ppowersteef
Paladin
It's really cool to see when someone has succesfully implemented a suggestion into a mod.
Which mod is this one btw?
It's really cool to see when someone has succesfully implemented a suggestion into a mod.
Thanks. This mod Is the Spirit Mod Will implement more awesome suggestions!It's really cool to see when someone has succesfully implemented a suggestion into a mod.
Which mod is this one btw?
then how come you've never implemented any of my suggestions?Thanks. This mod Is the Spirit Mod Will implement more awesome suggestions!
haha, thanks but:This would be awesome, a hammer that has a projectile!
But wouldn't it be annoying when you are mining back walls or carefully reshaping your base's roof when BOOM there's turtle shells flying everywhere!
already taken care of lolShells will not fire when the cursor is within “wall hammering” range.
samufinland said:And my second thought, it would be great if you could hit the shell again to increase its speed and the time until it despawns.
Flying Beetle shells, they fly faster but slowly rise upwards but do not turn around when hitting walls, it instead just bumps into them, bounces backwards a little and fly towards the wall againPerhaps its beetle upgrade could have homing shells?
Also, can I use this for my modCool idea, but...
Why stop there?
The Shell Shocker
Launches shells that slide across the ground and explode on contact with enemies. Shell detonate automatically after 3 seconds. Inflicts confused.
noCan I use the sprites for my mod?
Oh, okay then, I'll just get the spirit mod then
Meh, it's only known for being in a mod, and I honestly don't give a that it is anymore since that's all I'm credited with.nice suggestion, it also exists in Spirit Mod!