Secret World Seed AsRaTh day 10: double trouble seed

Waluigi_lover

Terrarian
This seed would be a mix of the drunk-world, the constant and not the bees.

It would spawn both evil biomes and both sets of ores (hard and pre hard mode)
Normal dungeon, huge hives, and marble and spider biomes on the surface


Recap time :)

Day 1: magic lamp becomes a buff station

Day 2: tier 2 dd2 accessories stack sentry number with tier 1 and sentry potion

Day 3: roling cacti, roling bee hive,and bouncy boulder statue, and sticky boulder

Day4: demonite spear,(and a crimson pre-hm fish weapon)

Day 5: transform the snake charm's flute in a sentry (better explained on the original post)

Day 6: a minecraft collab with paintings

Day 7: summoner ui bars, minions and sentries stop using mana, and fly time bar on the ui

Day 8: more flamethrower type weapons

Day 9: some randon summoner weapon ideas ( a original sentry, whip and mount ADN transforming the pets that drop from eow and boc in minons, the minons could have a chance inproved to a 1 in 4 drop chance)

Day 10: lmao you just read it

Any feedback you can comment
 
There's a pinned thread to suggest specific changes for specific seed combos.
 
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