Check track 17. Is it a 44.1 kHz wav, and 16-bit signed? Check all your wavefiles to see if they all are. XNA is picky if it's a format that is out of the bounds it is re-encoding to.I keep on getting an error that says "Unknown error: 17.wav Unspecified error" each time it hits 17 when I'm building the wave bank.View attachment 168878
Take your mp3 file, and open it with Audacity. Then, choose File -> Export Audio..., then save it as a WAV Microsoft-signed 16bit. That should work.how does i convert mp3 to wav?
If I'm thinking what you are thinking, try adding a number or something in front of each song's name to correspond to each entry.im placing in order the wave banks but it alway changes to another
If I'm thinking what you are thinking, try adding a number or something in front of each song's name to correspond to each entry.
For example, if you want a song for Night, name your song something like "01 - Night - [your song name for Night goes here]", then do "02 - Eerie - [your song name for Eerie goes here]", and continue for each song.
Hope this helps!
I'm concerned because when I try to install the XNA Game Studio, it just fails while trying to install. It even says that it's an "outdated version". I have windows 10 so maybe that's the case? Could I have help please?
Try installing "games for Windows live" first and try again, it should work now, at least that worked for me when i couldnt install xna...