c:\Users\AARONCITO\Documents\My Games\Terraria\ModLoader\Mod Sources\noname\Items\LatormWings.cs(10,30) : error CS0115: 'noname.Items.WingsName.Autoload(ref string, ref string, System.Collections.Generic.IList<Terraria.ModLoader.EquipType>)': no se encontró ningún miembro adecuado que invalidar
c:\Users\AARONCITO\Documents\My Games\Terraria\ModLoader\Mod Sources\noname\Items\LatormWings.cs(32,30) : error CS0115: 'noname.Items.WingsName.VerticalWingSpeeds(ref float, ref float, ref float, ref float, ref float)': no se encontró ningún miembro adecuado que invalidar
c:\Users\AARONCITO\Documents\My Games\Terraria\ModLoader\Mod Sources\noname\Items\LatormWings.cs(42,30) : error CS0115: 'noname.Items.WingsName.HorizontalWingSpeeds(ref float, ref float)': no se encontró ningún miembro adecuado que invalidar
(sorry i have terraria in spanish)
code:
using System.Collections.Generic;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace noname.Items
{
public class LatormWings : ModItem
{
public override bool Autoload(ref string name, ref string texture, IList<EquipType> equips)
{
equips.Add(EquipType.Wings);
return true;
}
public override void SetDefaults()
{
item.name = "LatormWings";
item.width = 22;
item.height = 20;
item.toolTip = "";
item.value = 10000;
item.rare = 4;
item.accessory = true;
}
public override void UpdateAccessory(Player player, bool hideVisual)
{
player.wingTimeMax = 10; //wings Height
}
public override void VerticalWingSpeeds(ref float ascentWhenFalling, ref float ascentWhenRising,
ref float maxCanAscendMultiplier, ref float maxAscentMultiplier, ref float constantAscend)
{
ascentWhenFalling = 0.85f;
ascentWhenRising = 0.15f;
maxCanAscendMultiplier = 1f;
maxAscentMultiplier = 3f;
constantAscend = 0.135f;
}
public override void HorizontalWingSpeeds(ref float speed, ref float acceleration)
{
speed = 9f;
acceleration *= 2.5f;
}
public override void AddRecipes() //How to craft this item
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddIngredient(null, "latorm", 10); //you need 10 Wood
recipe.AddTile(TileID.anvil); //at work bench
recipe.SetResult(this);
recipe.AddRecipe();
}
}
}
the code is from
Al0n37 . i think i have this error because its outdated