I just uninstalled a bunch of mods and its working again (yeah it only works when de-equiped). If I find out a specific incompatibility I'll let you know -- could've been a fluke.Smithing hammers are for armor only. You use them at an anvil. Reforge is for everything else.
You may need to deequip your armor, first.
I'm not able to replicate this as I cannot find this function (unless you mean 'Quick stack to nearby chests', which appears to work fine). Is this a function from another mod? You might want to contact that mod's authors about this, since I don't think I could really do anything about this myself...I found a bug, whenever I use the smart-place-in-chest function (the build in, button below the ammo slots), the durability of all the items in my inventory are fixed, those equipped remains broken/lowered durability.
It might be Helpful Hotkeys causing this, and I've already informed the author. He's not sure what's going on, so I might have to look into this eventually...Ok, I will have look at my list of mods. What should I say to the other mod author?
I've been having trouble with Capitalism mod for a while now. I'll have to take another look at it soon, especially for multiplayer.What function in your mod fixes items? Actually I think I am also having a problem with the Capitalism mod, we have NOT noticed a price hike in our world. I will adjust the numbers to make it more obvious for testing. Could also be another mod interaction problem.
Mod Request: Your mod idea of reducing Boss Loot Drops is super necessary to compliment your economy mod, I have found that loot drops from bosses are fairly valuable and even if you reduce the gold drop from bosses to ZERO, you still get too much money. This is effect is worsen if you have any mods that reduce grinding or greatly increase ore drops from bosses.
I don't know what the best solution for this is, but your idea of a single loot drop from bosses and probably decrease ore drop from bosses will go a long way to fixing it.