At first. I'm not good at English, so I use Google Translate. I'm sorry if there is a strange sentence. Along with this mod, I have included "overhaul mod", "MOD that add abnormal body temperature", and mods that extend ordinary items and NPCs. The settings for this mod are 50% hungry and 200% food rate.
I enjoy this mod, but I find it too difficult.
Keeping the water makes it difficult to drink the potion, so it is difficult to be careful not to drink too much. But when I keep it low in water, I quickly lose my sanity. I want you to give a little more margin to the upper limit because other people have written it before. And I also want an additional display icon to be careful of overeating and drinking too much. It is difficult to see the icon that is currently filled with water.
Also, the amount of water in the leather bag is low, making it difficult to drink water. Distilled water runs out of bottles, so I don't use it much. When you stand in the water, the "Drink water" icon appears next to the water icon, and can you create a function that allows you to drink water when you click it? If it wasn't clean water, what about the idea of becoming a "stomach ache"? I don't know if the effect of bottle-in-water can remain as LIFE recovery.
Bad game balance for Sanity. I suddenly lost my mind and was defeated during the battle with the Eye of Cthulhu. I can't deal with it because a strong debuff comes suddenly. I think we should take steps with this system. For example, something that gives a sign, such as screen distortion.
And finally, I write that I think this is an unreasonable request. Foods from other mods are no longer effective. I think that the versatility will be improved if the satiety system is judged by the effect and time of the well food buff. But I don't know if this is technically feasible, and I know it will be a remake.