Kek.
Crack The Sky: /2/3\
Jormungandr/Destiny's Call: <5/5>
The Queener: In the Armory.
The Infinity Edge: In the Armory.
Runes Stored: no
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Chorus Mortis: (2/4)
+1 to Piono
+2 to W32Coravint
Shield of the Godslayer [WEAPON/ELITE?]: 32/100
Now You're Playing With Power [VULRENABILITY]: 21/50
yeah sure piono [???]: 14/50 (+2 various)
Cyberius Crescendo && Spatium Progressio = Krakensbane (Level 25) (17/26)
I should have done this ages ago.
Shard Bulk && Muton Armor && Temmie Armor || Rallying Blade && Iron Umbrella = Rallying Bulk (Level 20) (11/25)
A large heavy suit of armor made entirely out of hard light. Gives 25% damage resistance, and applies Divine Shield (first attack to the entity is blocked) every turn.
Katar ++ Void = The Blank (Level 10) (4/11)
gorilla you guessed it.
((Shattered Soul Gems && Shattered Grief Seeds && Emitter = Meguca's Suffering Emitter) && Polarity Field || Diamond = Meguca Fragmentation Stone) && (Crystal Storm Tome && Golden Shower Tome && Cursed Flames Tome && Water Bolt Tome && Demon Scythe Tome && Book of Skulls || Crystal Sword Hilt = Cosmic Sword Hilt) = Soulstorm Blade (Level ?) (4/?)
A prismatic blade hilt with a monochromatic stone for the pommel. When inactive, it looks like just that. But when activated with a swipe on the monochrome stone, a mass of soul gem and grief seed shards fly out of hammerspce to resemble a blade, and the hilt starts projecting various magical energies across the "blade," making the entire thing glow like one big rainbow blade. Which it is in this state.
--Spellthief (SUMMONED)
HP: 420,000
Attack: 30,000
Active: Sappin' Mah Knawledge - Up to 10 charges stored. Can copy one active and passive ability. For actives, 1 charge used per 1 charge on the active. For passives, 1-5 charges used based on the passive's intensity (the GM decides). The copied abilities can be swapped out with other ones of the same types.
Passive: Greater Focus - While not attacking or using Sappin' Mah Knawledge, the Spellthief gets double charge speed for Sappin' Mah Knawledge.
Passive: Salt Level Stabilization - Sappin' Mah Knawledge can't copy Skirmish Maneuvers entities' actives and passives.
HP: 420,000
Attack: 30,000
Active: Sappin' Mah Knawledge - Up to 10 charges stored. Can copy one active and passive ability. For actives, 1 charge used per 1 charge on the active. For passives, 1-5 charges used based on the passive's intensity (the GM decides). The copied abilities can be swapped out with other ones of the same types.
Passive: Greater Focus - While not attacking or using Sappin' Mah Knawledge, the Spellthief gets double charge speed for Sappin' Mah Knawledge.
Passive: Salt Level Stabilization - Sappin' Mah Knawledge can't copy Skirmish Maneuvers entities' actives and passives.
Entity Actions:
Steel Sentinel and Spellthief attack Experiment #1. Again.
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Xtrullor uses the TIME FCUK to remove all wire connections from the Clown Cluster's Bomb Statues.
Meanwhile, Mardek nearly dies from kek overload due to Trickle giving Thartler an English lesson in the dop.
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My inventory, project and Arena Cue can be found here.