Yog Sothoth
Terrarian
Pending deletion until I find out how.
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Could you give us a screenshot of the 'bug' or issue that's occurring?It would seem that the way liquid is handled, the water/lava at the bottom is unable to drain before being filled with the water from the top, leading to infinite liquid.
Honestly, my understanding of how liquids function is a bit vague, I simply don't have a solution. My apologies.
sorry for yellingTHEN DELETE/CHANGE THE SUGGESTION!!!!!
How do I delete it?sorry for yelling
as I said, if you can't delete it, change it!How do I delete it?
In thread tools I only see "add poll".
That sounds like the most logical reason to why it happens. I'm gonna guess it's a floating point (Because that's the only use I can think of pertaining to a decimal in C#).Hm. Yog's problem does have some merit. The way Terraria liquids are handled is quite annoying. Natural infinite flow can be fixed by resettling liquids with the world, but pumps still are frustrating to use, since they will inevitably produce extra water. I'm not completely sure about how liquids function, but it probably has to do with how they are rounded up in the code when quantities are in certain decimal/fractional increments. Perhaps somebody more knowledgeable on these matters can think of a way to resolve this?