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tModLoader Calamity Mod

Discussion in 'Released' started by MountainDrew, May 27, 2016.


What would you like me to create more of?

  1. NPCs (enemies, house NPCs, etc.)

    279 vote(s)
  2. Bosses

    582 vote(s)
  3. Items (Accessories, Weapons, etc.)

    443 vote(s)
  4. Vanity (furniture, armor sets, etc.)

    99 vote(s)
  5. Mineable Stuff (Ores, Blocks, etc.)

    95 vote(s)
  1. MountainDrew

    MountainDrew The Destroyer


    Latest Version is on the Mod Browser
    Version on MediaFire ( -

    Download and Installation Guide:
    Step 1:
    Click the mediafire link above.


    Step 2:
    Click the large green download button to get the ZIP file with the mod inside it.


    Step 3:
    Take the mod file from inside the ZIP file and paste it into your Documents/My Games/Terraria/ModLoader/Mods folder.
    Answer yes if it prompts you to replace the old version.


    What does the Calamity Mod add to Terraria?
    - 660+ new items
    - 20 bosses (5 prehardmode, 6 hardmode, and 9 post-Moon Lord)
    - Expert Mode boss improvements that serve as incredible challenges
    - 130+ new enemies
    - A new biome
    - A new mode for the start of the game (upcoming)
    - The optional ability to buff vanilla and modded bosses as you progress
    - Post-Moon Lord content
    - Ore generation on new world creation
    - An item that spawns in ore and the biome. Drops from a hardmode boss.
    - Recipes for vanilla items that were previously non-craftable
    - Directly copying code/sprites from this mod is strictly prohibited. You can use it as an example to go by but copying it will lead to strict and immediate action.

    Update Progress (V1.2)
    - i don't know anymore

    Calamity Wiki on Gamepedia:

    Calamity Mod Discord Server:


    By GonJuice on the Discord server:


    By Kerubii on Deviantart:


    By gamagamer64 on Deviantart:

    By @puffepuf :

    By @Poly :

    By someone I forgot, sorry. Please tell me who you are because I forget things sometimes :c

    Current Items:
    Tier 1 - Victide
    Prehardmode items to be acquired before the Eye of Cthulhu.
    Crafted using ocean items and shards dropped from the Desert Scourge.

    victicide banner.png

    Tier 2 - Aerialite
    Prehardmode items to be acquired before Skeletron.
    Crafted using sky materials and Aerialite Bars.


    Tier 3 - Statigel
    Prehardmode/Hardmode items to be acquired either before the Wall of Flesh or upon entering Hardmode.
    Crafted using Hellstone Bars, Gel, and Purified Gel dropped by the Slime God.


    Lore of the previous owner of this armor, Statis: Statis was born and abandoned by his parents, due to the fact they already had 12 children and couldn't afford to take care of another one. When he was just a baby, Statis was discovered by some more intelligent slimes and raised to be the ambassador between the slimes and the Terrarians. He was also trained in summoning and ninjitsu just in case the whole "Diplomacy" thing didn't work out. At just the age of 11 he had learned to move faster than a giant worm, and to sway the minds of lesser creatures, convincing them to fight for him. Statis was instrumental in stopping wars between Terrarians and slimes, and even saved the Slime God (at the time King Slime)'s life by defusing a bomb that an angry Terrarian had placed to assassinate the King. He did this all at the age of 15. Statis was honored by slime and Terrarian alike for his deeds and skills, and award after award was placed on his shoulders. Everything seemed fine, at least, until the Jungle Tyrant Yharim corrupted the mind of the Prince slime and made him overthrow his father. Statis was confused and outraged, as the prince had never showed even an ounce of jealousy towards his father's reign. When Statis confronted the new King, the former Prince stated that all slimes will now follow Yharim, and that his father was a weak leader. Statis knew the Prince, and he knew this wasn't him. Still, the new King threw Statis out of the kingdom for "Treason" and not following Yharim. Statis's loyal companions, which included many baby slimes, followed him out of their kingdom to help him search for this Mysterious Yharim person. Along the way, Statis tripped and fell far down an evil chasm. Here, a hoard of ebonian and crimulan slimes confronted him. Statis thought fast, and talked the slimes into helping him find Yharim, by bribing them with lots of things to kill. The slimes agreed, and helped him out of the chasm. One night, he heard from the gods that Yharim planned to take over the cosmos, with an army of god-like warriors at his side. The gods blessed him with superhuman abilities, and unrivaled power over his minions. They gave him demigodhood. When he woke up, he knew what he had to do. He had to find help to take on Yharim, and he had to find it fast.

    Tier 4 - Daedalus
    Hardmode items to be acquired sometime in early Hardmode.
    Crafted using Verstaltite Bars.


    Tier 5 - Reaver
    Mid Hardmode items to be acquired after the mechanical bosses.
    Crafted using Draedon Bars.


    Tier 6 - Ataxia
    Mid Hardmode items to be acquired after the Golem.
    Crafted using Cruptix Bars.


    Tier 7 - Xeroc
    Late Hardmode items to be acquired after the Lunatic Cultist.
    Crafted using Meld Blobs dropped by Nebula enemies, Ectoplasm, and Hallowed Bars.


    Origin of the previous owner of this armor, Xeroc: Once worn by what can only be described as a monster, it is written that if it's original owner were to wear it once more the entire universe would not know rest for another ten thousand years. It is said that the armor was made from the flesh, teeth, and nails of its original owner. Only someone who were to prove their strength among the strongest warriors would be able to break their seal.

    Tier 8 - Tarragon
    Post-ML items.
    Crafted using Ueliace Bars.


    Origin of the previous owner of this armor, Braelor: Braelor, Demi-God of the sword and shield, the Iron Wall, was born in the middle of a war. His combat training started when he was a mere 3 years old, and he was taught by who many considered to be the best fighter around, Simis the Stalwart. 13 years later, the war was still being fed by endless bloodshed, and the enemy forces invaded Braelor's home town and killed Simis. Braelor mourned over his trainer's death, and vowed to avenge him by destroying the opposing army. Simis had trained him well, making Braelor a neigh-unstoppable force in single combat. It seemed that Braelor, at times, had superhuman strength, even blocking a catapult-flung rock with his shield, earning him his nickname "Iron Wall". He led his forces to victory in the war, and became leader of the entire kingdom. Everything was going well, until the Jungle Tyrant Yharim declared ownership of the entire cosmos and attacked the kingdom. All normal warriors would be wiped from existence in a conflict of this scale, but Braelor held off Yharim's forces singlehandedly before driving them out of the area. But the kingdom was in ruins, and most everyone there dead, the rest injured. Braelor fled to the mountains to seek assistance from the divine, and here it was where he gained his demigodhood in order to stop Yharim from taking over the world, nay, the Cosmos.

    Tier 9 - Godslayer
    Post-Devouer of Gods items. They all inflict the God Slayer Inferno debuff.
    Crafted using Cosmilite Bars dropped by the Devourer of Gods.


    Wings and Ultimate Accessories:


    Unique Items:

    Unique Melee Weapons:

    Unique Ranged Weapons:

    Unique Magic Weapons:

    Other Unique Weapons:

    Mineable Ores and Tiles:
    Aerialite Ore Requires at least a Deathbringer or Nightmare Pickaxe to mine.
    Cryonic Ore Requires at least an Adamantite or Titanium Pickaxe to mine.
    Perennial Ore Requires at least a Pickaxe Axe or Hamdrax to mine.
    Chaotic Ore Requires at least a Picksaw to mine.
    Uelibloom Ore Requires at least a Gallant Pickaxe to mine.

    Calamitas.png DevoureroG.png PlaugeBringerGoliath.png

    Basic NPCs
    NPCStuff (1).png

    The Desert Scourge
    Normal - 4000 Expert - 6400
    Normal: Head - 30 Body - 20 Tail - 9
    Expert: Head - 120 Body - 32 Tail - 14

    Desert Medallion - Used in the desert to summon the Scourge.
    Desert Scourge Bag - Expert Mode only.
    Ocean Crest - Makes ocean NPCs friendly and grants waterbreathing. Expert item.
    Victory Shard - Drops from the Scourge. Used to craft Victide Bars.
    Barinade - Bow that fires shock arrows that explode.
    Aquatic Discharge - Enemies drop sparks on death.
    Seabound Staff - Summons a Brittle Star to fight for you.
    Storm Spray - Magic staff that fires a stream of water that spawns additional streams.

    Lore: When the Sea King, Amidias refused to partake in the forbidden ritual to awaken the Moon Lord/The Dark Lord from his slumber and imprisonment on the moon the Jungle Tyrant King, Yharim had the witch Calamitas evaporate all of the seas water with fire and brimstone. This event caused the great sea worm, now known as the Desert Scourge, to go on a rampage. Deprived of its previous food source, Crab and Shark meat, it devoured all of the inhabitants of the now dried up sea kingdom. Now the sea worm has dried out and become a hollow shell of its former self, constantly seeking fresh meat for it to devour.

    Spawn: Can spawn naturally in the Desert biome after Skeletron has been defeated.

    Life: Normal - 3000 Expert - 4800
    Damage: Normal - 30 to 65 (depending on phase) Expert - 48 to 104 (depending on phase)
    Projectile Damage:
    Mushrooms: Normal - 46 Expert - 60
    Mushmash: Normal - 40 Expert - 80

    The Perforators
    Hive: Normal - 2800 Expert - 4480
    Small Worm: Normal - 2500 Expert - 3500
    Medium Worm: Normal - 3500 Expert - 4900
    Large Worm: Normal - 4500 Expert - 6300
    Hive: Normal - 35 Expert - 56
    Small Worm: Normal: Head - 30 Body - 20 Tail - 10 Expert: Head - 69 Body - 28 Tail - 14
    Medium Worm: Normal: Head - 35 Body - 25 Tail - 15 Expert: Head - 81 Body - 35 Tail - 21
    Large Worm: Normal: Head - 40 Body - 30 Tail - 20 Expert: Head - 92 Body - 42 Tail - 28
    Projectile Damage:
    Hive Blood Geyser: Normal - 30 Expert - 48
    Small Worm Blood Bullet: Normal - 22 Expert - 36
    Medium Worm Blood Bullet: Normal - 22 Expert - 36
    Large Worm Blood Bullet: Normal - 22 Expert - 36

    Perforator Bag - Expert Mode only.
    Bloody Worm Food - Summons the Perforators.
    Bloody Worm Tooth - 7% increased damage reduction and increased melee stats. 14% increased damage reduction and increased melee stats when below 50% life. Expert item.
    Blood Sample - Drops from the Perforators. Used to craft the weapons.
    Tooth Ball - Throwing weapon.
    Eviscerator - Powerful rifle that fires high-velocity blood clots.
    Bloody Rupture - Enemies release homing blood on death.
    Vein Burster - Throws a blood ball that sticks to tiles.
    Aorta - Yoyo that has a decent length.
    Sausage Maker - Strong spear.
    Blood Bath - Magic weapon that bathes your opponents in blood.
    Blood Clot Staff - Summons a blood clot to protect you.

    Lore: Once a single Eater of Worlds, the Perforators are separate entities that have lost the need for their eyes after evolving to live as a parasite inside the creature called the Brain of Cthulhu. If they lose their host, they burrow as a group to the depths of the crimson and wait for a new host to come across them. Unluckily for you, their new host is you.

    Spawn: Can spawn in the Crimson biome naturally after the Wall of Flesh has been defeated.

    The Hive Mind
    Phase 1: Normal - 2000 Expert - 3200
    Phase 2: Normal - 2000 Expert - 3200
    Phase 1: Normal - 30 Expert - 48
    Phase 2: Normal - 30 Expert - 48
    Projectile Damage:
    Vile Clot Shotgun: Normal - 28 Expert - 44
    Vile Clot Burst: Normal - 32 Expert - 52

    Teratoma - Summons the Hive Mind.
    Hive Mind Bag - Expert Mode only.
    True Shadow Scale - Drops from the Hive Mind. Used to craft the weapons.
    Rotten Brain - Gives increased damage but lowered movement speed as health decreases. Shade rains from the sky when damaged. Expert item.
    Dank Staff - Summons a dank creeper to fight for you.
    Perfect Dark - Throws a vile ball.
    Rot Ball - Throwing weapon.
    Shaderain Staff - Fires a shaderain cloud to rain shade on your enemies.
    Shadethrower - Sprays shade flames at enemies.
    Shadowdrop Staff - Rains a huge spread of shade drops from the sky.

    Lore: The Hive Mind, the grotesque creature that lies in the depths of the corruption, is actually a colony of creatures that travel together, combining their abilities to form a greater presence responsible for spreading and sustaining the corruption. Corruptions are just breeding grounds to creatures which form larger and larger clusters.

    Spawn: Can spawn in the Corruption biome naturally after the Wall of Flesh has been defeated.

    The Slime God
    Ebonian Slime God: Normal - 4000 Expert - 6400
    Ebonian Slime God Split: Normal - 2000 Expert - 3200
    Crimulan Slime God: Normal - 3000 Expert - 4800
    Crimulan Slime God Split: Normal - 1500 Expert - 2400
    The Slime God: Normal - 1000 Expert - 1600
    Ebonian Slime God: Normal - 50 Expert - 80
    Ebonian Slime God Split: Normal - 40 Expert - 64
    Crimulan Slime God: Normal - 60 Expert - 96
    Crimulan Slime God Split: Normal - 50 Expert - 80
    The Slime God: Normal - 30 Expert - 48
    Projectile Damage:
    Abyss Mine Purple: Normal - Not seen in normal Expert - 100
    Abyss Mine Red: Normal - Not seen in normal Expert - 80
    Abyss Volley Purple: Normal - 50 Expert - 88
    Abyss Volley Red: Normal - 46 Expert - 84
    Slime God Volley and Mines: Normal - 60 Expert - 80

    Abyssal Tome - Fires a blob of darkness that goes through blocks and burns enemies with black flames.
    Corroslime Staff - Summons a corro slime to fight for you.
    Crimslime Staff - Summons a crim slime to fight for you.
    Eldritch Tome - Fires eldritch tendrils that burn enemies with black flames.
    Mana Overloader - Reduces life regen if mana is above 50%. Gives magic damage and increased max mana. Magic attacks heal if mana is below 25%. Expert item.
    Purified Gel - Used to craft Statigel equipment.
    Slime God Bag - Expert Mode only.
    Overloaded Sludge - Summons the Slime God. Use before Hardmode if you don't want to die.

    Lore and Origin: The Slime God was the first ruler of Slimedom, and a vociferous opponent of the Jungle Tyrant/Lord of the Cosmos Yharim. He led armies of gelatinous fighters including his own son, who we now know as King Slime, against Yharim's demigods and was very successful. Eventually, Yharim got fed up with the Slime God and mind-controlled his heir, made him overthrow his father, and forced the slimes to follow the Jungle Tyrant till the end. The Slime God (who at the time was a normal, yet large slime) started to delve into insanity. He gathered other outcast slimes (Ebonian and Crimulan) to form a cult. The crimulan and ebonian slimes formed together to become their own gods, with the slime god collapsing in on himself from his incredible power, forming a small but extremely volatile core. He then channeled the power of the Corruption and Crimson to become what he is today, a God of all things Slimy.

    Spawn: Each God can spawn in the Slime Rain event naturally in Hardmode.

    Cryogen Bag - Expert Mode only.
    Cryo Key - Used at night in the snow biome to summon Cryogen.
    Effluvium Bow - Fires ice mist arrows that can freeze enemies.
    Glacial Crusher - Throws icebergs that can freeze enemies.
    Ice Star - Throwing stars that home in on enemies but cannot be recovered after being thrown.
    Snowstorm Staff - Fires a snowflake that hovers around the mouse cursor.
    Bittercold Staff - Fires homing ice shards.
    Permafrost - Powerful axe that summons Cryogen's Ice Bombs on enemy hits that split into ice shards.
    Cryo Bar - Drops from Cryogen. Used to craft Frost Armor as well as the weapons.
    Soul of Cryogen - Allows flight, gives stat boosts for all classes, and melee attacks inflict Frostburn and have icy dust effects. Expert item.

    Lore: Yharim's prison for the magic of the ice castle, Cryogen, is a representation of Yharim's bitter cold hatred for the archmage of ice. When Yharim was young he ventured from the jungle temple to the ancient ice temple where the archmage Permafrost resided. Yharim asked to learn from him in order to "peacefully" calm the denizens of the underworld. But the archmage saw through his ruse and viewed only bitter contempt within Yharim's heart and the fiery urge to annihilate the underworld obsidian towers and their inhabitants. When the archmage refused Yharim kindly took his leave, bowing to the archmage and returning to his home. However, the archmage had not realized that Yharim had a contingency plan in place; Yharim had expertly placed magical runes hidden in a pocket dimension right outside the ice temple. Within minutes after Yharim took his leave he activated the runes, causing the entire ice temple to be enveloped in pure darkness. Cryogen is what remains, a mindless frozen structure that was once trapped by Yharim due to it's uncontrollable nature and powerful magic. Little does the Terrarian know that defeating the Wall of Flesh will rouse far more than mere spirits upon its' defeat...

    Spawn: Can spawn in the Snow biome naturally after Plantera has been defeated.

    Brimstone Elemental
    Abaddon - Makes you immune to Brimstone Flames. Very useful for the Calamitas fight.
    Seething Discharge - Powerful spell that fires a barrage of brimstone bolts and hellblasts.
    Charred Idol - Used in the Calamity Biome to summon her.
    Brimlance - Enemies explode on hit and drop fire shards on death.
    Gehenna - Drops brimstone fireblasts from the sky occasionally. Expert only.


    Eye of Desolation - Used at night to summon Calamitas.
    Calamitas Bag - Expert Mode only.
    Ashes of Calamity - Dropped by Calamitas. Used to craft many items.
    Void of Calamity - Grants the wearer a massive increase to all damage but also a massive reduction to damage resistance. Brimstone hellfire can rain down when damaged.
    Entropy's Vigil - Summons Calamitas and her brothers to fight for you.
    Havoc's Breath OR Brimstone Flameblaster - The flamesprayer is a flamethrower that burns enemies with black flames, the flameblaster shoots fireballs instead of a flame stream.
    Lashes of Calamity - Fires brimstone fireballs that penetrate infinitely until a tile is hit.
    Oblivion - Powerful yoyo that fires brimstone lasers while enemies are near.

    Lore and Origin: Calamitas' true name is unknown, she was born to a family of very skilled mages who were in hiding from a large, angry mob inside of a cave. They taught her how to master light and dark magic, but also to use both types for good, never for harm or evil. One morning, Calamitas woke up to find her parents and siblings dead, hung on crucifixes by the angry mob. Filled with hatred, Calamitas forgot what her parents taught her, and brought devastation upon the mob, burning them with hellfire and teleporting them to the underworld to be tortured forever. Calamitas retreated to the cave and realized what had happened. She practiced the forbidden magic of necromancy in order to revive her parents and 2 brothers, until she heard an unknown voice telling her to seek refuge in the Jungle. After this, Calamitas wandered until she found Yharim, who had heard of her power over the arcane and recruited her into his army of evil warriors. When Amidias refused to help Yharim in a certain ritual Yharim had Calamitas incinerate the oceans, thus causing the Desert Scourge to go on a rampage. But the good in Calamitas still existed and one day Calamitas betrayed Yharim to help Braelor and Statis, two of Yharim's most valiant opponents. When Yharim heard of her betrayal he cursed her, turning her into a calamitous eyeball, the origin of her current name. Today, Calamitas trusts no one and kills anything she sees. She has mastered necromancy and revived her brothers as monstrous eyeballs just like herself.

    Spawn: Can spawn during the Blood Moon or Solar Eclipse events naturally after the Golem has been defeated.

    The Leviathan
    Leviathan Bag - Expert Mode only.
    Leviathan Ambergris - Boosts many stats while in water, you leave damaging seawater behind as you move, and you emanate a toxic aura when hit while underwater. Expert item.
    Atlantis - Magic weapon that shoots tridents in a line. Extra tridents spawn after a few moments that deal extra damage.
    Brackish Flask - Throwing weapon that annihilates the area with poisonous seawater.
    Greentide - Melee weapon that summons toxic seawater from the sky on enemy hits.
    Leviatitan - Ranged weapon that fires seawater and toxic seawater blasts. Toxic water blasts do much more damage.
    Lure of Enthrallment - Summoner weapon that summons a siren lure turret. Lasts for 2 minutes and only one can be active at a time.
    Siren's Song - Magic weapon that fires treble clefs that confuse enemies. Some treble clefs can ignore enemy pierce resistance.

    Lore and Origin: The Leviathan was once far smaller compared to the massive beast she is now. She was a fairly large armored anglerfish and extremely territorial, often shredding those foolish enough to enter her section of the dark abyss in her steely jaws or by sending her entourage of males to do the work for her. However, after years of devouring most of the local wildlife she became bloated, and could no longer move herself at a decent speed. She resorted to forsaking her back half by ramming her side against an underwater cliff; the cliff side cracked and fell, tearing her in half. She survived this and left her home in the abyss, leading her to seek out prey located in shallower waters. She adapted to capturing the local divers in her jaws by forming her lure into an attractive siren of the female persuasion. The divers would become mesmerized by her beauty moments before feeling the harsh crash of the Leviathan's jaws shearing them in half. Now the Leviathan waits patiently for the next easily-infatuated diver to approach or attack its' precious lure.

    The Plaguebringer Goliath
    Toxic Heart - Plagues the player if above 85% life. Gives the player a plague AoE that annihilates all that come near you. Expert item.
    Plaguebringer Goliath Bag - Expert Mode only.
    Abomination - Used at night in the Jungle to summon the Plaguebringer.
    Diseased Pike - Spawns plague seekers on enemy hits.
    Mephetic Sprayer - Very powerful flamethrower that causes plague damage.
    Pandemic - Spawns plague seekers when enemies are near.
    Virulence - Powerful sword that releases a spray of plague dust on swing.
    The Hive - Extremely powerful rocket launcher that can launch four different types of rockets. All rockets release bees that vary in strength on death.
    Pestilent Defiler - Extremely powerful pistol that fires exploding plague rounds that release three more bullets on death.
    Plague Staff - Very powerful staff that launches a barrage of plague fangs.
    Malevolence - Very powerful bow that fires exploding plague arrows that release powerful bees on death.

    Lore and Origin: Plaguebringer Goliaths used to be Queen Bees, until Yharim unleashed a bio-tech virus that rotted the bees out from the inside. Eventually the virus reached the bee's brain and made them fly to Yharim's lair to be fitted with Machine-Guns, plagued Flamespitters, Rotting Rockets, Holographic Devices to confuse a foe, and lastly, tough plating made from a Chlorophyte-Titanium alloy. Hornets were also effected by the Virus, and were outfitted with deadly, plagued stingers, as well as the same tough plating. But only the former Queen Bees were given the title of Plaguebringer Goliath. These abominations carried out some of Yharim's deadliest plans, and captured many a traitor for the Jungle Tyrant to feed to the Devourer. Entire hives became plagued, giving Yharim a mindless army of bees.

    Spawn: Can spawn in the Jungle biome naturally after the Moon Lord has been defeated.

    The Profaned Guardians
    Profaned Shard - Used to summon the Guardians. Materials for it are dropped by post-Moon Lord Hallow and Underworld enemies.
    Profaned Core - Used to summon Providence in either the Hallow or Underworld.

    Lore: The Profaned Guardians, born of the profaned flame that is never allowed to be extinguished, are the eternal servants of their god, Providence. They are the physical manifestations of the souls of deceased worshipers that were promised eternal life in exchange for their protective services; they are undying, and will reform some time after their demise from the core of Providence herself. They guard to the death both Providence and her artifacts, which were used as mediums to communicate between Providence and the flora and fauna of Terraria before Yharim appeared. When the tyrant began spreading his influence across the land the guardians fought to repel him. What started off as a perceived victory for the guardians was soon followed by the unleashing of the tyrant's trusted Devourer and his Sentinels. The guardians were destroyed, and retreated back to their god to be reformed once more. Years later the Terrarian manages to piece together one of the profaned artifacts, awakening the guardians once again.

    Providence, the Profaned God
    Providence Bag - Expert Mode only.
    Rune of Cos - Used in different biomes to summon the Sentinels of the Devourer. Fly around your world and use it in different locations.
    Holy Collider - Powerful true melee blade that summons holy flame barrages on enemy hits.
    Purge Guzzler - Powerful magic weapon that fires three holy beams that explode. Ignores some enemy immune frames.
    Blissful Bombardier - Powerful rocket launcher that fires holy missiles that leave a trail of exploding dust behind.
    Molten Amputator - Throwing scythe that erupts into molten globs on enemy hits.
    Elysian Wings - Very powerful wings that leave holy flames behind as they flap. Dropped by Providence when killed in the Hallow in Expert Mode.
    Elysian Aegis - Very powerful shield that allows the player to dash and gives many other buffs. Dropped by Providence when killed in the Underworld in Expert Mode.

    Lore: Providence, the Profaned God, is the original source of all old religions and beliefs in the ancient times. She was born of the sun's holy light and the Underworld's dark magic during a great battle between demons and angels long ago. When the combined forces of each side threw every bolt of energy they had at each other all at once it created a massive explosion. Through this, the core of Providence was born. Using magic the core suddenly began tearing chunks of the Terraria landscape apart to form a shell of earth and flame around itself. The two armies, awestruck by what they saw before them, ceased their fruitless endeavors. Providence then disappeared into the sun, with this day being now known as the Birth of the Profaned Flame. From this point forward religions of the profaned flame formed, and long thereafter through the use of some of Providence's old magic (whether the lihzahrd knew it or not) the Golem was created to protect their temple.
    Though she is both dark AND light these do nothing to impact her natural state of being; she is a neutral god, only destroying those who lay hands on her artifacts and only assists those that pray to or protect her. She resides in either the core of the Underworld or the center of the sun, far too hot for even beings as powerful as the Devourer of Gods to enter. After dispatching her guardians Yharim left his Devourer and his Sentinels to "clean up" both her and the rest. However, due to Providence's ability to conceal her magic extremely well and her natural affinity with nuclear heat the Devourer nor his Sentinels could find her. To this day the Sentinels are still searching, with the Devourer going about his own business until they discover her...or something else more powerful than her...
    After defeating her guardians the Terrarian come across a chunk of her inner core, odds are she will be mightily displeased if something were to happen to it.

    Sentinels of the Devourer
    They are a cross between minibosses and actual bosses. They drop materials for the new Cosmic Worm.

    Summoning them: They are summoned using the Rune of Cos. One is summoned in the dungeon, another in the sky, and the final one in the underworld.

    The Ceaseless Void


    The Storm Weaver


    Signus, Envoy of the Devourer


    The Devourer of Gods
    Cosmic Worm - Used at night to summon the Devourer.
    Devourer of Gods Bag - Expert Mode only.
    Nebulous Core - Increased max mana, magic damage, and magic crit chance. Decreased mana consumption, stars fall when damaged, and you are protected by floating nebula stars. Expert item.
    Deathhail Staff - Summons a storm of purple and blue lasers from the sky.
    Deathwind - Fires purple and blue lasers.
    Eradicator - Boomerang that can be auto-thrown and has a chance to fire lasers when enemies are near it.
    Staff of the Mechworm - Summons a mechworm to fight for you.
    Excelsus - Powerful sword that summons laser fountains on enemy hits.
    The Obliterator - Yoyo that spawns pink and blue lasers when enemies are near.

    Lore: The Devourer of Gods, originally known as a mere myth in Terrarian legends, is a monstrous cybernetic serpent from the depths of an eldritch-conceived pocket dimension. It's home is devoid of all lifeforms with an endless blanket of hazy purple mist extending as far as the eye can see. This was not always the Devourer's home as it used to tunnel through the earth in the Terrarian's world, eating and crushing all that dared to stand in its' way. However, as the Devourer's food sources became more adept at avoiding its' attack patterns it began to starve, leading it to use the power of those it devoured to tear a hole in the dimensions. This is now where the Devourer hides, awaiting for some foolish challenger, be it god or otherwise, to awaken it from it's slumber. The Devourer will occasionally launch 'sneak attacks' by tearing through the dimensions and eviscerating unsuspecting victims to feed it's every-growing segments.
    Origin: The Devourer came to be after Lord Yharim discovered that a giant sentient vibrant purple worm creature had killed and eaten a platoon of his best soldiers. Yharim originally wanted to kill the creature for revenge, but instead he found a better purpose for the beast. Yharim made a deal with the Devourer, as long as the Devourer would serve him until death he would feed the Devourer the most powerful entities he could capture. The Devourer agreed, and soon after Yharim captured his two most hated traitors, Braelor and Statis. Yharim threw them inside the pocket dimension without any way to defend themselves. Yharim watched and waited until he could hear the screams of the two demi-gods as they were crunched and torn to bloody pieces by his newfound pet. Afterwards Yharim rewarded the Devourer further by armoring him with reinforced spiked steel shells, specifically designed to resist piercing and explosive attacks.

    Summoning it - The Birb spawns in the Jungle after the Moon Lord has been defeated. It drops Effulgent Feathers needed to craft the Dragon Egg.

    Rouge Slash - Fires a triple burst of red air blades.
    Golden Eagle - Fire a precise spread of 5 bullets.
    Gilded Proboscis - Long spear that heals the player on enemy hits.

    Lore: The Bumblebirb, created by Yharim in a failed experiment to engineer an army of lesser Yharon clones, was released into the Terraria Jungle to wander aimlessly and attack those strong enough to pose a threat to Yharim himself. They have the uncanny ability to replicate/reproduce with themselves in order to mass-produce more tiny Bumblebirbs that will eventually grow into larger birbs. The only thing preventing the birbs from overpopulating the entire Jungle is their engineered "hormonal reproduction limit" protocol. This protocol shuts down the birb's sexual hormones when there are a large amount of other birbs present near them, preventing the bribs from reproducing with themselves further.

    Jungle Dragon, Yharon

    Items start from the top right and go down!
    Dragon Egg - Used in the Jungle to summon Yharon.
    Yharon Soul Fragment - Dropped by Yharon on Expert Mode. Used to craft Expert dev. weapons.
    Yharim's Gift - Gives the player a large amount of defense while outside the Jungle. Meteors rain down when you are hit. You spawn exploding dragon dust as you move. Expert item.
    Yharon Bag - Expert Mode only.
    Yharon's Kindle Staff - Summons the Son of Yharon to fight for you.
    Dragon's Breath - Fires a barrage of exploding dragon's breath rounds.
    Phoenix Flame Barrage - Drops a deluge of holy fireballs.

    Lore: Yharim grew up with no one besides his monstrous cohorts to keep him company after the passing of (nearly) his entire family...with the exception of his leal dragon guardian, Yharon. Long ago, a powerful ranger found an egg within the depths of the Jungle Temple. She gifted the egg to her son, Yharim, to raise as a companion while she was away on her missions. Before the egg hatched it was tossed into the underworld lava, along with Yharim's entire family due to the arrogance and despicable nature of the elder brother. However, the heat of the lava only caused the young dragon to mature more quickly. Soon, it hatched into a furious beast, and was able to save Yharim from his demise, though the same could not be said for the rest of his family. Badly burned and filled with hatred and contempt, Yharim slowly crawled onto the back of his faithful companion. The dragon comforted him as best it could before Yharim commanded that they return to the temple, a new power and order was about to rise. From there the dragon aided Yharim in annihilating the corrupt leaders of the jungle and putting the power in the hands of someone with a broken heart and many scars. The dragon was more than just a mere friend to the tyrant, the warmth and light from the dragon's soul often comforted the tyrant king in times of great depression. Without his pet, the tyrant would've been dead long ago.

    Supreme Calamitas (now with 200% more fire and explosions)
    The true battle. The first one was just a clone.

    (only those that are actively contributing, all other contributors are in the Special Thanks section):

    The people in charge.
    @MountainDrew - Main programmer, discord admin, lore writer, concept creator, and mod creator.
    @Ziggums - Big boss spriter, discord moderator, lore writer, concept creator, and second in command.

    @Uncle Danny

    Wiki Editors and Creators!

    General help with programming or testing in multiplayer!
    @Grox The Great

    Biome programmer!

    The Art Creation/Spriting Team!
    @Triactis - Also a discord moderator
    @PhoenixBlade - Also a discord moderator
    @EchoNex - Also a discord moderator
    @TheFoxGoesMoo - Also a discord moderator
    Earth - Artist on Discord

    Music Creator!
    DM DOKURO's Cave Story remixed album - https://dmdokuro.bandcamp.com/album/dm-dokuro-presents-cave-story-arranged

    Video playthroughs!

    Support Banners
    CalamityBanner1.png yLJLGba.png CalamityBanner3.png CalamityBanner4.png CalamityBanner5.png
    IDO2qxU.png Fd7Bo2O.png GFu6Pc8.png

    (copy these urls into your signature if you'd like to support our work)

    Caustic Blood Banner:
    Devourer of Gods Banner:
    Dank Banner:
    Plaguebringer Banner:
    Desert Scourge Banner:
    Waifu Banner:
    Yharon Banner:
    Profaned Flame Banner:

    Special Thanks!
    The Re-Logic team - For creating Terraria.
    @Drarky @Pbtopacio @ThatTerrariaGuy @Phantasmal Deathray @Gahtao @Trololololol @NyctoDarkMatter @Eli10293 @MiningdiamondsVIII - For help with spriting several weapons/projectiles and NPCs.
    @SnugBoat - For many incredible weapon and various other sprites.
    @ArmyFrog - For ore and various other sprites.
    @Eli10293 - For the new Cryogen and Cryogen weapon/item sprites, also for creating several more weapon and projectile sprites.

    @DivermanSam - Statigel and Victide item sprites. Help with ore spawning code on boss kills.
    @thegamemaster1234 and @Kefke - For helping with spriting on this thread and giving constructive criticism when needed.
    @Spoopyro @Ziggums - For creating some awesome artwork of the bosses!
    @Gameraiders101 - For creating some of the tidy item and NPC banners!
    @NyctoDarkMatter - For creating another awesome mod banner!
    @BenGallegos - For creating an awesome mod banner!
    @Eldrazi - For his help with general coding work.
    @Fargowilta - For Calamity support in their mod!
    The Mod - http://forums.terraria.org/index.php?threads/fargos-mutant-mod-summons-and-souls.42291/

    @Gorateron - For creating the TModLoader help thread and creating the framework for the upcoming rune system.
    Help thread - http://forums.terraria.org/index.php?threads/official-tmodloader-help-thread.28901/

    @bluemagic123 and @jopojelly - For creating TModLoader and helping with code work.
    TModLoader - http://forums.terraria.org/index.php?threads/1-3-tmodloader-a-modding-api.23726/

    @BaumProductions - For creating his awesome videos on the Exxo Avalon mod that got me into modding.

    @blahblahbal - For creating the Avalon modpacks.
    Avalon Mod - http://forums.terraria.org/index.php?threads/released-wip-terraria-avalon.378/

    @DivermanSam - For creating the Thorium modpack.
    Thorium Mod - http://forums.terraria.org/index.php?threads/the-thorium-mod.40788/

    @zadum4ivii - For creating the Tremor modpack.
    Tremor Mod - http://forums.terraria.org/index.php?threads/tremor-remastered.28695/

    @Venomalix - For creating the Ulterraria modpacks.
    Ulterraria Mod - http://forums.terraria.org/index.php?threads/ulterraria-reborn.34873/

    @Omnir - For creating the Omnir Nostalgia Pack and for letting us use his amazing sprites.
    Omnir's Mod - http://forums.terraria.org/index.php?threads/omnirs-nostalgia-pack.11875/

    silentzorah - For creating this masterpiece!

    And, of course, everyone that has downloaded the mod and supported our ideas!

    If I missed anyone please inform me!

    Attached Files:

    Last edited: May 24, 2017 at 5:22 PM
  2. PhoenixBlade

    PhoenixBlade Dungeon Spirit

    Looks promising! Can't wait for more :D
  3. Atennu

    Atennu Skeletron Prime

    Those Sprites are really good. I hope this mod turns out great. I have hope for it :D
    MountainDrew likes this.
  4. EchoDuck

    EchoDuck Skeletron

    Nice sprites, and you said more will come. I can't wait
    MountainDrew likes this.
  5. Dragoon7

    Dragoon7 Terrarian

    Do the Weapons have any Special Effects like The Swords shoot out beams etc.?
    MountainDrew likes this.
  6. MountainDrew

    MountainDrew The Destroyer


    I just woke up from my sleep so I need to add the 'special weapons' that all shoot their own special projectiles. All of the Hardmode weapons have their own special projectiles that they all shoot :)
    Atennu likes this.
  7. MountainDrew

    MountainDrew The Destroyer

    5/27 - UPDATE! Added the NPC section, unique items, unique weapons, and the final tier of armor!
  8. MinerTurtle45

    MinerTurtle45 Dungeon Spirit

    The sprites are really good, and so are the weapons themselves!
    MountainDrew likes this.
  9. Celris

    Celris The Destroyer

    The only weird sprite I find weird is the Darklight Greatsword...that handle.
    Other than that, I look forward to playing this mod when its released.
    EDIT: The Exsanguination Lance handle also looks kinda weird.
    MountainDrew likes this.
  10. MountainDrew

    MountainDrew The Destroyer

    Just edited the hilt of the Darklight Greatsword. Let me know what you think :D

    Will do the Exsanguination Lance in a bit.
  11. MountainDrew

    MountainDrew The Destroyer

    The mod compiles! Now it's time to test everything.
    Da Dude and PhoenixBlade like this.
  12. Jofairden

    Jofairden Retinazer

    Me approves.
  13. Cyanogynist

    Cyanogynist Cultist

    while true do hype
    Jofairden and MountainDrew like this.
  14. MountainDrew

    MountainDrew The Destroyer


    The Desert Scourge spawns! He's still a bit buggy with how he behaves but with time I'll be able to fix it :D

    Also, his Dried Seekers are a bit too vicious at the moment.
  15. MountainDrew

    MountainDrew The Destroyer

    5/30: Update! Expert mode NPCs now drop more modded items compared to normal mode.
    - Wall of Flesh now drops the Twisted Tendrils.
    - Made Hardmode mod bars easier to craft.
    - All item recipes have been quality checked.
    - All weapon recipes have been quality checked.
    - All weapons have been tested.
    - Nerfed certain armors and buffed others.
    - Devourer of Gods health nerfed.
    - Slime God buffed.
    - Desert Scourge Bag added.
    SamTerarrium likes this.
  16. MountainDrew

    MountainDrew The Destroyer


    The Devourer of Gods is up and running with some minor bugs. You thought the Destroyer was easy? Well, here is my answer to that :p
    Awcdrx likes this.
  17. MountainDrew

    MountainDrew The Destroyer

    - Devourer of Gods and Desert Scourge are less buggy.
    - Terratomere updated.
    - All projectiles checked.
    - All dusts checked.
    - All NPCs checked.
    - All armors checked.
    - Devourer of Gods now becomes enraged and doesn't despawn when daytime starts.
    - Devourer of Gods velocity increased, larger increase if in Expert Mode.
    - All item sounds checked.
    - Exsanguination Lance sprite updated.
    Last edited: Jun 1, 2016
    Crimwolf and SamTerarrium like this.
  18. Atennu

    Atennu Skeletron Prime

    wOW YOU update sooo fast. And i love the mod already. keep up the good work:)
    MountainDrew likes this.
  19. MountainDrew

    MountainDrew The Destroyer

    I have a LOT of free time right now :p

    I spent around 12 hours the past two days alone performing quality checks on everything :confused:
  20. Atennu

    Atennu Skeletron Prime

    Take a break ;-; the mod is high quality already.
    MountainDrew likes this.