Steampunk Blue
Terrarian
Remember my first post? Well I can't find the freaking mod. Sohuh, well if you find it send me a link, unless it's that idea thread
Remember my first post? Well I can't find the freaking mod. Sohuh, well if you find it send me a link, unless it's that idea thread
Hence why I used the words, and I quote, "if you find it". When I write I choose my words very specifically (to help avoid confusion).Remember my first post? Well I can't find the freaking mod. So
Well I am in a bad mood because of school life also, but I just really want to help that person that created the other Cookie mod by helping them sprite, make music and sounds.Hence why I used the words, and I quote, "if you find it". When I write I choose my words very specifically (to help avoid confusion).
Judging by that emote you didn't properly read my message before you replied.
Sorry if this comes across as rude or anything, I'm kinda in a bad mood because of my school life.
Cooking class is in (still updating the forum page) and post moon lord stuff will come eventually.i got a stupid question is there plans for the future to make either cooking class or cookie post moon lord items
Thank u I'm already aware that this mod doesn't have much content yet however I am patient and maybe by the time the wip mod I am waiting for before I start playing seriously becomes available this mod might have more content all that matters is that there r plans for post moon lord items for at least one of the two categories that got me interested in this mod in the first place so now I know for sure that I am gonna download this modCooking class is in (still updating the forum page) and post moon lord stuff will come eventually.
Just as a warning the cooking class only really gets you to hardmode at this point, it will be expanded in future updates,
Hmm, new class and more stuffs? This is greatAnd after over a year of no new content, v0.5 has been released!
Changelog
v0.5.0: Updated to tmodloader v0.10.1.3
Boss checklist Support
Merge with Cookie Biscuit's Biscuit mod
Added many new item sets (enough to take you the whole way through pre-hardmode)
Added a new class: the cooking class (does culinary damage)
Various resprites
Removed 11 useless items
Added a total 156 new items
Cookie trees can now be planted!!!
Merchant now sells milk (oops that needs to be removed next update!)
Changed the way you get cookies
Changed the way you craft cookie items
Changed the mod name
And probably some more stuff I missed
Even though this update has been in development for a very long time, there's still bound to be plenty of bugs, exploits an unbalanced things left in, so be sure to let me know!
Forum page will take a while to be updated
ooh that gives me an idea when the confection comes out (a mod is already wip) merge the cookie mod with the confection we can call the combined mod "cookies n cream" (cause on the original post the solution to spread the confection was the cream solution)We "The Confection" now
Why dont you just create a substitute for water within the biome that is milk, dk if somebody already suggested this tho because I dont feel like checking out all the pages...Thanks for the Ideas! I hadn't thought about cookie variants, so I will probably add those once I've finished the standard cookies. I'll also probably do milk as a buff or a way to upgrade everything.
Thanks again!