using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using Terraria.ObjectData;
namespace DinosauriaPrimal.Tiles
{
public class DinosaurForge : ModTile
{
public override void SetDefaults()
{
Main.tileSolidTop[Type] = true;
Main.tileFrameImportant[Type] = true;
Main.tileNoAttach[Type] = true;
Main.tileLavaDeath[Type] = true;
TileObjectData.newTile.CopyFrom(TileObjectData.Style3x4);
TileObjectData.newTile.CoordinateHeights = new int[] { 16 };
TileObjectData.addTile(Type);
TileObjectData.newTile.Height = 54;
TileObjectData.newTile.Width = 90;
AddToArray(ref TileID.Sets.RoomNeeds.CountsAsTorch);
AddMapEntry(new Color(200, 200, 200), "Saurus Forge");
dustType = 2;
disableSmartCursor = true;
adjTiles = new int[] { TileID.WorkBenches };
}
public override void NumDust(int i, int j, bool fail, ref int num)
{
num = fail ? 1 : 3;
}
public override void KillMultiTile(int i, int j, int frameX, int frameY)
{
Item.NewItem(i * 90, j * 54, 90, 54, mod.ItemType("Saurus Forge"));
}
}
}