become outclassed by other weapons and weapon types.
Same goes for how one often bypasses the storm spear and other desert treasures for example. If having some kind of weapon type buff that made it worth the extra exploring, I feel as though it would broaden the games content. It would make existing weapons receive more love and usage and might be able to softly balance power creeping during the more speedy points of the game.
This may be too broad in scope as an overhaul and might be leaning more towards Terraria 2 territory but I’d still like to share just in case.
Let me know your thoughts!
I’m sure some variation of this idea has been floated before but here’s my take on this. I think having some kind of either weapon or weapon class proficiency would be helpful for the pace and content of the game.
For instance, I really love boomerangs and spears early game but they quickly become outclassed by other weapons and weapon types.
Same goes for how one often bypasses the storm spear and other desert treasures for example. If having some kind of weapon type buff that made it worth the extra exploring, I feel as though it would broaden the games content. It would make existing weapons receive more love and usage and might be able to softly balance power creeping during the more speedy points of the game.
This may be too broad in scope as an overhaul and might be leaning more towards Terraria 2 territory but I’d still like to share just in case.
Let me know your thoughts!