Game Mechanics Allow replacing or breaking natural walls that are surrounded by walls.

Finich

Official Terrarian
So, in my experience, I've liked to make my chest rooms in my playthroughs underground or in an attic.
I'll almost always change the walls to make fun patterns, but what bugs me is I have to break the wall(s) surrounding the wall(s) I want to get rid of.
Same goes for the walls surrounding those ones till I find one with an opening.
Why is this? I don't see this necessary and I feel it would make underground or underhill building MUCH easier.
You can do this with normal walls. Why not natural dirt walls or grass walls?

For those not knowing what I am talking about.... here is an explanation
You always get natural walls that you never placed on you're own when starting a world.
These walls cannot be broken, nor replaced if there is another natural wall on each side of that one wall.

It is Something I would REALLY like to see changed.

I don't know if there is a way to avoid this though. If there is, please tell me.
 
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