J Bame
Terrarian
Before my reply i'm going to talk about your attitude here.
Get off your high horse, realize that no one here cares that you only play FTW, and learn to have a proper discussion.
Now for solar eruption, honestly I'd still take Terra Blade. Solar eruption has serious consistency issues, the dps gets gutted at mid to long range and its attack style is a slow swing that covers a narrow angle, unlike terra blade where you just hold M1 and everything in your line of sight gets stunlocked.
Honestly the 1.4.4 Terra blade before the hotfixes could've passed as a Fragment weapon with no issues beyond "below average against Moon Lord"
Daybreak has as much as 150 base damage and it gets 27 armor penetration basically for free (sharpening station and ichor flask being very easy to get), defense may as well not exist when using it.
If you have fun with this, good for you. But don't act like a certified expert Terraria pro when you have modders out there creating actually meaningful challenges that have far more depth than any FTW change.
That's funny. In general, you're a good representation of the kind of people who just listened to the talk about its power without even paying attention to the obvious things.
Genius!
No. And if it did, it just disappointed me socially.
Math can't be wrong, sir. I'm not arguing, I'm not calculating all theoretical situations, limitations and advantages, but that wasn't the main goal right now. I'm just stating facts, a
I say "no" because I see no point in explaining anything and consider it sufficient to simply express disagreement. In fact, it's not even relevant to the argument.
You have several people taking the time to argue and explain their points to you, yet here you are, shooting everyone down with vague and condescending replies because you think beating Legendary a couple of times makes you better than everyone else.Do you think Daybreak is affected by absolutely no buffs? Holy , you're a genius!
Get off your high horse, realize that no one here cares that you only play FTW, and learn to have a proper discussion.
You had 3 people point out the glaring flaws in this math, addressed none of them, and then continued to pass it off as an obvious fact. You really don't care about what other people have to say.Still, 6.8 times the base DPS is a serious argument in favor of Daybreak, and it's silly to argue with that.
Not little time, but also not so long that it's just 800 DoT at all times. If I had to average it out id put it at 400However, he keeps his eyes open and not so little time,
At the end of my post I said that in single targets Daybreak is undeniably better, yet the fact Terra Blade can get close to the average DPS on top of being great crowd control is very remarkableDaybreak is only for single target, if we were talking about crowds, Terra Blade would be compared to Solar Eruption.
Now for solar eruption, honestly I'd still take Terra Blade. Solar eruption has serious consistency issues, the dps gets gutted at mid to long range and its attack style is a slow swing that covers a narrow angle, unlike terra blade where you just hold M1 and everything in your line of sight gets stunlocked.
Honestly the 1.4.4 Terra blade before the hotfixes could've passed as a Fragment weapon with no issues beyond "below average against Moon Lord"
Defense impacts matter for weapons that rapidly hit for low-ish damage, like Razorpine or Phantasm's ghost arrowsActually, going deeper, the fact that it's a debuff also has the advantage of completely ignoring defense.
Daybreak has as much as 150 base damage and it gets 27 armor penetration basically for free (sharpening station and ichor flask being very easy to get), defense may as well not exist when using it.
No, it means that enemies have far less HP than bosses, so Daybreak's high dps just kills them before Daybroken gets any meaningful damage done.before Daybreak reaches its potential doesn't mean that Daybreak is ineffective, it means that those mobs are just weak.
Not "boring", you can enjoy whatever you want. I said "tedious" because it's just a serious case of fake difficulty; like the Terraria equivalent of Kaizo Mario or the average PvZ mod that gives 10000 HP to Football Zombie and removes its would-be-counters; games where the difficulty comes from banging your head against the wall over and over until you win out of sheer persistence, instead of an actually meaningful challenge that forces you to learn new patterns and think outside the box.If FTW was so boring, I simply wouldn't play it.
If you have fun with this, good for you. But don't act like a certified expert Terraria pro when you have modders out there creating actually meaningful challenges that have far more depth than any FTW change.
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