Baconfry
Terrarian
This one's pretty huge, so bear with me.
Here's how it works. After Plantera is defeated, the Witch Doctor will take on a new function. Maybe I'll call it "Appraise". It looks kind of like the Tinkerer's reforge slot, but costs 1 Platinum. When you hit the button, any boss mask can be replaced with the respective boss helm.
What are these, you ask?
They're the head pieces of my new summoner armor set, Transforming Armor. Unlike other summoner armors, it does not increase minion capacity. Why not? Because the set bonuses themselves already involve minion-like entities.
To save myself a little trouble, I'll list the properties common to all the helms.
9 defense
+15% summon damage
+30% summon damage when max health is below 33% (pinch)
Let's roll.
And yes, the set bonus bosses are miniature.
Eye of Cthulhu Helm
(Recolored Twins Mask with EoC colors, becomes normal EoC Mask sprite during pinch)
Mini EoC appears above your head. 4 Servants (28 dmg) follow you as minions.
Pinch: EoC charges enemies (45 dmg).
King Slime Helm
King Slime follows player as a minion (40 dmg). Releases 2 kamikaze slimes every (2+(4*(currentHP/maxHP))) seconds (29 dmg). Maximum of 4 may exist. And they die automatically after 4 seconds.
Pinch: Releases 3 kamikaze slimes per interval, and maximum of 8 may exist.
Eater of Worlds Helm
Eater of Worlds tightly circles player. (47 dmg)
Pinch: EoW splits into 4 segments, which pursue nearby enemies, passing through walls (40 dmg).
Brain of Cthulhu Helm
(New enraged brain sprite used for pinch)
Brain of Cthulhu appears above your head, sending 4 Creepers after enemies (30 dmg).
Pinch: BoC enrages and teleports directly to enemies dealing constant damage (42 dmg).
Queen Bee Helm
Queen Bee appears above your head, shooting stingers at enemies (32 dmg). Constantly releases bees (25 dmg, same mechanics as Bee Gun) as long as fewer than 4 exist.
Pinch: Maximum number of bees increased to 8. Grants Honey Regeneration.
Skeletron Helm
Skeletron head appears above your head. Skeletron hands swipe at nearby enemies (38 dmg).
Pinch: Skeletron head spins and targets nearby enemies (45 dmg).
Wall of Flesh Helm
Ball of Flesh appears above your head (2 eyes, one mouth). Eyes constantly shoot single-piercing lasers (27 dmg) with equivalent use time (10+(20*(currentHP/maxHP))). Movement speed is increased by (40*((maxHP-currentHP)/maxHP)) percent. 4 Hungry appear attached to the mouth by a tether (39 dmg), attacking nearby enemies.
Pinch: Hungry detach from mouth. Mouth launches leeches (work like downgraded Sharkrons, 28 dmg).
Destroyer Helm
Destroyer tightly circles player (42 dmg). Fires single-piercing lasers from body segments (29 dmg). Additional probe (29 dmg) is released upon reaching 80%, 60%, 40%, and 20% HP.
Pinch: laser fire rate increases by 50%.
Twins Helm
(New sprites used for pinch)
One of the Twins appears above your head. Toggle by right-clicking the buff icon. (It’s an armor-associated buff, so this doesn’t normally cancel them.)
Spazmatism: Launches Cursed fireballs at enemies, inflicting Cursed Inferno. (43 dmg)
Retinazer: Shoots pale piercing lasers with use time 20 (30 dmg).
Pinch:
Spazmatism: Torches enemies with Eye Fire (32 dmg).
Retinazer: Red lasers are fired, use time halved.
Skeletron Prime Helm
Skeletron Prime head appears above your head.
Prime Saw attempts to quickly deal constant damage to a single enemy (26 dmg).
Prime Vice attempts to swipe multiple enemies (35 dmg).
Prime Cannon shoots exploding cannonballs (50 dmg).
Prime Laser shoots red lasers with use time 20 (28 dmg).
Pinch: Skeletron Prime head starts spinning and targeting nearby enemies (48 dmg).
Plantera Helm
(New sprite used for pinch)
Plantera appears above your head.
Plantera rapidly shoots non-piercing petals at enemies (33 dmg).
Pinch: 4 Plantera’s Tentacles appear and target nearby enemies (36 dmg). Plantera occasionally launches a large pink bouncing spiked ball (60 dmg).
Golem Helm
Golem follows as a minion (42 dmg). Fires wall-piercing eye lasers (30 dmg), bouncing fireballs (40 dmg), and punches enemies (52 dmg).
Pinch: Golem head appears above your head. Fires two eye lasers instead of one. Golem body follows as a minion.
Duke Fishron Helm
(Glowing eyes sprite used during pinch)
Duke Fishron appears above your head. Fires homing detonating bubbles (31 dmg).
Pinch: Drops Cthulhunado every 20 seconds (60 contact dmg, 43 Sharkron dmg). Cthulhunado lasts 10 seconds.
Every single one of these completes the Transforming Armor set.
Transforming Chestplate
20 Ectoplasm
1 Transparent Scale
14 defense
+10% summon damage
Transforming Leggings
15 Ectoplasm
1 Transparent Scale
10 defense
+10% summon damage
Transparent Scale
50% drop from Pigron
Transforming Armor’s item sprite is only shown when no Boss Helm is equipped. Depending on which Boss Helm is equipped, it may take one of twelve new sprites corresponding to that Helm's design.
How did I do?
Here's how it works. After Plantera is defeated, the Witch Doctor will take on a new function. Maybe I'll call it "Appraise". It looks kind of like the Tinkerer's reforge slot, but costs 1 Platinum. When you hit the button, any boss mask can be replaced with the respective boss helm.
What are these, you ask?
They're the head pieces of my new summoner armor set, Transforming Armor. Unlike other summoner armors, it does not increase minion capacity. Why not? Because the set bonuses themselves already involve minion-like entities.
To save myself a little trouble, I'll list the properties common to all the helms.
9 defense
+15% summon damage
+30% summon damage when max health is below 33% (pinch)
Let's roll.
And yes, the set bonus bosses are miniature.
Eye of Cthulhu Helm
(Recolored Twins Mask with EoC colors, becomes normal EoC Mask sprite during pinch)
Mini EoC appears above your head. 4 Servants (28 dmg) follow you as minions.
Pinch: EoC charges enemies (45 dmg).
King Slime Helm
King Slime follows player as a minion (40 dmg). Releases 2 kamikaze slimes every (2+(4*(currentHP/maxHP))) seconds (29 dmg). Maximum of 4 may exist. And they die automatically after 4 seconds.
Pinch: Releases 3 kamikaze slimes per interval, and maximum of 8 may exist.
Eater of Worlds Helm
Eater of Worlds tightly circles player. (47 dmg)
Pinch: EoW splits into 4 segments, which pursue nearby enemies, passing through walls (40 dmg).
Brain of Cthulhu Helm
(New enraged brain sprite used for pinch)
Brain of Cthulhu appears above your head, sending 4 Creepers after enemies (30 dmg).
Pinch: BoC enrages and teleports directly to enemies dealing constant damage (42 dmg).
Queen Bee Helm
Queen Bee appears above your head, shooting stingers at enemies (32 dmg). Constantly releases bees (25 dmg, same mechanics as Bee Gun) as long as fewer than 4 exist.
Pinch: Maximum number of bees increased to 8. Grants Honey Regeneration.
Skeletron Helm
Skeletron head appears above your head. Skeletron hands swipe at nearby enemies (38 dmg).
Pinch: Skeletron head spins and targets nearby enemies (45 dmg).
Wall of Flesh Helm
Ball of Flesh appears above your head (2 eyes, one mouth). Eyes constantly shoot single-piercing lasers (27 dmg) with equivalent use time (10+(20*(currentHP/maxHP))). Movement speed is increased by (40*((maxHP-currentHP)/maxHP)) percent. 4 Hungry appear attached to the mouth by a tether (39 dmg), attacking nearby enemies.
Pinch: Hungry detach from mouth. Mouth launches leeches (work like downgraded Sharkrons, 28 dmg).
Destroyer Helm
Destroyer tightly circles player (42 dmg). Fires single-piercing lasers from body segments (29 dmg). Additional probe (29 dmg) is released upon reaching 80%, 60%, 40%, and 20% HP.
Pinch: laser fire rate increases by 50%.
Twins Helm
(New sprites used for pinch)
One of the Twins appears above your head. Toggle by right-clicking the buff icon. (It’s an armor-associated buff, so this doesn’t normally cancel them.)
Spazmatism: Launches Cursed fireballs at enemies, inflicting Cursed Inferno. (43 dmg)
Retinazer: Shoots pale piercing lasers with use time 20 (30 dmg).
Pinch:
Spazmatism: Torches enemies with Eye Fire (32 dmg).
Retinazer: Red lasers are fired, use time halved.
Skeletron Prime Helm
Skeletron Prime head appears above your head.
Prime Saw attempts to quickly deal constant damage to a single enemy (26 dmg).
Prime Vice attempts to swipe multiple enemies (35 dmg).
Prime Cannon shoots exploding cannonballs (50 dmg).
Prime Laser shoots red lasers with use time 20 (28 dmg).
Pinch: Skeletron Prime head starts spinning and targeting nearby enemies (48 dmg).
Plantera Helm
(New sprite used for pinch)
Plantera appears above your head.
Plantera rapidly shoots non-piercing petals at enemies (33 dmg).
Pinch: 4 Plantera’s Tentacles appear and target nearby enemies (36 dmg). Plantera occasionally launches a large pink bouncing spiked ball (60 dmg).
Golem Helm
Golem follows as a minion (42 dmg). Fires wall-piercing eye lasers (30 dmg), bouncing fireballs (40 dmg), and punches enemies (52 dmg).
Pinch: Golem head appears above your head. Fires two eye lasers instead of one. Golem body follows as a minion.
Duke Fishron Helm
(Glowing eyes sprite used during pinch)
Duke Fishron appears above your head. Fires homing detonating bubbles (31 dmg).
Pinch: Drops Cthulhunado every 20 seconds (60 contact dmg, 43 Sharkron dmg). Cthulhunado lasts 10 seconds.
Every single one of these completes the Transforming Armor set.
Transforming Chestplate
20 Ectoplasm
1 Transparent Scale
14 defense
+10% summon damage
Transforming Leggings
15 Ectoplasm
1 Transparent Scale
10 defense
+10% summon damage
Transparent Scale
50% drop from Pigron
Transforming Armor’s item sprite is only shown when no Boss Helm is equipped. Depending on which Boss Helm is equipped, it may take one of twelve new sprites corresponding to that Helm's design.
How did I do?
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