using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Terraria;
using Terraria.ModLoader;
using Terraria.ID;
namespace Randomod.Items.Equipables.Accessories
{
class SpelunkerGlasses : ModItem
{
public override bool Autoload(ref string name, ref string texture, IList<EquipType> equips)
{
equips.Add(EquipType.Face);
return true;
}
public override void SetDefaults()
{
item.name = "Spelunker Glasses";
item.height = 14;
item.width = 8;
item.material = true;
item.maxStack = 1;
item.rare = 3;
item.headSlot = 1;
}
public override void UpdateEquip(Player player)
{
player.AddBuff(BuffID.Spelunker, 1);
}
public override void AddRecipes()
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddIngredient(null, "SpelunkerLens", 1);
recipe.AddIngredient(ItemID.Wood, 5);
recipe.AddTile(TileID.TinkerersWorkbench);
recipe.SetResult(this);
recipe.AddRecipe();
}
}
}