yudgefudge
The Destroyer
Dont'cha LOVE darts?
No? Oh....
But I do!
There are four dart based weapons, two hardmode, and two prehardmode.
The blowpipe and blowgun are ty because they're extremely slow.
The dart guns are decent enough to be used, but that's all for darts.
There are 5 different dart types:
But Danny, you may ask, what do I shoot these with? I can't use a Dart Rifle foreverrrrrrrrrrrr!
Ah, I'll answer that very question, with these!
Lastly, the Shroomite Headgear will boost launchers, darts, flamethrowers, and animals.
No? Oh....
But I do!
There are four dart based weapons, two hardmode, and two prehardmode.
The blowpipe and blowgun are ty because they're extremely slow.
The dart guns are decent enough to be used, but that's all for darts.
There are 5 different dart types:
- Seeds: No, no! Not actual seeds! That'd make sense! Instead, we have a special kind of seed that deals three damage, and paired with the Blowpipe's low damage and ty DPS, its pretty much pointless...
- Poison Darts: True to the name, they inflict poison, and have "okay" damage. Given their point of obtainment in regular game progression, they are intended to be paired with a Blowgun, but the Blowgun has similar stat spread to the blowpipe, and is crap.
- Cursed & Ichor Darts: Both very good. Ichor, as usual, is better, but they're both worth the crafting for you.
- Crystal Darts: Good as well. High damage, and slight homing. Richochets too.
Chlorophyte Dart
Damage: 13
Knocback: 3
Velocity: 5
1 Chlorophyte bar = 100 Chlorophyte Darts
Ricochets/pierces up to 3 times, and homes on a target.
Beetle Dart
Damage: 17
Knocback: 6
Velocity: 3
250 Chlorophyte Darts + 1 Beetle Husk = 250 Beetle Darts
While flying through the air, they release small beetles. These beetles swarm around enemies, dealing the same damage of the dart. They last for 3 seconds.
Luminite Dart
Damage: 20
Knocback: 4
Velocity: 3
1 Luminite Bar = 200 Luminite Darts
Followed by a moonlord bolt.
Damage: 13
Knocback: 3
Velocity: 5
1 Chlorophyte bar = 100 Chlorophyte Darts
Ricochets/pierces up to 3 times, and homes on a target.
Beetle Dart
Damage: 17
Knocback: 6
Velocity: 3
250 Chlorophyte Darts + 1 Beetle Husk = 250 Beetle Darts
While flying through the air, they release small beetles. These beetles swarm around enemies, dealing the same damage of the dart. They last for 3 seconds.
Luminite Dart
Damage: 20
Knocback: 4
Velocity: 3
1 Luminite Bar = 200 Luminite Darts
Followed by a moonlord bolt.
Ah, I'll answer that very question, with these!
The blowpipe now has a 33 use time
The blowgun now has a 25 use time.
Blowblaster
Damage: 36
Knocback: 5
Crit chance: 4%
Use time: 18
Velocity: 13
Tooltip: "Not completely awesome."
Crafted from 1 Blowgun, 10 Hallowed Bars, and 15 Souls of Might.
The Stynger and its Bolts are now dart weapons. Fight me.
Electro-Dart Deployer
Dropped by the Martian Saucer.
Damage: 50
Knocback: 1.5
Crit chance: 4%
Use time: 10
Shoots a pair of electro-darts along with your dart, which deal 1/3 of the darts damage.
The blowgun now has a 25 use time.
Blowblaster
Damage: 36
Knocback: 5
Crit chance: 4%
Use time: 18
Velocity: 13
Tooltip: "Not completely awesome."
Crafted from 1 Blowgun, 10 Hallowed Bars, and 15 Souls of Might.
The Stynger and its Bolts are now dart weapons. Fight me.
Electro-Dart Deployer
Dropped by the Martian Saucer.
Damage: 50
Knocback: 1.5
Crit chance: 4%
Use time: 10
Shoots a pair of electro-darts along with your dart, which deal 1/3 of the darts damage.
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