EbolaBear
Terrarian
ThanksSo I see that there is an item called the Blaze Wheel, It's a magic tome, how do you get this item or is it not in the game yet?
Also i'm loving the mod
ThanksSo I see that there is an item called the Blaze Wheel, It's a magic tome, how do you get this item or is it not in the game yet?
Also i'm loving the mod
Is there a certain biome you need to be in for the alien to spawn during the solar eclipse? I am post plantera and have done 5 solar eclipses but no aliens have spawned, not even in the spirit biome.thanks for the help! now the only issue is the Toxin Extract which still doesnt have a page, as well as the location of a couple of these enemies.
Unless something's changed since the last time I did a Spirit playthrough, I'm pretty sure they'll spawn anywhere on the surface. I've been able to get them to spawn near my base fairly consistently. That said, they do seem to be a little bit rarer than vanilla solar eclipse spawns. Most likely, it's just Random Number Jesus being against you.Is there a certain biome you need to be in for the alien to spawn during the solar eclipse? I am post plantera and have done 5 solar eclipses but no aliens have spawned, not even in the spirit biome.
Not at all. The Discord is actually pretty active.Is the mod dead?
Its likley one of your small mods may interfere with the healthbarGreat mod so far, but I'm experiencing a bug with the boss "Atlas". Whenever I spawn him, he has no health bar and I am not able to damage him.
I use Thorium and Calamity aswell as Spirit mod (and some minor mods such as boss list and boss health bar).
I tried waiting for a minute or two but to no avail. On YouTube, when I see people fight him, he gets a health bar as soon as he lands.
The boss health bar doesn't display if the boss can't be hurt. It seems like a glitch happened in this case with the boss not spawning correctly. Did it get stuck in the tiles shown in the screenshot?Its likley one of your small mods may interfere with the healthbar
Even if the healthbar doesn't show, I should still be able to damage him, no?Its likley one of your small mods may interfere with the healthbar
The boss health bar doesn't display if the boss can't be hurt. It seems like a glitch happened in this case with the boss not spawning correctly. Did it get stuck in the tiles shown in the screenshot?
If the boss health bar doesn't show, usually they can't be damaged. Likely there is some glitch causing him to be unhurtable. If you disable any mod with new items, the items still remain in an unusable state. If you then re-enable the mods the items should return to what they were before. Any new tiles added will become pink blacks. As long as you don't break them they should restore to what they were.Even if the healthbar doesn't show, I should still be able to damage him, no?
He does not get stuck. I tried spawning him on ground aswell (snow biome). He follows me around and damages me. I tried shooting at him with homing bullets and rockets, but they go right through him (they don't detect a "target").
I also noticed on YouTube that people who spawn him gets a "shaky" screen as he lands, which I do not.
I will try disable some minor mods when I get home and see if that helps. I don't expect to be able to disable Thorium and Calamity though without it removing the items I aquired from said mods.
If the boss health bar doesn't show, usually they can't be damaged. Likely there is some glitch causing him to be unhurtable. If you disable any mod with new items, the items still remain in an unusable state. If you then re-enable the mods the items should return to what they were before. Any new tiles added will become pink blacks. As long as you don't break them they should restore to what they were.
I forgot to warn about that. I don't know exactly what causes it, but I think disabling mods that have custom tiles in the world will wipe your map. It's quite annoying. This seems to be a tModLoader specific bug.Disabling all mods except Spirit made no difference, unfortunately. Running version 1.3.3.1. Guess I'm just gonna have to skip him for now until a fix, unless I'm the only one experiencing this.
edit: ugh, lost all my map progress for some reason. Gotta explore everything again now.
I forgot to warn about that. I don't know exactly what causes it, but I think disabling mods that have custom tiles in the world will wipe your map. It's quite annoying. This seems to be a tModLoader specific bug.
It probably helps that you'll likely have previously explored areas lit up with torches.No worries, took only an hour or two to get most of it back.
It probably helps that you'll likely have previously explored areas lit up with torches.
Oh, have you tried asking about that boss bug on the Spirit Discord server? If you're not on Discord I can do it myself. The devs should be far more likely to see it. At least mod conflicts have been ruled out so narrowing things down should be much easier. Personally I haven't encountered the bug myself in numerous playthroughs with this mod.
I'm interested in getting into playing modded terraria, but I'm wondering how should I use these big content mods:
Tremor, Antiaris, Calamity, Spirit Mod, Thorium, Terraria Overhaul.
Should I use these mods together for most content at once or are they best played seperately?
I'd appreciate what the modder recommends to do.
(I'm not familiar with the modding community or the mods enough to know what to do here, please advise.)
Personally, since those mods are MASSIVE ((look at their gamepedia sites!(yes, they even have gamepedia sites!) I personally play 5 playthroughs through each one (Warrior, Ranger, Magician, Summoner, Thrower) using as little vanilla equipment as possible, trying to soak up as much playtime as I can from each mod. Still yet to get done with it allI'm interested in getting into playing modded terraria, but I'm wondering how should I use these big content mods:
Tremor, Antiaris, Calamity, Spirit Mod, Thorium, Terraria Overhaul.
Should I use these mods together for most content at once or are they best played seperately?
I'd appreciate what the modder recommends to do.
(I'm not familiar with the modding community or the mods enough to know what to do here, please advise.)