Standalone [1.3] tModLoader - A Modding API

It might be better to post this bug in ZoaklenMod's thread instead, as the author(s) has/have the src and we don't.

You set recipe.anyWood to true.
I have already posted this in that thread, but just in case it was also was something to do with the tModLoader i thought it would be best to post it here too, just incase.
 
How do i add a setting to mod controls? I cant find anything mentioning it, and the only mods i have seen that use it all hid their code from tmodreader, so i am at a loss.
 
How do i add a setting to mod controls? I cant find anything mentioning it, and the only mods i have seen that use it all hid their code from tmodreader, so i am at a loss.
https://github.com/bluemagic123/tMo...d-registerhotkeystring-name-string-defaultkey
https://github.com/bluemagic123/tModLoader/blob/master/ExampleMod/ExampleMod.cs#L33
https://github.com/bluemagic123/tModLoader/blob/master/ExampleMod/ExampleMod.cs#L103

You should be able to figure it out from that. Hope it helps.
 
I'm not sure what you are getting at, you can have them both installed at the same time and just open up the one you want. You can even open up both executables at the same time, if you wanted that for some reason.

but u have to go allll the way to your terrara folder, its kinda annoying to open up vanilla by going into c:/program files(x86)/steam/steamapps/common/terraria
unless there is another way and im being a total noob.
 
but u have to go allll the way to your terrara folder, its kinda annoying to open up vanilla by going into c:/program files(x86)/steam/steamapps/common/terraria
unless there is another way and im being a total noob.
2 options in 10 seconds. Either (1) make a shortcut to the folder, or (2) Make a shortcut to the .exe.
 
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