EpicGamerNik
Terrarian
Hello gamers, so I know the brain of confusion is never used, yet the worm scarf gets praise for being useful up to endgame. Another issue is pre-hardmode summoners having a hard time. I thought I would make a suggestion that can help both of these issues.
Now, before i get into the details, I'd like to say that this started out as a small idea I kept to myself, but I shared the idea on the Discord server and it received very positive comments.
I proudly present to you all, the Brain of Control. A summoner based accessory from the Brain of Cthulhu.
Attacking an enemy will have a 10% chance to inflict a debuff called "Controlled" for 30 seconds. this debuff will make the inflicted enemy act as your minion for the time it is controlled, and the enemies would deal summon damage, so they would be boosted by summoner gear.
Sounds pretty good right?
A little too powerful though, so this item will have its limits.
The list of enemies will be a bit small, but the item will still be useful in most areas. The main restrictions are with powerful enemies, bosses, or enemies that appear on the lifeform analyzer.
In addition, you can only control 3 enemies at a time, or 5 enemies in hardmode.
Considering how good the worm scarf is, it would make sense to balance out the pre hardmode crimson with the pre hardmode corruption.
I feel the item also fits in with the lore, considering that the Crimson is a hive mind and a single being, so having enemies fight for you would make sense.
Let me know what you think, or if you have any criticism to give.
edit: pre hardmode enemies no longer count towards the cap once you enter hardmode
Now, before i get into the details, I'd like to say that this started out as a small idea I kept to myself, but I shared the idea on the Discord server and it received very positive comments.
I proudly present to you all, the Brain of Control. A summoner based accessory from the Brain of Cthulhu.
Attacking an enemy will have a 10% chance to inflict a debuff called "Controlled" for 30 seconds. this debuff will make the inflicted enemy act as your minion for the time it is controlled, and the enemies would deal summon damage, so they would be boosted by summoner gear.
Sounds pretty good right?
A little too powerful though, so this item will have its limits.
The list of enemies will be a bit small, but the item will still be useful in most areas. The main restrictions are with powerful enemies, bosses, or enemies that appear on the lifeform analyzer.
In addition, you can only control 3 enemies at a time, or 5 enemies in hardmode.
Considering how good the worm scarf is, it would make sense to balance out the pre hardmode crimson with the pre hardmode corruption.
I feel the item also fits in with the lore, considering that the Crimson is a hive mind and a single being, so having enemies fight for you would make sense.
Let me know what you think, or if you have any criticism to give.
edit: pre hardmode enemies no longer count towards the cap once you enter hardmode
Last edited: