Solarling (Solar): Summon fireballs that linger on the ground.
Stormling (Vortex): Fires 5 Vortex projectiles at you that obey gravity.
Brainling (Nebula): Shoots up a pink flamethrower from its back when near you.
Starling (Stardust): Summons mini Starlings that fly into you.
As long as you don't fly directly over the Brainling it can't hit you, and if you're high up in the air or a good enough distance away from the Stormling its projectiles can't reach you.
Ok that explains it, how strong would you recommend? It's post Golem, plus the MKII inflicts a weaker 30dps debuff and is post mech, I'm guessing that's too weak?
It really depends on how strong the main thing is.
Remember that making a DoT debuff the main selling point of a weapon is always a bad idea if none of your stats affect it (lookin at you Daybreak) so don't make it too reliant on it for DPS. 30 DoT doesn't sound problematic.
Well the weapon itself is very powerful against ground enemies as it creates tons of piercing projectiles with LocalNPCimmunity, the debuff is just a bonus.
Against airborne enemies it's not that strong though.
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