Narwhal
Steampunker
The goblin tinkerer, while completely relying on RNG, can feel like a big jerk sometimes. Most Terrarians can be found at least once screaming at their screen about getting "3 Awfuls in a row". And yeah, that actually is really annoying, but not really something that needs to be fixed (because how can you fix something that isn't broken?). However there should be some way to better your chances of getting good reforges.
So...this is my idea.
Certain reforges are more frequent during different events, like for instance during events like Goblin Invasion you'll be more likely to get bad reforges because you'll be getting heaps of money. And during certain phases of the moon they should change as well, just like the moods of the female NPC's (but not as a dirty goblin joke). Maybe even accessories you can get to increase your chances of good reforges? For instance:
Four Leaf Clover
Accessory received at random when breaking grass.
-10% on all bad reforges.
You're so lucky...maybe you can grab some better gear.
Four Pronged Lucky Horseshoe
Accessory gotten by combining the Lucky Horseshoe and Four Leaf Clover at a Tinkerer's Workshop.
-Negates fall damage.
-15% on all bad reforges.
The luck is too much...
The Tinkerer himself should depend on his reforges. If there's blood spurting out of him, he couldn't possibly upgrade your weapon/accessory. Maybe the Goblin's HP has to be full in order to have the best chance of having a reforge? I also just came up with this:
The Goblin's Bathtub
Furniture item beloved by the Tinkerer.
-Crafted with 20 Spiky Balls, 1 Bathtub and 1 Pink Paint
The tinkerer seems...happy.
When within 10 feet of one of those bathtubs the Tinkerer will be in a great mood. He'll have great deals of 5% off and +15% on good reforges.
Also, you won't be able to get the same modifier over and over again while reforging...to be honest, that would be easy to implement and I am unsure why the devs haven't done so already (Red pls!)
Good idea? Or a little bit extensive for something that's already so centered around RNG? I'd be happy to hear your opinion.
So...this is my idea.
Certain reforges are more frequent during different events, like for instance during events like Goblin Invasion you'll be more likely to get bad reforges because you'll be getting heaps of money. And during certain phases of the moon they should change as well, just like the moods of the female NPC's (but not as a dirty goblin joke). Maybe even accessories you can get to increase your chances of good reforges? For instance:
Four Leaf Clover
Accessory received at random when breaking grass.
-10% on all bad reforges.
You're so lucky...maybe you can grab some better gear.
Four Pronged Lucky Horseshoe
Accessory gotten by combining the Lucky Horseshoe and Four Leaf Clover at a Tinkerer's Workshop.
-Negates fall damage.
-15% on all bad reforges.
The luck is too much...
The Tinkerer himself should depend on his reforges. If there's blood spurting out of him, he couldn't possibly upgrade your weapon/accessory. Maybe the Goblin's HP has to be full in order to have the best chance of having a reforge? I also just came up with this:
The Goblin's Bathtub
Furniture item beloved by the Tinkerer.
-Crafted with 20 Spiky Balls, 1 Bathtub and 1 Pink Paint
The tinkerer seems...happy.
When within 10 feet of one of those bathtubs the Tinkerer will be in a great mood. He'll have great deals of 5% off and +15% on good reforges.
Also, you won't be able to get the same modifier over and over again while reforging...to be honest, that would be easy to implement and I am unsure why the devs haven't done so already (Red pls!)
Good idea? Or a little bit extensive for something that's already so centered around RNG? I'd be happy to hear your opinion.
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