Brunoaraujoespin
Terrarian
hallow 100%
That wasn’t one of the options lol. But if it was, it would be the clear winnerhallow 100%
K im new and just joined so I didn’t know. Like your pfpHi @PandaPro, there was already a discussion thread for this topic, so I merged your thread into it
I am probably the only one who likes the Chain Guillotines more than the Fetid.Melee prefers crimson for baghnakhs
Have you listened to the Underground Crimson? It is my favorite OST, and it is an absolute banger.The music has always been a bop.
I have, but I was a little kid when I first heard it so all I feel from it is fear and disgust.Have you listened to the Underground Crimson? It is my favorite OST, and it is an absolute banger.
Fun fact: Scourge of the Corruptor has a 1% chance to spawn 15 tiny eatersI prefer Corruption in almost every way. Scourge of the Corrupter is underrated and carried me all the way to moon lord, better than either Solar weapon. The music has always been a bop. I like worm bosses and think it is created fantastically compared to an invincible and easily glitched Brain (I literally have only killed BoC a few times because one creeper despawns 90% of the time, making BoC unkillable) I also like suffering with the chasms more than the back and forth before the drop of the Crimson.
VAMPIRE KNIVES! YOU FORGOT THE BEST CRIMSON WEAPON!And that should be it. Let me know if I missed anything, and seeyah!
no i didn't. Look again.VAMPIRE KNIVES! YOU FORGOT THE BEST CRIMSON WEAPON!
here it isNext up: Biome Keys. Vampire Knives and SoTC. This is going to be a hot take, but I prefer the Scourge over the Knives. Way better DPS at a much safer distance.
“I will try to be subjective.”here it is
They’re also a lot faster to jump down when fall damage becomes a non-issue, but all of the fake entrances suck so it’s balanced.The Terrain and Foes.
This category is ranking the terrain's difficulty to navigate, and the foe's power.
Pre Hardmode.
Corruption: The long chasms are a death sentence to anyone if they choose incorrectly which chasm to go down. The enemies, while easy to knock back, even with a Shortsword, can easily overwhelm the player if gone on too long, and Devourers can easily take a new person down. There are only 2 enemies in Pre Hardmode.
Easier enemies is subjective imo. I like not being chased by giant death worms and corruptors across the map. I'll let this one slide, though.Hardmode.
Hardmode is where the evil biomes really kick in. New enemies, and more. Starting off, the Corruption has it better with Demon Altars, as they are all right there waiting to be pwned. In the Crimson, it is far harder to get the precious hardmode ores, since you have to deal with the new super strong enemies while digging holes, defenseless. Enemy situation is the same as Pre Hardmode, the Biome Mimics are the same.
2 points for Corruption for easier enemies and Altar accessability, 1 point for Crimson for variety.
Corruption: 3
Crimson: 3
Undertaker got buffed, though. Musket has 71dps with Musket Balls and the Undertaker has 78dps with Musket Balls. It also scales better with ammo due to being faster.The Loot and Drops.
This is a big thing with them, so lets get started.
Pre Hardmode.
Starting off with Shadow Orbs and Crimson Hearts.
Musket does way better than the Undertaker, point there.
It’s also a primary while the Rod is a secondary. Vilethorn is also slow to extend.Vilethorn is a bit more useful than Crimson Rod, since it goes through tiles.
Although this suffers from you lack of elaboration, I agree that the weapon that is half true-melee isn’t as good.Hardmode.
Starting off, I will cover the debuffs in it's own section, so wait a bit.
In Hardmode, the only thing notable aboveground is the fishing loot, the Toxikarp and Bladetongue. Toxikarp wins easily.
Again, I’d like elaboration. Dart Rifle has est. 102dps w/ Crystal Darts and Dart Pistol has est. 115dps. Fact check next time.Next up: Biome Mimic.
Dart Rifle does way better than the Pistol,
You underestimate the pure DPS of the equivalent. When facetanking, you deal 240-280dps with the Corrupt weapon and 540-580dps with the Crimson weapon.Chain Guillotines are actually usable.
Well one doesn't lose half it's effects while tinkering, so point to Flesh Knuckles. 8 defense is usually also better than 5% crit and damage.Flesh Knuckles are pretty good, but make 1 less tinker than Putrid Scent. So, both biomes get a point there.
They're roughly equal, BoC leaning to be more offensive with the Cerebal Mindtrick and Worm Scarf being more consistent with a flat 17% DR. No points.Expert Mode drop: Brain of Confusion's effects are much more useful, point there.
How is eater more annoying? I give one point to Crimson for giving you a wide open space to fight rather than a hallway.The Bosses.
I find the Brain and Eater to be equal in difficulty, so no point there. But, the Eater is more annoying, so point to Crimson. In FTW and GFB, they both become absurdly annoying, but the Brain is more annoying, so point to Corruption.
Corruption: 12
Crimson: 9
Ah yes, saving one minute grinding is just as useful as armour. No point for this, enemy variety exists already.The Debuffs.
They are both fairly good, but what is better? Starting off, Corruption gets a point for 1 more enemy dropping Cursed Flames.
Hmm... I rather someone else do this part because I haven't actually used these weapons, but looking at the wiki tells me Ichor has more damage and looks more consistent than the droplets.On to the darts, where i find the Cursed darts to deal much better damage than the wide spread of Ichor ones can do.
What if you CANT facetank? It becomes useless.When facetanking, you deal 240-280dps with the Corrupt weapon and 540-580dps with the Crimson weapon.