Razor_Typhoon
Living Tree
Have you ever noticed how vines were there for just nothing.... well I been thinking this as useless...... so lets make vines a slight threat by allowing them to tangle the player
How it works: while a bit of vine wont be enough, if too much grown, it can tangle up the player changing (since i am not good at pixel art, i wont show a example) imprisoning them till a couple seconds pass (or if they use a melee weapon except yo-yo to cut the vine)
How it will probably be threatening: getting tangled by vines can leave you risk to enemies and even worse.... Plantera as the player wont be able to fight back till they escape the vines leading to possible death
Crimson/Hallow version: while the hallow version will be the same as the jungle variant, the crimson version could be a bit thorny and damage the player (not only leaving the player to harm from crimson enemies but also damaging them itself which can be dangerous for early hardmode and maybe early one in the game.)
How it works: while a bit of vine wont be enough, if too much grown, it can tangle up the player changing (since i am not good at pixel art, i wont show a example) imprisoning them till a couple seconds pass (or if they use a melee weapon except yo-yo to cut the vine)
How it will probably be threatening: getting tangled by vines can leave you risk to enemies and even worse.... Plantera as the player wont be able to fight back till they escape the vines leading to possible death
Crimson/Hallow version: while the hallow version will be the same as the jungle variant, the crimson version could be a bit thorny and damage the player (not only leaving the player to harm from crimson enemies but also damaging them itself which can be dangerous for early hardmode and maybe early one in the game.)