tModLoader Absalon Mod(Open Beta)(Formerly BMod)

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Btw so everyone knows the reason why its been awhile since there has been an update is the main coder(and even more inactivity with the other coders) is inactive cause of stuff in life. so I want to ask if anyone knows a decent coder who might be willing to join? or even happens to be a coder themselves who wants to join the team. also I may have some things nerfed and buffed soon and maybe even do some resprites.
 
I send a new version very soon, just finish somethings.

The big problem is: balanced value of damage boss, weapon, price of item (Like that, this is nothing, but this thing destroy me),rarety of ALL items(majority is wrong ><), others hidden values than terraria wiki do not say. And, this is not my job(because i am very too bad on that, ah ah)
 
Absalon Mod has an update!: https://mega.nz/#!WxsClJrC!oATJRY4xkUcFYeN5iOkMh1GDiT0jbVabTw-s1sJJwIc
which the music addon was also updated: https://mega.nz/#!H50DWSZR!egQq-0UHrb8wFAR2SsUgpOWIff3CVoCyydDLUHE3h1A
Code:
-Update the sprite of Kawa minion.
-Increase the difficult of Satan Skull
-Fix the boss music who continue when you died.
-Increase the power of the dev weapon of BenGallegos(fix also a problem)
-Add multiples recipes.
-Add a loot.
-Add 3 Boomerang.
-Add 4 Yoyo.
-Rename the project BMod to Absalon
-Change the sprite of crown of Queen slime
-Change the sprite of a sword
-Remade all yoyo for follow the template
-add two staffs
-add three armors(Desert set not functionnal)
-Change the projectile of true shortsword. More powerfull
-disable the golem minion

Changelog and The Changes Made By @Snrasha
(also a Chrontasim AI revamp may happen relatively soon but I cant promise anything on this matter)
 
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Code:
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-Rename the project Absalon to Absalon
...
Changelog and The Changes Made By @Snrasha


I am not responsible for this error.
 
Chrontasim Ai Rework Spoiler:
So you guys know the ai rework is still being worked on meaning it will be subject to change when the update comes.
 
New version is out(0.11032)!: https://mega.nz/#!mt1ikIrC!bWXphY8ExbOgHjksySgPx3cZvebc-d4vAg5CJxoN72Q
Code:
-Add three loots.
-Remade the projectile of true shortsword
-Remade the item for summon the queen slime
-Fix the override of the true night set
-Fix a bug of the minion kawa fishron
-Fix a hitbox of the minion kawa fishron
-Fix the buff reset of the three new armors sets of 0.11030
-remade the means for summon Satan skull
-Fix a homing problem with somes items
-Fix the hotkey of special ability
-Fix set armors bag.
-Remade of the chrontasim.
 
Recently I have begun to play a game on the expert mode and after Kawa Fishron murder I had had Kawa's Wrath. The pet with very remarkable mechanics, but even for the expert seems to me that his damage is very overestimated.
I would like to offer the idea - No, not nerf of his damage, but the requirement of 3 free slots for a minion. :gslime:
 
Recently I have begun to play a game on the expert mode and after Kawa Fishron murder I had had Kawa's Wrath. The pet with very remarkable mechanics, but even for the expert seems to me that his damage is very overestimated.
I would like to offer the idea - No, not nerf of his damage, but the requirement of 3 free slots for a minion. :gslime:
I do agree its too powerful for what it is(I may have something different done then that if possible)(basically it taking up all minion slots and its damage depends on how much minion slots you have)(which obviously id have the damaged nerfed before adding that mechanic with it)
 
Because of studying for the GEDs and stuff its likely I wont have as much time to do stuff for the mod meaning progress might or might not be slow depending on things.
 
So you guys know the focus of the next update will be resprites and also obviously converting to the latest version of tmodloader(I also remembered something I forgot about of @SkullRay remaking javelins which I will get the javelin animation ready for those)
 
Old Man G has been remade a couple days ago by @StarMan which I completed its animation today.
(here is the new look:
New Old Man G.png
)
 
Absalon is a work in progress mod centered to the creation of multiple items (as armor, weapons, accessories, etc), bosses for all the biomes per mode and possible development of one new mode post-hardmode: Ultra Mode(Its still in its open beta so expect to find multiple bugs and unfinished things which plz say about any glitch you come across)

Any Kind of help related to sprite & code section will be useful. To be part of the team please show us some of your work, we will be very grateful.

There is an Open Beta attached at the bottom of the post.
Absalon Social Forum(wip): https://forums.terraria.org/index.php?social-forums/bmod.1148/
Public Discord: https://discord.gg/Jpxmc4D
Music Playlist in Soundcloud: https://soundcloud.com/bengthegreat/sets/bmod


View attachment 166228
Support Code:
Code:
[url="http://forums.terraria.org/index.php?threads/bmod-wip-coders-wanted-spriters-welcomed.41999/#post-940971"][img]https://forums.terraria.org/index.php?attachments/qs-banner-absalon-png.166228/[/img][/url]
Queen Slime Without Crown:View attachment 125917
Crown: View attachment 163039
Loot Bag: View attachment 125924
Trophy: View attachment 125928


Reaper Of Slime: View attachment 125920
View attachment 125965 (pink proj bounces)(purple proj pierces)
Damage: 17
Knockback: 7f
Use Time(lower is faster): 40
Has Auto Reuse


Limo Shot: View attachment 125921
View attachment 125973 (pink proj bounces)(purple proj pierces)
Damage: 15
Knockback: 1
Use Time(lower is faster): 34
Shoots 3 Custom Arrows Each Shot


Limon Vortex: View attachment 125922
View attachment 125972 (pink proj bounces)(purple proj pierces)
Damage: 10
Knockback: 1.7f
Use Time(lower is faster): 12
Has Auto Reuse


Suraimu Knife: View attachment 125919
Damage: 10
Knockback: 5f
Use Time(lower is faster): 20
Infinite Throwing Knife


(Expert Loot)Nianye Yoyo: View attachment 125923
View attachment 125967(pink proj bounces)(purple proj pierces)
Damage: 15
Knockback: 3
Use Time(lower is faster): 25
Kawa Fishron: View attachment 154392
Loot Bag: View attachment 125927
Trophy: View attachment 125926


Tidal Wave: View attachment 134840
Damage: 28
Knockback: 5.25f
Use Time(lower is faster): 27
Has Auto Reuse


Surge: View attachment 134835
Damage: 12
Knockback: 2.75f
Has Auto Reuse
Kinda Like Clockwork Assault Rifle


Evaporation: View attachment 134838
Damage: 22
Knockback: 1.7f
Use Time(lower is faster): 8
Has Auto Reuse


Staff Of The Sea: View attachment 134834
Damage: 12
Knockback: 3.25f
Use Time(lower is faster): 25
Has Auto Reuse


Torrent: View attachment 134837
Damage: 24
Knockback: 6.5f
Use Time(lower is faster): 30
Has Auto Reuse


(Expert Loot)Kawa's Wrath: View attachment 134833
Summon: View attachment 134832
Damage: 30
Knockback: 6.5f
Use Time(lower is faster): 36

View attachment 135495 (made by @ArmyFrog)
Sprite: View attachment 135496

Spawns Kairoseki Ore in the world once beaten

Kairoseki Set
View attachment 159214
Order(left to right)(middle things are Ore, Bar, and Armor): Sword, Shortsword, Throwing Knife, Pickaxe, Spear, Yoyo, Bow
Wood Yoyo's
View attachment 159205
Order(left to right): Boreal, Palm, Shade, Ebon, Dynasty, Pearl, Spooky

Prehardmode Ore Yoyo's
View attachment 159206
Order(left to right): Copper, Tin, Iron, Lead, Silver, Tungsten, Gold, Platinum

Prehardmode Ore Repeaters
View attachment 159207
Order(left to right): Copper, Tin, Iron, Lead, Silver, Tungsten, Gold, Platinum

Granite Set(Granite Bar is obtained by killing granite biome mobs)
View attachment 159208
(Left sword is broadsword right is shortsword)

Hardmode Ore Javelins
View attachment 159209
Order(left to right): Cobalt, Palladium, Mythril, Orichalcum, Adamantite, Titanium, Hallowed, Chlorophyte

Ichor Set
View attachment 159210
Order(left to right): Yoyo, Hammer, Fishing Pole, Spear, Boomerang, Summoning Staff, Throwing Knife, Sword, Shortsword, Armor, Bow, Gun

Cursed Flame Set
View attachment 159212 View attachment 159211
Order(left to right): Sword, Shortsword, Spear, Summoning Staff, Hammer, Pickaxe, Throwing Knife, Yoyo, Bow, Gun, Fishing Pole, Boomerang

True Phasesabers(made with 2 broken hero swords and a phasesaber)
View attachment 159213
(they all have 150 attack and inflict a debuff[on the enemy] or buff[on the player] depending on which it is)
Example Mod Used As A Base Was Made By @bluemagic123
Fixing My Magic Weapon Script No Damage Problem @Hiccup251
Bow Debuff's Script Made By @Eldrazi
Sword Lifesteal Script Made By @Kazzymodus
@jopojelly For helping fix the multiplayer problems.
Spear Script Made By https://www.youtube.com/user/Al0n37/videos
@Ivysaur and @jopojelly for helping me fix my craftgroup/recipegroup script
@SkullRay For alot of sprites
And of course the mod team working on this mod.
@Some Schmo For helping Snrasha with Dark Dryad things
@BenGallegos Leader/Spriter(me)
@adamzam and @sirlegend87 Co Managers
@Snrasha Lead Coder
@StarMan Lead Spriter
@RamiroBandicoot Musician
@BenGallegos Leader/Spriter(me)
@Snrasha Lead Coder
@StarMan Lead Spriter
@artemking4 @MadHouse Animators
@Nile The Terrarian Weapon Spriter/Coder/First Member On The Team
@Shadow The Dark Spriter @Trololololol @Aquatonix @ArmyFrog @Pbtopacio @Oliver1992killer10
@Phantasmal Deathray @Boonana @AlexusIchimonji @ca595 @Deadfish388 USER=44197]@LittleJohn958[/USER] Spriting Squad
[@KronaiTheSpartanV Spriter/Coder
[USER=58696]@Odran Code Squad
@RamiroBandicoot Musician(Composing post of his: https://forums.terraria.org/index.p...c-for-mods-terraria-style.52571/#post-1154837)
@PlayerPlaysTERR Writer
[/USER] @Galaxinator Balancing/Idea Crew
Spriters: @Nin-Sama @quickseed40
Coders: @mew!!!
Spriter/Coders: @endergamer281
Musician/Spriter: @Blue Stars @ReckNova

Absalon Mod(0.11032): https://mega.nz/#!mt1ikIrC!bWXphY8ExbOgHjksySgPx3cZvebc-d4vAg5CJxoN72Q
Absalon Music Addon: https://mega.nz/#!H50DWSZR!egQq-0UHrb8wFAR2SsUgpOWIff3CVoCyydDLUHE3h1A
Thanks you, Ben. You didnt forget me... thanks...
 
Next update will probably be a balancing update and also the old man g prices wont be 1 gold anymore
(I will likely also make sure the summoner and thrower alternatives to the hardmode ore helmets are coded in but I may use placemarker names)
Please mention whatever items you think are unbalanced and why their unbalanced.
 
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