tModLoader Calamity Mod

Discussion in 'Released' started by MountainDrew, May 27, 2016.


What would you like me to create more of?

  1. NPCs (enemies, house NPCs, etc.)

    424 vote(s)
  2. Bosses

    809 vote(s)
  3. Items (Accessories, Weapons, etc.)

    674 vote(s)
  4. Vanity (furniture, armor sets, etc.)

    152 vote(s)
  5. Mineable Stuff (Ores, Blocks, etc.)

    137 vote(s)
  1. MountainDrew

    MountainDrew The Destroyer


    Latest Version is on the Mod Browser
    MediaFire download -

    Download and Installation Guide:
    Step 1:
    Click the mediafire link above.


    Step 2:
    Click the large green download button to get the ZIP file with the mod inside it.


    Step 3:
    Take the mod file from inside the ZIP file and paste it into your Documents/My Games/Terraria/ModLoader/Mods folder.
    Answer yes if it prompts you to replace the old version.


    What does the Calamity Mod add to Terraria?
    - 775+ new items
    - 22? bosses (5 prehardmode, 7 hardmode, and 10 post-Moon Lord)
    - Expert Mode boss improvements that serve as incredible challenges
    - 150+ new enemies
    - Two new biomes
    - A new mode for the start of the game
    - Post-Moon Lord content
    - Ore generation on new world creation
    - Recipes for vanilla items that were previously non-craftable
    - Directly copying code/sprites from this mod is strictly prohibited. You can use it as an example to go by but copying it will lead to strict and immediate action.

    Update Progress (V1.2+)

    Calamity Wiki on Gamepedia:


    By @Frous and @T-rexdescendant :


    By GonJuice on the Discord server:


    By Kerubii on Deviantart:


    By gamagamer64 on Deviantart:


    By @puffepuf :


    By @Poly :


    By @T-rexdescendant :

    By @Star :



    Current Items:
    Tier 1 - Wulfrum
    Prehardmode items to be acquired before any boss is defeated.
    Crafted using Wulfrum Shards that drop from Wulfrum-themed enemies.


    Tier 2 - Victide
    Prehardmode items to be acquired before the Eye of Cthulhu.
    Crafted using ocean items and shards dropped from the Desert Scourge.

    victicide banner.png

    Tier 3 - Aerialite
    Prehardmode items to be acquired before Skeletron.
    Crafted using sky materials and Aerialite Bars.


    Tier 4 - Statigel
    Prehardmode/Hardmode items to be acquired either before the Wall of Flesh or upon entering Hardmode.
    Crafted using Hellstone Bars, Gel, and Purified Gel dropped by the Slime God.


    Lore of the previous owner of this armor, Statis:
    Before Yharim's rise to power, other overlords ruled the Jungle - many of them even more paranoid and dictatorial than their successor would become. If they believed anyone to pose the slightest threat to their reign, they disposed of them with little provocation; by this line of thought, a certain family and clan of ninjas spanning many generations was wiped out on one fateful day.
    Scouring the area after the deed, the overlords found one person they had overlooked: a baby that posed no threat, yet still bore the blood of powerful warriors. To exploit the child's great potential, they took him in and raised him - isolated from society, immersed in the killing arts from childhood. Statis grew up as little more than a tool that brought silent, untraceable death.
    When Yharim overthrew the old rulers, Statis appeared before the new Jungle Tyrant and declared his fealty...but, indoctrinated since infancy, he still saw the previous overlords as his masters. Statis bided his time and waited, fulfilling the missions given to him - and always watching for his chance to personally assassinate Yharim.
    His opportunity seemed to present itself; Yharim left his fortress to quell a rebellion that was hindering his men. Statis stalked him to the mountains - and lost his target for the first time as a blizzard struck, unable to match the speed of his quarry’s dragon. Lost amidst the glacial peaks, Statis instead found himself face to face with Braelor - the very same rebel that Yharim was hunting.
    Before Statis knew it, he had not only spent several years in the mountains but found the first person he could truly call a friend. Eventually, the time for hiding came to an end; seeing their opportunity, Statis returned alongside Braelor to strike against the Tyrant - not knowing what devastating forces Yharim had recruited in their absence. Even as his armor was smashed to uselessness and his body crippled in the darkness of the Jungle Temple, Statis never knew he was destroyed by the same ethereal assassin that his own clan's arts were derived from.

    Tier 5 - Daedalus
    Hardmode items to be acquired sometime in early Hardmode.
    Crafted using Verstaltite Bars.


    Tier 6 - Reaver
    Mid Hardmode items to be acquired after the mechanical bosses.
    Crafted using Draedon Bars.


    Tier 7 - Ataxia
    Mid Hardmode items to be acquired after the Golem.
    Crafted using Cruptix Bars.


    Tier 8 - Xeroc
    Late Hardmode items to be acquired after the Lunatic Cultist.
    Crafted using Meld Blobs dropped by Nebula enemies, Ectoplasm, and Hallowed Bars.


    Lore of the previous owner of this armor, Xeroc:
    Once worn by what can only be described as a monster, it is written that if it's original owner were to wear it once more the entire universe would not know rest for another ten thousand years. It is said that the armor was made from the flesh, teeth, and nails of its original owner. Only someone who were to prove their strength among the strongest warriors would be able to break their seal.

    Tier 9 - Tarragon
    Post-ML items.
    Crafted using Ueliace Bars.


    Lore of the previous owner of this armor, Braelor:
    A man with unparalleled strength and chivalry, rising against the oppression of a tyrant to reclaim his hometown - such was the tale of mighty Braelor. Commanding barely a few hundred men, Braelor staged an uprising in the midst of Yharim's territory and warded off attacks from every direction for years on end. On several occasions, Braelor sent his men to defend other locations while he faced down whole armies alone - and left the battlefield victorious.
    Indeed, his prowess in battle was such that Yharim himself deemed it necessary to intervene. Descending on the wings of a dragon with fearsome blade in hand, he struck out of the blue and tore through Braelor's defenses like a living force of nature. For all his power, Braelor found himself helpless before the tyrant's infernal wrath; if not for his men throwing themselves at Yharim and begging their commander to flee, Braelor would have been cut down effortlessly. The sacrifice of all his men earned him but a few mere seconds - but it was just barely enough to escape Yharim's grasp and flee into the mountains under cover of a furious blizzard.
    Feeling helpless and lost without his companions, Braelor found a new ally in his unexpected encounter with Statis - a renegade assassin who also sought the demise of the Jungle Tyrant, and had followed him to the mountains in secret. Braelor wandered the mountains for many years alongside his newfound companion, uncovering ancient relics of magic to aid his fated rematch with Yharim and discovering his own nature as a demigod. Eventually, they heard news of Yharim's recent loss to the Profaned Guardians and his retreat to the Jungle...their shining moment of opportunity.
    Aided by his new friend and the will of the Profaned God, Braelor returned with newfound awareness of his power and carved a mighty path through the Jungle. Their crusade led them into the heart of the Jungle and onto the very steps of Yharim's Temple...but Braelor knew not of the mechanical terrors that had joined Yharim's ranks until it was far too late.

    Tier 10 - Godslayer
    Post-Devourer of Gods items. They all inflict the God Slayer Inferno debuff.
    Crafted using Cosmilite Bars dropped by the Devourer of Gods.


    Wings and Accessories:



    Melee Weapons:

    Ranged Weapons:

    Magic Weapons:

    Other Weapons:

    Mineable Ores and Tiles:
    Aerialite Ore Requires at least a Deathbringer or Nightmare Pickaxe to mine.
    Cryonic Ore Requires at least an Adamantite or Titanium Pickaxe to mine.
    Perennial Ore Requires at least a Pickaxe Axe or Hamdrax to mine.
    Astral Ore Requires Astrum Deus to be defeated.
    Chaotic Ore Requires at least a Picksaw to mine.
    Uelibloom Ore Requires at least a Gallant Pickaxe to mine.

    Calamitas.png DevoureroG.png PlaugeBringerGoliath.png

    Basic NPCs

    The Desert Scourge
    Desert Medallion - Used in the desert to summon the Scourge.
    Desert Scourge Bag - Expert Mode only.
    Ocean Crest - Makes ocean NPCs friendly and grants waterbreathing. Expert item.
    Victory Shard - Drops from the Scourge. Used to craft Victide Bars.
    Barinade - Bow that fires shock arrows that explode.
    Aquatic Discharge - Enemies drop sparks on death.
    Seabound Staff - Summons a Brittle Star to fight for you.
    Storm Spray - Magic staff that fires a stream of water that spawns additional streams.

    When the Sea King, Amidias refused to partake in the forbidden ritual to awaken the Moon Lord/The Dark Lord from his slumber and imprisonment on the moon the Jungle Tyrant King, Yharim had the witch Calamitas evaporate all of the seas water with fire and brimstone. This event caused the great sea worm, now known as the Desert Scourge, to go on a rampage. Deprived of its previous food source, Crab and Shark meat, it devoured all of the inhabitants of the now dried up sea kingdom. Now the sea worm has dried out and become a hollow shell of its former self, constantly seeking fresh meat for it to devour.

    Flesh rots. Metal rusts. Stars grow dark. Whether over the course of a century or millennia, all things lose the ability to serve their purpose and become dust. Such is an immutable, inescapable law of reality. Thus, one who transcends such a limitation - one who is flawless and eternal, possessing none of the weakness called humanity - can only be considered God. Utterly unfettered and unparalleled. Surpassing the very nature of existence. Sing your praises to Crabulon, The Perfect One.

    The Perforators
    Perforator Bag - Expert Mode only.
    Bloody Worm Food - Summons the Perforators.
    Bloody Worm Tooth - 7% increased damage reduction and increased melee stats. 14% increased damage reduction and increased melee stats when below 50% life. Expert item.
    Blood Sample - Drops from the Perforators. Used to craft the weapons.
    Tooth Ball - Throwing weapon.
    Eviscerator - Powerful rifle that fires high-velocity blood clots.
    Bloody Rupture - Enemies release homing blood on death.
    Vein Burster - Throws a blood ball that sticks to tiles.
    Aorta - Yoyo that has a decent length.
    Sausage Maker - Strong spear.
    Blood Bath - Magic weapon that bathes your opponents in blood.
    Blood Clot Staff - Summons a blood clot to protect you.

    Once a single large worm, the Perforators are separate entities that have lost the need for their eyes after evolving to live as a parasite inside the creature called the Brain of Cthulhu. If they lose their host, they burrow as a group to the depths of the crimson and wait for a new host to come across them. Unluckily for you, their new host is you.

    The Hive Mind
    Teratoma - Summons the Hive Mind.
    Hive Mind Bag - Expert Mode only.
    True Shadow Scale - Drops from the Hive Mind. Used to craft the weapons.
    Rotten Brain - Gives increased damage but lowered movement speed as health decreases. Shade rains from the sky when damaged. Expert item.
    Dank Staff - Summons a dank creeper to fight for you.
    Perfect Dark - Throws a vile ball.
    Rot Ball - Throwing weapon.
    Shaderain Staff - Fires a shaderain cloud to rain shade on your enemies.
    Shadethrower - Sprays shade flames at enemies.
    Shadowdrop Staff - Rains a huge spread of shade drops from the sky.

    The Hive Mind, the grotesque creature that lies in the depths of the corruption, is actually a colony of creatures that travel together, combining their abilities to form a greater presence responsible for spreading and sustaining the corruption. Corruptions are just breeding grounds to creatures which form larger and larger clusters.

    The Slime God
    Abyssal Tome - Fires a blob of darkness that goes through blocks and burns enemies with black flames.
    Corroslime Staff - Summons a corro slime to fight for you.
    Crimslime Staff - Summons a crim slime to fight for you.
    Eldritch Tome - Fires eldritch tendrils that burn enemies with black flames.
    Mana Overloader - Reduces life regen if mana is above 50%. Gives magic damage and increased max mana. Magic attacks heal if mana is below 25%. Expert item.
    Purified Gel - Used to craft Statigel equipment.
    Slime God Bag - Expert Mode only.
    Overloaded Sludge - Summons the Slime God. Use before Hardmode if you don't want to die.

    The Slime God, one of the very first creatures to ever come to exist in the Terrarian's world, is the core and control unit of all things slimy. Slimes are some of the first creatures to evolve from the very first living cells present from ancient times, and even though they do not posses sentience themselves their 'core' is what gives them shape and allows them to move about the world. The slime god was born after a bacteria evolved and began consuming other bacteria around it. Eventually, after gaining enough cellular mass it began absorbing larger flora and fauna, gaining intelligence from each creature it enveloped. It became large enough to begin influencing other beings around it through telekinesis. Through telekinetic energy the slime god shapes it's slimes from water and various dead plant and animal matter, it then wills them to consume more dead matter to continue growing the slime population. Through this process the slime god has formed the Crimulan and Ebonian Slime Gods to defend itself from any possible threats.

    Cryogen Bag - Expert Mode only.
    Cryo Key - Used at night in the snow biome to summon Cryogen.
    Effluvium Bow - Fires ice mist arrows that can freeze enemies.
    Glacial Crusher - Throws icebergs that can freeze enemies.
    Ice Star - Throwing stars that home in on enemies but cannot be recovered after being thrown.
    Snowstorm Staff - Fires a snowflake that hovers around the mouse cursor.
    Bittercold Staff - Fires homing ice shards.
    Permafrost - Powerful axe that summons Cryogen's Ice Bombs on enemy hits that split into ice shards.
    Cryo Bar - Drops from Cryogen. Used to craft Frost Armor as well as the weapons.
    Soul of Cryogen - Allows flight, gives stat boosts for all classes, and melee attacks inflict Frostburn and have icy dust effects. Expert item.

    Yharim's prison for the magic of the ice castle, Cryogen, is a representation of Yharim's bitter cold hatred for the archmage of ice. When Yharim was young he ventured from the jungle temple to the ancient ice temple where the archmage Permafrost resided. Yharim asked to learn from him in order to "peacefully" calm the denizens of the underworld. But the archmage saw through his ruse and viewed only bitter contempt within Yharim's heart and the fiery urge to annihilate the underworld obsidian towers and their inhabitants. When the archmage refused Yharim kindly took his leave, bowing to the archmage and returning to his home. However, the archmage had not realized that Yharim had a contingency plan in place; Yharim had expertly placed magical runes hidden in a pocket dimension right outside the ice temple. Within minutes after Yharim took his leave he activated the runes, causing the entire ice temple to be enveloped in pure darkness. Cryogen is what remains, a mindless frozen structure that was once trapped by Yharim due to it's uncontrollable nature and powerful magic. Little does the Terrarian know that defeating the Wall of Flesh will rouse far more than mere spirits upon its' defeat...

    Brimstone Elemental
    Abaddon - Makes you immune to Brimstone Flames. Very useful for the Calamitas fight.
    Seething Discharge - Powerful spell that fires a barrage of brimstone bolts and hellblasts.
    Charred Idol - Used in the Calamity Biome to summon her.
    Brimlance - Enemies explode on hit and drop fire shards on death.
    Gehenna - Drops brimstone fireblasts from the sky occasionally. Expert only.

    As the world took shape long ago, the planet's will adopted a physical form - born from the elements as they formed, becoming five as they distinguished themselves from one another. When the first of humanity discovered these creatures, they were awed by their beauty and magic. The humans worshiped the Elementals - their faith and love empowering them into nigh-goddesses. They enjoyed their newfound strength and followers for thousands of years...but as humans grew aware of and understood the world around them, they also grew disillusioned with their idols. Their religions and power dwindled over the course of centuries; the gift of magic was taken and harnessed by humans, further undermining the Elementals.
    The sprite born of the Underworld's flames was the first and the strongest of the five "sisters" - the last to retain her following while the others quietly returned to the aspects of the world that gave rise to them. It wasn't meant to last; a human entered the Underworld one day, abyssal flames burning in her wake as she wielded catastrophic magic that put all of Hell itself to shame. Dispatched under the Jungle Tyrant's command, Calamitas laid waste to the civilization at the core of the planet and reduced it to smoldering rubble in a single night. What had once been the capital of the Underworld was left a foul blackened monument whose unholy energy cursed all who set foot upon it.
    That Elemental was no match for Calamitas. Barely clinging to life after the witch tired of her massacre and vanished, what had once been a goddess in all but name was reduced to a mere beast fighting for survival within the twisted ruins of the capital - kept alive by little more than her natural affinity with the chaotic magic that lingered within the crags. Her few remaining followers lost in a human's seemingly pointless slaughter, the Brimstone Elemental swore that humanity would be her enemy until the end of time; any attempt to worship her doubtless a mockery for which she would use all her power to kill the perpetrator, no matter how pitiable a shadow she was of her former self.


    Eye of Desolation - Used at night to summon Calamitas.
    Calamitas Bag - Expert Mode only.
    Ashes of Calamity - Dropped by Calamitas. Used to craft many items.
    Void of Calamity - Grants the wearer a massive increase to all damage but also a massive reduction to damage resistance. Brimstone hellfire can rain down when damaged.
    Entropy's Vigil - Summons Calamitas and her brothers to fight for you.
    Havoc's Breath OR Brimstone Flameblaster - The flamesprayer is a flamethrower that burns enemies with black flames, the flameblaster shoots fireballs instead of a flame stream.
    Lashes of Calamity - Fires brimstone fireballs that penetrate infinitely until a tile is hit.
    Oblivion - Powerful yoyo that fires brimstone lasers while enemies are near.

    Calamitas' true name is unknown. She was born in a mountainous region to a family of extremely skilled mages whose destructive powers rivaled those of demigods. They taught her how to master the vehement and volatile natures of dark magic, without giving in to the negative emotions that these powers can inflict upon the wielder. "The dark is within all of us, but when gazing into darkness the darkness also gazes into you," her father told her, quoting a famous philosopher. However, one morning, after a particularly heated clash with a rivaling faction, Calamitas woke up to find her parents and siblings dead, hung on crucifixes by an angry mob. Filled with hatred and rage, Calamitas forgot what her parents had taught her, and brought devastation upon the mob, burning them with hellfire and teleporting them to the underworld to be tortured for eternity. Calamitas, defeated and sobbing, retreated to her now-vacant cave carved out in the mountainside, taking to practicing the magic of necromancy in order to revive her parents and 2 brothers.
    After her success in bringing back her siblings she heard an ethereal and almost-mesmerizing voice telling her to seek refuge in the Jungle. Following this, Calamitas wandered toward the Jungle, entranced by some unknown force. She found her way into the Jungle Temple, where Yharim, the man who had spoken to her, resided. He had felt her mastery over the arcane due to her immense and manic outburst of destructive power. He eventually recruited her into his army after several long and persuasive talks over what truly matters in their world. When Amidias refused to help Yharim in a ritual, to awaken a slumbering god, Yharim had Calamitas incinerate the oceans as her first mission, thus causing the Desert Scourge to go on a rampage.
    But, somewhere deep down in her psyche, the good in Calamitas still existed. Weeks passed, each day she argued more and more with herself over what was necessary to achieve a goal, and ultimately began distrusting Yharim. One day, Calamitas met with Yharim and attempted to convince him that his logic is flawed. Yharim heard none of it, and sent her immediately out of his throne room. That very same day, Calamitas betrayed Yharim by unleashing the ancient Golem using one of the ancient Power Cells. The Golem rampaged through the temple, distracting Yharim and his soldiers. Calamitas used this time to sneak up to Yharim's throne and procured a few documents containing some helpful information on Yharim's most valiant opponents, Braelor and Statis.
    When Yharim and his men obliterated the Golem he cursed Calamitas for her betrayal. Due to her being a fair distance away, the curse had a lessened impact on her, but it still managed to worm its way into her mind. Over time the curse slowly drove her mad, and ultimately she ended up returning to Yharim's side after the deaths of Braelor and Statis. Yharim has since removed the curse in exchange for her infallible servitude and unimaginable cruelty towards his opponents.

    The Leviathan
    Leviathan Bag - Expert Mode only.
    Leviathan Ambergris - Boosts many stats while in water, you leave damaging seawater behind as you move, and you emanate a toxic aura when hit while underwater. Expert item.
    Atlantis - Magic weapon that shoots tridents in a line. Extra tridents spawn after a few moments that deal extra damage.
    Brackish Flask - Throwing weapon that annihilates the area with poisonous seawater.
    Greentide - Melee weapon that summons toxic seawater from the sky on enemy hits.
    Leviatitan - Ranged weapon that fires seawater and toxic seawater blasts. Toxic water blasts do much more damage.
    Lure of Enthrallment - Summoner weapon that summons a siren lure turret. Lasts for 2 minutes and only one can be active at a time.
    Siren's Song - Magic weapon that fires treble clefs that confuse enemies. Some treble clefs can ignore enemy pierce resistance.

    The Leviathan was once far smaller compared to the massive beast she is now. A fairly large, armored anglerfish that was extremely territorial, often shredding those foolish enough to enter her section of the dark abyss in her steely jaws or by sending her entourage of males to do the work for her. However, after years of devouring most of the local wildlife she became bloated and old, no longer able to move herself at a decent speed. It was around this time that a lonely sea creature, one of the last ones remaining there, swam slowly up to the giant creature in curiosity. The creatures' blissful ignorance nearly cost it its' life as the leviathan burst forward and attempted to devour it. The creature avoided the attack easily and swiftly. The leviathan, tired and worn out from just one attempt, did not continue her attack.
    As time went on the creature kept appearing at increasing frequency, observing and avoiding the leviathan's jaws with ease. Eventually the leviathan gave up entirely, leaving the creature to observe her as she slowly withered away from lack of food. One day she could no longer swim and fell down to the sea floor. It seemed like the end for this massive beast...until she saw that same creature that seemingly taunted her with its swiftness swimming in front of her with several dead fisherman and sea creatures collected in a large trawl net. The creature smiled and fed the leviathan repeatedly over the course of several days. Soon she was able to swim once again. However, the leviathan was still far too large to get anywhere quickly, and the creature had shown her that the only food sources left were up near the surface. The feminine creature assisting her could only bring so much nourishment by itself.
    In an act of desperation she resorted to forsaking her back half by ramming her side against an underwater cliff; the cliff side cracked and fell, tearing her in half. She survived this and left her home in the abyss, following the creature leading her to seek out prey located in shallower waters. She then adapted to capturing the local divers in her jaws by disguising herself as a massive underwater rock formation. The divers would soon become leery of the once-calm waters near the beaches. This did not stop the feminine creature from assisting the leviathan by infatuating fisherman and then drowning them once they ventured too close. The fisherman then created tales and myths of a deceptive yet beautiful creature aptly named "The Siren". Tales of the duo continued to circulate but never held much merit and were often dismissed. Now the Leviathan waits patiently for the next diver to approach with the Siren close to her side, ready to help her newfound friend.

    The Plaguebringer Goliath
    Toxic Heart - Plagues the player if above 85% life. Gives the player a plague AoE that annihilates all that come near you. Expert item.
    Plaguebringer Goliath Bag - Expert Mode only.
    Abomination - Used at night in the Jungle to summon the Plaguebringer.
    Diseased Pike - Spawns plague seekers on enemy hits.
    Mephetic Sprayer - Very powerful flamethrower that causes plague damage.
    Pandemic - Spawns plague seekers when enemies are near.
    Virulence - Powerful sword that releases a spray of plague dust on swing.
    The Hive - Extremely powerful rocket launcher that can launch four different types of rockets. All rockets release bees that vary in strength on death.
    Pestilent Defiler - Extremely powerful pistol that fires exploding plague rounds that release three more bullets on death.
    Plague Staff - Very powerful staff that launches a barrage of plague fangs.
    Malevolence - Very powerful bow that fires exploding plague arrows that release powerful bees on death.

    The Jungle Tyrant conducted a great number of projects and experiments during his rule. It was during one such experiment that Yharim and his researchers unwittingly created a terrible yet powerful weapon - infectious nanomachines capable of spreading to virtually any organic material that rotted the host from the inside out, sustaining the victim's life as they suffered to enable their proliferation. Yharim swiftly declared the results too dangerous for use and locked the bio-tech virus away under high security. However, one of Yharim's head scientists recovered the nanomachines from storage and silently added them to another of Yharim's projects as it was prepared for field use.
    Armed with a slew of advanced weaponry and filled with a sadistic disease, mechanized Queen Bees poisoned their hives as they were stationed throughout the Jungle. Their lessen brethren contracted the plague and proceeded to spread it further still, cascading through the ecosystem in the blink of an eye. The outbreak was uncontrollable, the nanomachines impossible to purge from the cyborg insects without destroying them entirely. As the Jungle around him wasted away in agony, the tyrant king turned his eye to the devastating might of his living weapons. The mechanical abominations became known and feared as the Plaguebringers - capable of razing a thriving city to the ground with ordnance as easily as they could transform it into an apocalyptic wasteland. Though not the most powerful of Yharim's forces, the Plaguebringers promised their victims a gruesome, painful, and extremely slow demise.

    The Profaned Guardians
    Profaned Shard - Used to summon the Guardians. Materials for it are dropped by post-Moon Lord Hallow and Underworld enemies.
    Profaned Core - Used to summon Providence in either the Hallow or Underworld.

    The Profaned Guardians, born of the profaned flame that is never allowed to be extinguished, are the eternal servants of their god, Providence. They are the physical manifestations of the souls of deceased worshipers that were promised eternal life in exchange for their protective services; they are undying, and will reform some time after their demise from the core of Providence herself. They guard to the death both Providence and her artifacts, which were used as mediums to communicate between Providence and the flora and fauna of Terraria before Yharim appeared. When the tyrant began spreading his influence across the land the guardians fought to repel him. What started off as a perceived victory for the guardians was soon followed by the unleashing of the tyrant's trusted Devourer and his Sentinels. The guardians were destroyed, and retreated back to their god to be reformed once more. Years later the Terrarian manages to piece together one of the profaned artifacts, awakening the guardians once again.

    Providence, the Profaned God
    Providence Bag - Expert Mode only.
    Rune of Cos - Used in different biomes to summon the Sentinels of the Devourer. Fly around your world and use it in different locations.
    Holy Collider - Powerful true melee blade that summons holy flame barrages on enemy hits.
    Purge Guzzler - Powerful magic weapon that fires three holy beams that explode. Ignores some enemy immune frames.
    Blissful Bombardier - Powerful rocket launcher that fires holy missiles that leave a trail of exploding dust behind.
    Molten Amputator - Throwing scythe that erupts into molten globs on enemy hits.
    Elysian Wings - Very powerful wings that leave holy flames behind as they flap. Dropped by Providence when killed in the Hallow in Expert Mode.
    Elysian Aegis - Very powerful shield that allows the player to dash and gives many other buffs. Dropped by Providence when killed in the Underworld in Expert Mode.

    Providence, the Profaned God, is the original source of all old religions and beliefs in the ancient times. She was born of the sun's holy light and the Underworld's dark magic during a great battle between demons and angels long ago. When the combined forces of each side threw every bolt of energy they had at each other all at once it created a massive explosion. Through this, the core of Providence was born. Using magic the core suddenly began tearing chunks of the Terraria landscape apart to form a shell of earth and flame around itself. The two armies, awestruck by what they saw before them, ceased their fruitless endeavors. Providence then disappeared into the sun, with this day being now known as the Birth of the Profaned Flame. From this point forward religions of the profaned flame formed, and long thereafter through the use of some of Providence's old magic (whether the lihzahrd knew it or not) the Golem was created to protect their temple.
    Though she is both dark AND light these do nothing to impact her natural state of being; she is a neutral god, only destroying those who lay hands on her artifacts and only assists those that pray to or protect her. She resides in either the core of the Underworld or the center of the sun, far too hot for even beings as powerful as the Devourer of Gods to enter. After dispatching her guardians Yharim left his Devourer and his Sentinels to "clean up" both her and the rest. However, due to Providence's ability to conceal her magic extremely well and her natural affinity with nuclear heat the Devourer nor his Sentinels could find her. To this day the Sentinels are still searching, with the Devourer going about his own business until they discover her...or something else more powerful than her...
    After defeating her guardians the Terrarian come across a chunk of her inner core, odds are she will be mightily displeased if something were to happen to it.

    Sentinels of the Devourer
    They are a cross between minibosses and actual bosses. They drop materials for the new Cosmic Worm.

    Lore of the group:
    The Sentinels of the Devourer are the three entities that answer directly and only to the Devourer of Gods; they hold no loyalty of any kind to anyone else, except under their master's orders. Each one is bound to the Devourer under a magical pact - offering their abilities and allegiance in exchange for a fragment of the immense power the cosmic serpent has amassed from its divine prey. The Devourer wields their strength, and they in turn are infused with the Devourer's might.

    Their current collective mission is to hunt down the Profaned God and expose her where the Devourer of Gods can manifest to kill her. Drawn to the magic of Providence, it is likely that even a rune infused with that same magic would suffice to provoke them - and if all three were to fall, perhaps the Devourer of Gods may begin to take notice of what slew them…

    Summoning them: They are summoned using the Rune of Cos. One is summoned in the dungeon, another in the sky, and the final one in the underworld.

    The Ceaseless Void


    The Devourer of God's ability to cross dimensions was not mastered instantly. Magic of such incredible scale demands incredibly precise use and knowledge to avoid disaster - and attempts to experiment with it will inevitably result in at least a few accidents. During an attempt to breach the barrier between worlds, one such mishap occurred: a deadly rift formed, in which the concept of reality itself faltered.

    It required the power of both the Devourer and Calamitas to seal the void, stabilizing it with a localized dimensional reinforcement field and further encasing it in a shell of cosmic steel - but a strange phenomenon occurred as the rift was contained. The matter and the lives it consumed were regurgitated as shapeless masses of dark energy, draining the life out of every living being around it. Despite being a highly valuable research specimen, it was ultimately deemed impossible to control after extensive testing and condemned to waste away in the abandoned Dungeon.

    The Ceaseless Void is only technically a Sentinel. It is under the same magical contract as the others, but it has no mind - only a will to consume the life force of others. According to Calamitas’ research, one of two events will occur if its casing is ever compromised: either reality will force the void to collapse and annihilate itself, or it will spill out and spread without end - reducing the entire universe to waste scattered in the abyss between dimensions.

    The Storm Weaver


    For all of their potential for growth and killing power, worms have been looked down upon by their enemies and regarded as little more than burrowing pests for centuries. However, the rise of the Devourer of Gods turned such a conception completely on its head, instilling a fresh wave of fear and paranoia into the world at large. Worms were no longer merely exterminated for being a nuisance, but actively hunted and wiped out. The Devourer's own species - already regarded with caution for their power to assimilate the abilities of their prey - was rendered virtually extinct within the span of a few short years.

    It was only by the hand of fortune that the Devourer itself happened across the last of its species: a newborn worm that could hardly fend for itself, starving and on the brink of death. The Devourer took pity on its fellow kind and brought it to Yharim's forces, who restored it to health and outfitted it with armor akin to that of the Devourer. Despite having spared it once, the Devourer of Gods is highly aware of its protégé's potential, and would not hesitate to turn against the lesser worm should it grow strong enough to threaten its master.

    However, that day has not yet come. The newly christened Storm Weaver resides in the outer reaches of the atmosphere, preying on the wyverns that roam the skies with it. Though lacking the advanced mind developed from assimilating countless human prey, it has enough capacity to process the orders given to it - while retaining the feral animosity of a beast to direct against those it hunts.

    Signus, Envoy of the Devourer


    No living creature knows the true origin of Signus. Some claim it is a wraith, bound by vengeance and controllable only through dark magic. Others insist it is simply a mage of the highest caliber. Others still believe it to hail from another planet, or possibly another dimension entirely. But all can agree on its unparalleled killing prowess - capable of exterminating virtually anyone, anywhere, regardless of the conditions or defenses surrounding its target.

    Even those who contract Signus can rarely say for certain who their assassin is. It has been seen consuming the bodies of others and adopting their appearance afterwards; descriptions of its "true form" vary wildly. The most consistent pattern in those believed to have been Signus is the manifestation of ethereal lights when forced into open combat, commanded through unknown means to blind its opponent or burn them to ashes.

    Signus' one and only failure to kill a target was against the Jungle Tyrant, Yharim. Manifesting from nothing in the inner sanctums of the Jungle Temple, it was foiled only by its target summoning of the Devourer of Gods to his aid - and even then, Signus evaded death for an extended period of time within the Devourer's own dimension. Both of them soon came to realize that neither could kill the other; a grudging ceasefire was eventually agreed upon, which slowly evolved into an agreement of mutual respect. Signus itself became the Devourer's favorite means of eliminating targets when delicacy and stealth were needed over sheer power and size. Of the three Sentinels, none is closer to fulfilling their current objective than the ethereal assassin.

    The Devourer of Gods
    Cosmic Worm - Used at night to summon the Devourer.
    Devourer of Gods Bag - Expert Mode only.
    Nebulous Core - Increased max mana, magic damage, and magic crit chance. Decreased mana consumption, stars fall when damaged, and you are protected by floating nebula stars. Expert item.
    Deathhail Staff - Summons a storm of purple and blue lasers from the sky.
    Deathwind - Fires purple and blue lasers.
    Eradicator - Boomerang that can be auto-thrown and has a chance to fire lasers when enemies are near it.
    Staff of the Mechworm - Summons a mechworm to fight for you.
    Excelsus - Powerful sword that summons laser fountains on enemy hits.
    The Obliterator - Yoyo that spawns pink and blue lasers when enemies are near.

    The Devourer of Gods, originally known as a mere myth in Terrarian legends, is a monstrous cybernetic serpent from the depths of an eldritch-conceived pocket dimension. It's home is devoid of all lifeforms, with an endless blanket of hazy purple mist extending as far as the eye can see. This was not always the Devourer's home, as it used to tunnel through the earth in the Terrarian's world, eating and crushing all that dared to stand in its way. However, as the Devourer's food sources became more adept at avoiding its attack patterns, it began to starve, leading it to use the power of those it devoured to tear a hole in the dimensions. This is now where the Devourer hides, awaiting for some foolish challenger, be it god or otherwise, to awaken it from it's slumber. The Devourer will occasionally launch 'sneak attacks' by tearing through the dimensions and eviscerating unsuspecting victims to feed its' ever-growing segments.
    The Devourer came to be after Lord Yharim discovered that a giant sentient vibrant purple worm creature had killed and eaten a platoon of his best soldiers. Yharim originally wanted to kill the creature for revenge, but instead he found a better purpose for the beast. Yharim made a deal with the Devourer, as long as the Devourer would serve him until death he would feed the Devourer the most powerful entities he could capture. The Devourer agreed, and soon after Yharim captured his two most hated traitors, Braelor and Statis. Yharim threw them inside the pocket dimension without any way to defend themselves. Yharim watched and waited until he could hear the screams of the two demi-gods as they were crunched and torn to bloody pieces by his newfound pet. Afterwards Yharim rewarded the Devourer further by armoring him with reinforced spiked steel shells, specifically designed to resist piercing and explosive attacks.

    Summoning it - The Birb spawns in the Jungle after the Moon Lord has been defeated. It drops Effulgent Feathers needed to craft the Dragon Egg.

    Rouge Slash - Fires a triple burst of red air blades.
    Golden Eagle - Fire a precise spread of 5 bullets.
    Gilded Proboscis - Long spear that heals the player on enemy hits.

    The Bumblebirb, created by Yharim in a failed experiment to engineer an army of lesser Yharon clones, was released into the Terraria Jungle to wander aimlessly and attack those strong enough to pose a threat to Yharim himself. They have the uncanny ability to replicate/reproduce with themselves in order to mass-produce more tiny Bumblebirbs that will eventually grow into larger birbs. The only thing preventing the birbs from overpopulating the entire Jungle is their engineered "hormonal reproduction limit" protocol. This protocol shuts down the birb's sexual hormones when there are a large amount of other birbs present near them, preventing the bribs from reproducing with themselves further.

    Jungle Dragon, Yharon

    Items start from the top right and go down!
    Dragon Egg - Used in the Jungle to summon Yharon.
    Yharon Soul Fragment - Dropped by Yharon on Expert Mode. Used to craft Expert dev. weapons.
    Yharim's Gift - Gives the player a large amount of defense while outside the Jungle. Meteors rain down when you are hit. You spawn exploding dragon dust as you move. Expert item.
    Yharon Bag - Expert Mode only.
    Yharon's Kindle Staff - Summons the Son of Yharon to fight for you.
    Dragon's Breath - Fires a barrage of exploding dragon's breath rounds.
    Phoenix Flame Barrage - Drops a deluge of holy fireballs.

    Yharim grew up with no one besides his monstrous cohorts to keep him company after the passing of (nearly) his entire family...with the exception of his leal dragon guardian, Yharon. Long ago, a powerful ranger found an egg within the depths of the Jungle Temple. She gifted the egg to her son, Yharim, to raise as a companion while she was away on her missions. Before the egg hatched it was tossed into the underworld lava, along with Yharim's entire family due to the arrogance and despicable nature of the elder brother. However, the heat of the lava only caused the young dragon to mature more quickly. Soon, it hatched into a furious beast, and was able to save Yharim from his demise, though the same could not be said for the rest of his family. Badly burned and filled with hatred and contempt, Yharim slowly crawled onto the back of his faithful companion. The dragon comforted him as best it could before Yharim commanded that they return to the temple, a new power and order was about to rise. From there the dragon aided Yharim in annihilating the corrupt leaders of the jungle and putting the power in the hands of someone with a broken heart and many scars. The dragon was more than just a mere friend to the tyrant, the warmth and light from the dragon's soul often comforted the tyrant king in times of great depression. Without his pet, the tyrant would've been dead long ago.

    Supreme Calamitas (now with 200% more fire and explosions)
    The true battle. The first one was just a clone.

    (only those that are actively contributing, all other contributors are in the Special Thanks section):

    The people in charge.
    @MountainDrew - Main programmer, discord admin, lore writer, concept creator, and mod creator.
    @Ziggums - Big boss spriter, discord moderator, lore writer, concept creator, and second in command.

    @Uncle Danny

    Wiki Editors!
    Doctor Cid

    General help with programming or testing in multiplayer!
    @Grox The Great

    Discord Mods!

    Biome programmers!

    The Art Creation/Spriting Team!
    @PhoenixBlade - Also a discord moderator
    Earth - Artist on Discord

    Music Creator!
    DM DOKURO's Cave Story remixed album -

    Video playthroughs!

    Support Banners
    CalamityBanner1.png yLJLGba.png CalamityBanner3.png CalamityBanner4.png CalamityBanner5.png
    IDO2qxU.png Fd7Bo2O.png GFu6Pc8.png

    (copy these urls into your signature if you'd like to support our work)

    Caustic Blood Banner:
    Devourer of Gods Banner:
    Dank Banner:
    Plaguebringer Banner:
    Desert Scourge Banner:
    Waifu Banner:
    Yharon Banner:
    Profaned Flame Banner:

    Special Thanks!
    The Re-Logic team - For creating Terraria.
    @Drarky @Pbtopacio @ThatTerrariaGuy @Phantasmal Deathray @Gahtao @Trololololol @NyctoDarkMatter @Eli10293 @MiningdiamondsVIII @Pbtopacio @Triactis @DarkTiny @dreverseb @zoroarkcity @CarpentersCutlace @AdipemDragon @Vladimier - For help with spriting several weapons/projectiles and NPCs.
    @SnugBoat - For many incredible weapon and various other sprites.
    @ArmyFrog - For ore and various other sprites.
    @Eli10293 - For the new Cryogen and Cryogen weapon/item sprites, also for creating several more weapon and projectile sprites.

    @DivermanSam - Statigel and Victide item sprites. Help with ore spawning code on boss kills.
    @thegamemaster1234 and @Kefke - For helping with spriting on this thread and giving constructive criticism when needed.
    @Spoopyro @Ziggums - For creating some awesome artwork of the bosses!
    @Gameraiders101 - For creating some of the tidy item and NPC banners!
    @NyctoDarkMatter - For creating another awesome mod banner!
    @BenGallegos - For creating an awesome mod banner!
    @Eldrazi - For his help with general coding work.
    @Fargowilta - For Calamity support in their mod!
    The Mod -

    @Gorateron - For creating the TModLoader help thread and creating the framework for the upcoming rune system.
    Help thread -

    @bluemagic123 and @jopojelly - For creating TModLoader and helping with code work.
    TModLoader -

    @BaumProductions - For creating his awesome videos on the Exxo Avalon mod that got me into modding.

    @blahblahbal - For creating the Avalon modpacks.
    Avalon Mod -

    @DivermanSam - For creating the Thorium modpack.
    Thorium Mod -

    @zadum4ivii - For creating the Tremor modpack.
    Tremor Mod -

    @Venomalix - For creating the Ulterraria modpacks.
    Ulterraria Mod -

    @Omnir - For creating the Omnir Nostalgia Pack and for letting us use his amazing sprites.
    Omnir's Mod -

    silentzorah - For creating this masterpiece!

    And, of course, everyone that has downloaded the mod and supported our ideas!

    If I missed anyone please inform me!

    Attached Files:

    Last edited: Oct 16, 2017 at 10:05 PM
  2. Yuyutsu

    Yuyutsu Dungeon Spirit

    Looks promising! Can't wait for more :D
  3. Huggles

    Huggles Skeletron Prime

    Those Sprites are really good. I hope this mod turns out great. I have hope for it :D
    AMudkipMain, tekker and MountainDrew like this.
  4. EchoDuck

    EchoDuck Skeletron

    Nice sprites, and you said more will come. I can't wait
    MountainDrew likes this.
  5. Dragoon7

    Dragoon7 Terrarian

    Do the Weapons have any Special Effects like The Swords shoot out beams etc.?
    MountainDrew likes this.
  6. MountainDrew

    MountainDrew The Destroyer


    I just woke up from my sleep so I need to add the 'special weapons' that all shoot their own special projectiles. All of the Hardmode weapons have their own special projectiles that they all shoot :)
    Huggles likes this.
  7. MountainDrew

    MountainDrew The Destroyer

    5/27 - UPDATE! Added the NPC section, unique items, unique weapons, and the final tier of armor!
  8. MinerTurtle45

    MinerTurtle45 Plantera

    The sprites are really good, and so are the weapons themselves!
    MountainDrew likes this.
  9. Celris

    Celris Plantera

    The only weird sprite I find weird is the Darklight Greatsword...that handle.
    Other than that, I look forward to playing this mod when its released.
    EDIT: The Exsanguination Lance handle also looks kinda weird.
    MountainDrew likes this.
  10. MountainDrew

    MountainDrew The Destroyer

    Just edited the hilt of the Darklight Greatsword. Let me know what you think :D

    Will do the Exsanguination Lance in a bit.
  11. MountainDrew

    MountainDrew The Destroyer

    The mod compiles! Now it's time to test everything.
    Constant Int IQ = 0; and Yuyutsu like this.
  12. Jofairden

    Jofairden Terrarian

    Me approves.
    Crimwolf, MountainDrew and Yuyutsu like this.
  13. Cyanogynist

    Cyanogynist Cultist

    while true do hype
    Jofairden and MountainDrew like this.
  14. MountainDrew

    MountainDrew The Destroyer


    The Desert Scourge spawns! He's still a bit buggy with how he behaves but with time I'll be able to fix it :D

    Also, his Dried Seekers are a bit too vicious at the moment.
  15. MountainDrew

    MountainDrew The Destroyer

    5/30: Update! Expert mode NPCs now drop more modded items compared to normal mode.
    - Wall of Flesh now drops the Twisted Tendrils.
    - Made Hardmode mod bars easier to craft.
    - All item recipes have been quality checked.
    - All weapon recipes have been quality checked.
    - All weapons have been tested.
    - Nerfed certain armors and buffed others.
    - Devourer of Gods health nerfed.
    - Slime God buffed.
    - Desert Scourge Bag added.
    SamTerarrium likes this.
  16. MountainDrew

    MountainDrew The Destroyer


    The Devourer of Gods is up and running with some minor bugs. You thought the Destroyer was easy? Well, here is my answer to that :p
    Awcdrx likes this.
  17. MountainDrew

    MountainDrew The Destroyer

    - Devourer of Gods and Desert Scourge are less buggy.
    - Terratomere updated.
    - All projectiles checked.
    - All dusts checked.
    - All NPCs checked.
    - All armors checked.
    - Devourer of Gods now becomes enraged and doesn't despawn when daytime starts.
    - Devourer of Gods velocity increased, larger increase if in Expert Mode.
    - All item sounds checked.
    - Exsanguination Lance sprite updated.
    Last edited: Jun 1, 2016
    Crimwolf and SamTerarrium like this.
  18. Huggles

    Huggles Skeletron Prime

    wOW YOU update sooo fast. And i love the mod already. keep up the good work:)
    MountainDrew likes this.
  19. MountainDrew

    MountainDrew The Destroyer

    I have a LOT of free time right now :p

    I spent around 12 hours the past two days alone performing quality checks on everything :confused:
    AMudkipMain likes this.
  20. Huggles

    Huggles Skeletron Prime

    Take a break ;-; the mod is high quality already.