nothrim
Terrarian
Is there a way to track npc deaths globally ? I mean for example in Global ModNPC class. It would be ideal if i can check if something died then check how much max hp it had and than spawn a drop if it was strong enough(for ex Max hp was >200)
Edit:
Also any way to ignore player input ?
Mean for example if im in mine custom menu and click something player swings his sword which is annoying -.-
Edit:
Also any way to ignore player input ?
Mean for example if im in mine custom menu and click something player swings his sword which is annoying -.-
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