superhc
Spazmatism
I approve of this.i have an idea, what if the fire of the solar ring can be dyed?
I approve of this.i have an idea, what if the fire of the solar ring can be dyed?
Hype! Though I feel the need to ask but will you also be going through and doing some rebalancing and such? Like having played through the mod extensively the balance of armors and weapons is all over the place. Like the Cog Lord gear is kinda not worth it at all by the time you fight him. A lot of the armor and stuff you need requires a ton of grinding RNG for something that is arguably not even worth it in the first place.Some things you need to know about the Tremode:
- It will activate after the Moon Lord is downed...
- It will be like the Hardmode... But it will have it own new hard bosses, new enemies that are upgraded enemies of vanilla and mod.
- It will also have new drops from vanilla enemies and new ore that will be involved in many different crafts...
Stay with us! We have a lot of things to surprise you with!
Cog Lord is already nerfed.Hype! Though I feel the need to ask but will you also be going through and doing some rebalancing and such? Like having played through the mod extensively the balance of armors and weapons is all over the place. Like the Cog Lord gear is kinda not worth it at all by the time you fight him. A lot of the armor and stuff you need requires a ton of grinding RNG for something that is arguably not even worth it in the first place.
It's not just that. Most the armor you obtain don't really have much effectiveness for when you get them. Like farming for the Afterlife Armor is generally not worth the effort to get. Nightingale armor has very minimal uses too for any real boss fights. A lot of the swords you can get aren't auto-swing which make them way less effective in the late game. Same for quite a few guns.Cog Lord is already nerfed.
I found a typo in the mod, the nightly combination makes you GLOWIND during nightMod is sucessfuly updated to tModLoader v0.7.1 which means you can finally play with your friends!
It's not just that. Most the armor you obtain don't really have much effectiveness for when you get them. Like farming for the Afterlife Armor is generally not worth the effort to get. Nightingale armor has very minimal uses too for any real boss fights. A lot of the swords you can get aren't auto-swing which make them way less effective in the late game. Same for quite a few guns.
Yes!Mod is sucessfuly updated to tModLoader v0.7.1 which means you can finally play with your friends!
Finally! Thanks man, your mod is the best one for tmodloaderMod is sucessfuly updated to tModLoader v0.7.1 which means you can finally play with your friends!
Mod is sucessfuly updated to tModLoader v0.7.1 which means you can finally play with your friends!
Probably not much yet. Tmodloader update means multiplayer works and worldgen stuff can begin too.I tried looking at the front page... but are there any update notes anywhere as to what all was changed?
All bugs are bad, but...Soooo, no-one cares about the typo in the nightly combination? It makes you glowind during night.
Item AmethystRing uses an old UpdateAccessory hook
em Terraria.ModLoader.Mod.AddItem(String name, ModItem item, String texture)
em Terraria.ModLoader.Mod.AutoloadItem(Type type)
em Terraria.ModLoader.Mod.Autoload()
em Terraria.ModLoader.ModLoader.do_Load(Object threadContext)