tModLoader Calamity Mod

What would you like me to create more of?

  • NPCs (enemies, house NPCs, etc.)

    Votes: 1,177 19.3%
  • Bosses

    Votes: 2,488 40.8%
  • Items (Accessories, Weapons, etc.)

    Votes: 1,609 26.4%
  • Vanity (furniture, armor sets, etc.)

    Votes: 443 7.3%
  • Mineable Stuff (Ores, Blocks, etc.)

    Votes: 378 6.2%

  • Total voters
    6,094
Speaking of resprites, the Slime God is getting a resprite done by someone else, and I am making an avatar for the Slime God like how vanilla Terraria's King Slime has one.

This will not only mean that the Slime God will no longer look a giant purple slime, but his sprite will include some neat details including some from the avatar I made to finally start on something long needed:

upload_2016-10-8_12-36-28.png
 
Almost there and trust me there will be more than a silly boss resprite.
Yharon.png
 
I just finished the 8 trophies (I'll wait for the resprite to finish before I do Yharon's), and I now have to put them into inventory form.

This is the Slime God avatar I made, hope the resprite doesn't conflict. It's what the Slime God trophy is based on.
Slime God 1.png
Slime God 2.png
 
@MountainDrew Can I used the songs of your Mod, that would be helpful! :)
 
@MountainDrew Can I used the songs of your Mod, that would be helpful! :)

What for exactly if I may ask? :)

Stuff done for next update:
  1. Demon Trophy now has Thorium boss support (prepare to die even more than ever before)
  2. Demon Trophy now has it's own bool instead of using the Moon Lord bool (this will remove complications with other mods that use NPC.downedMoonlord)
  3. Lunarian Bow slightly nerfed (projectile piercing reduced to 2 and damage lowered by 2)
That's all for today. Might make some more weapons later.

Expect a new update within the next week.
 
What for exactly if I may ask? :)

Stuff done for next update:
  1. Demon Trophy now has Thorium boss support (prepare to die even more than ever before)
  2. Demon Trophy now has it's own bool instead of using the Moon Lord bool (this will remove complications with other mods that use NPC.downedMoonlord)
  3. Lunarian Bow slightly nerfed (projectile piercing reduced to 2 and damage lowered by 2)
That's all for today. Might make some more weapons later.

Expect a new update within the next week.
SoundCloud!
 
What for exactly if I may ask? :)

Stuff done for next update:
  1. Demon Trophy now has Thorium boss support (prepare to die even more than ever before)
  2. Demon Trophy now has it's own bool instead of using the Moon Lord bool (this will remove complications with other mods that use NPC.downedMoonlord)
  3. Lunarian Bow slightly nerfed (projectile piercing reduced to 2 and damage lowered by 2)
That's all for today. Might make some more weapons later.

Expect a new update within the next week.
rofl, Happy was really hyped to use the Lunarian Bow. We need a Sroller AI Lihzahrd enemy called the Bohldohr.
 
Sure. As long as you're not being paid for it since I don't own the music.



Not a huge nerf. I just saw how powerful it was in his latest video.

#blameHappy
Thx man! :D
 
Sure. As long as you're not being paid for it since I don't own the music.



Not a huge nerf. I just saw how powerful it was in his latest video.

#blameHappy
Thinking about it, Aaron rhymes with Yharon. Would've been perfect if it was a Calamity-only playthrough.

Also I'm thinking of making an upgraded Ion Blaster and a Fusion Cannon that charges up to shoot a ridiculously strong shot that explodes and destroys a ton of mobs, but it is slow and charging for too long hurts you. Both would be magic weapons. If you're wondering, the latter is based off of a weapon in Descent 3.
 
Thinking about it, Aaron rhymes with Yharon. Would've been perfect if it was a Calamity-only playthrough.

Also I'm thinking of making an upgraded Ion Blaster and a Fusion Cannon that charges up to shoot a ridiculously strong shot that explodes and destroys a ton of mobs, but it is slow and charging for too long hurts you. Both would be magic weapons. If you're wondering, the latter is based off of a weapon in Descent 3.
Let's hope the Calamity playthrough wins in the strawpoll. I will vote for the Calamity-only playthrough. :p
What will you guys vote, if you think it will be there.
 
Hey do you plan on making the bosses more compatible in multiplayer? Desert scourge and devourer teleport all over, hive mind is invisible, calamitas teleports. Very hard to fight
 
Ion Projectile U.png
output_xDPAnM.gif


Rare projectiles shot by the upgraded Ion Blaster, which I will sprite by sometime next week.
 
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@MountainDrew I got a small suggestion: for the Nebulous Core accessory, can you make it so that dyes will influence the appearance of the nebula stars?
 
While appreciated, it would be much better to credit the original musicians, as the current soundtrack is more or less borrowed.
Ok then :)
EDIT: I didn't made the mod.
 
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That's not quite what i meant, i was reffering to the musicians, not the mod creator. I'm pretty sure we're all aware you didnt make the mod.
 
Mun Kylovski has just defeated the perferators.

(Maybe I shouldn't have gone to the underworld so early >_>, you can get molten stuff after BoC so technically I didn't skip tiers.)

20161009025754_1.jpg
 
Actually, technically you did, it's on the vague, un-technical side that you didn't skip tiers, because "technically" there is a load of weapons obsolete to you in front of your standard progression.
 
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