Purpulear
Spazmatism
As someone who likes to keep things nice and organized. The biome generator is really... ugly. I know that the engine might not be able to handle something better/more detailed generation. But if it's possible I think the following changes would be nice.
1. A single desert
The multiple deserts that spawn in each world is somewhat annoying. We're not lacking sand. We can find that in the underground patches. I think one large desert. With the catacombs starting in the middle. And a pyramid somewhere in there. Which brings me to my second suggestion.
2. Raised Pyramids
As of right now the entrance of the pyramids are practically uselsss cause they only spawn above the ground so little. Either raise pyramids or just remove the entrance.
3. Set Biome Spreads
I very much dislike the world evil spawning in the snow biome. It really ruins what resources you can get from both snow and evil biomes. I also think maybe a set hallow location in a forest on world creation that'll appear there would be nice touch, but not really something I wish for.
4. No more giant trees without loot.
Really annoying when the giant trees dont have an inside. Just a blockage really.
(Note: I do know about the dark and light shards. And having a single desert would make them hard to obtain. My counter offer as fix would to make them drop by different enemies. As it's not a item that directly ties to the mummies. Just drops from them.)
1. A single desert
The multiple deserts that spawn in each world is somewhat annoying. We're not lacking sand. We can find that in the underground patches. I think one large desert. With the catacombs starting in the middle. And a pyramid somewhere in there. Which brings me to my second suggestion.
2. Raised Pyramids
As of right now the entrance of the pyramids are practically uselsss cause they only spawn above the ground so little. Either raise pyramids or just remove the entrance.
3. Set Biome Spreads
I very much dislike the world evil spawning in the snow biome. It really ruins what resources you can get from both snow and evil biomes. I also think maybe a set hallow location in a forest on world creation that'll appear there would be nice touch, but not really something I wish for.
4. No more giant trees without loot.
Really annoying when the giant trees dont have an inside. Just a blockage really.
(Note: I do know about the dark and light shards. And having a single desert would make them hard to obtain. My counter offer as fix would to make them drop by different enemies. As it's not a item that directly ties to the mummies. Just drops from them.)