Me encanta este Mod, lo amo UwU
Pressing the order call button sends you back one command. Use it if you do a mistake.I thought earlier on that you thought I meant you sprited the siren, but then realized that wasn't it, and now I thought about it some more, and...
right, the "TerrarianGirl". That's clearly a player sprite, yeah.
Also I'm late to comment on it but I love the new ordering system, and that pressing the hotkey again goes back one step, if we selected a wrong command. TerraGuardians being able to move around while lifting us up is excellent, too. No more trying to position perfectly first before getting help.
Heh, nice to see that you're enjoying.Me encanta este Mod, lo amo UwU
i tried right mouse clicking but noting happened and their no setting for it in the controls. Is it different on steam with tmodloader?There is no wiki, but I don't have the intention of hiding things behind very specific steps, so you'll most likelly find everything the mod has to offer during your gameplay.
Ether hearts can only be used by TerraGuardians to increase their max health. You need to place the items on the inventory of the guardian you want to increase, then give them the order to use the item. I mentioned above how to call the order window.
You don't need N Terraria to run the mod or make use of anything. This mod may be part of that big mod, but is completelly independent, so you don't need other mods to have this mod's full potential.
Partially don't think of the TerraGuardians as animals, they know how furnitures works, what is a village, and like to have their houses decorated. Feel free to build a beautiful house for them If you want. And something gives me the idea that you're thinking about building Vladimir a house.What would you guys do for a home for these big guardians? I'm thinking a cave, and maybe they can live with the dryad nearby, though I'm not sure how to begin. At least, I feel like they wouldn't have a typical house like common Terrarians, plus caves can still be a bit fancy, so Blue and Mabel would likely be okay with it.
Now I wonder how the Ether Realm looks.
You like causing curiosity on people, eh? Beside I wonder If I'll regret knowking what you were thinking.Hmmm, Now i'm thinking weird places xd
EDIT: I just realized that i forgot to put the link for the thread in my singnature XD
By the name i think like houses made out of crystal or like a very friendly world or a world that if that doesn't look like an "animal" is weird or unknow like explaining why leopold acts like that when sees the playerI wonder If I'll regret knowking what you were thinking.
That's a great idea!I wonder how a corruption would be in their realm and how are the creatures from there
Thats not an idea for a Terraguardian I'm just sayingxd
It could be worse.
Maybe he's still furious that you destroyed his pillars.I'm gonna try the actualization tomorrow at morning. I think this is a pretty cool update.
PD: I tried to get Moonlord as a companion but i don't know how XD
EDIT: Could you put that the Terrarguardian need to have a First aid Kit, So it can revive you
The only thing I can say about the companion sprites is, It could have been worse. I even added a light shader on the border of their sprites, and also kind of paid some attention to their form and animation detail (Yep, It could be better too).I've been lurking around this mod's development for a while now, since I like the idea of having a full-fledged friend as opposed to more simple-minded summoner minions
(and I say this as a Summoner myself), but always stopped short of playing it myself since I felt like the sprites clashed too much with the game's artstyle for my tastes. But this new thing about having Terrarian-style companions definitely caught my interest. Will we be able to customize companions for ourselves? And what would be the extent of their behaviour, stats and combat abilities?
Personally, I think it'd be really neat if we could hire existing Terraria NPCs (like the Wizard, for example) and perhaps give them better equipment to suit their purposes and help them be less squishy, but I understand I might be asking for too much here. ^^;
You don't need to extract, the source and the sprites are on github. I even posted the link on the patch note post and in the mod main post.One of these days, I should look into those sprites, if I can extract them, and take a shot at editing, just to see if I can make them mesh more in the minds of people like Commissioner Tadpole, without changing the style much, if any. I get what they mean about the appearance compared to the rest of things.
For now though, I sleep. Hope the update doesn't add too much work for mods like this.