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Terrarian
Is your Terraria on 1.3.0.7?I get this error http://i.imgur.com/RgXjl5f.png when I try to start a patched game.
Is your Terraria on 1.3.0.7?I get this error http://i.imgur.com/RgXjl5f.png when I try to start a patched game.
I'll update soon.Yea it stealth updated right before I patched...
v1.2.0.9: Fixed Newtonsoft.Json.dll extraction issue with Terraria 1.3.0.7.Ok didn't want to bother you because I couldn't use it right after it got patched. I just didn't see the patch.
Don't patch Terraria while you have Terraria running. You must patch when Terraria is closed.I'm getting an error whenever I try to use only the plugins option. This error comes up even after I've restarted my computer. Any suggestions?
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.IOException: The process cannot access the file 'C:\Program Files (x86)\Steam\SteamApps\common\Terraria\PluginLoader.dll' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
at TerrariaPatcher.Main.save_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
TerrariaPatcher
Assembly Version: 1.2.0.9
Win32 Version: 1.2.0.9
CodeBase: file:///C:/Program%20Files%20(x86)/Steam/SteamApps/common/Terraria/TerrariaPatcher.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
PluginLoader
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Steam/SteamApps/common/Terraria/PluginLoader.DLL
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
Mono.Cecil
Assembly Version: 0.9.5.0
Win32 Version: 0.9.5.0
CodeBase: file:///C:/Program%20Files%20(x86)/Steam/SteamApps/common/Terraria/Mono.Cecil.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
What do you mean? It is working fine for 1.3.0.7.When is the next update?
[DOUBLEPOST=1437694400,1437694044][/DOUBLEPOST]When is the next update I love this! thank you but after a couple hours of playing there was another update for terraria!
When it prompts you to change to your backup which is an older version, click no.it brings me back to the previous version of terraria so I cant go on the updated server I always play on
[DOUBLEPOST=1437699928,1437699611][/DOUBLEPOST]PLEASE UPDATE TO LATEST VERSION OF TERRARIA!
I BEG OF YOU!
Okay thanks
[DOUBLEPOST=1437700712,1437700291][/DOUBLEPOST]it still doesn't work I tried saying no to both and still doesn't please just update...
He has, try uninstalling and reinstalling your game, then patching. Before you do, make a backup of your worlds and characters and save them somewhere, so they don't get deleted or lost.it still isn't working ive tried still isn't D: please just update it ....
The problem still occurs even if Terraria is not running. Oddly enough, when I leave the Plugins box blank and patch, the Plugin selection window appears, but trying to advance leads to this error.Don't patch Terraria while you have Terraria running. You must patch when Terraria is closed.
The problem still occurs even if Terraria is not running. Oddly enough, when I leave the Plugins box blank and patch, the Plugin selection window appears, but trying to advance leads to this error.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.IOException: The process cannot access the file 'C:\Program Files (x86)\Steam\SteamApps\common\Terraria\Plugins\Shared\UI\Button.cs' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
at TerrariaPatcher.CopyPlugins.CopyFolder(String source, String destination)
at TerrariaPatcher.CopyPlugins.copyButton_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
TerrariaPatcher
Assembly Version: 1.2.0.9
Win32 Version: 1.2.0.9
CodeBase: file:///C:/Program%20Files%20(x86)/Steam/SteamApps/common/Terraria/TerrariaPatcher.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
PluginLoader
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Steam/SteamApps/common/Terraria/PluginLoader.DLL
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
Mono.Cecil
Assembly Version: 0.9.5.0
Win32 Version: 0.9.5.0
CodeBase: file:///C:/Program%20Files%20(x86)/Steam/SteamApps/common/Terraria/Mono.Cecil.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
I'm really not sure man. I don't have a Mac to test on.Hey, now that we have Mac/Linux support rolling out, any chance you could take a peek and see if it is workable for us and how to get it working? Imagine I could just try firing up mono/wine and seeing if it works but not sure, since it uses its own mono libs and tbh I dunno how its actually working (does it run Terraria.bin.x86_64 or do something with Terraria.exe first then create the bin? The bin is tiny but that might also be due to windows, or perhaps having lots of libs statically linked into the exe?)
But you have a computer right? Linux is free, and if you can program it'd probably be easy as pie. Recommend linux Mint myself. If you're up to it that is. If I knew if they were calling the EXE directly.. I could probably just use WINE to patch the EXE then copy it over to the actual steam install folder. But I'm not sure what else could break with that.I'm really not sure man. I don't have a Mac to test on.
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