Durability 2.5.3 Mirror Note: Requires Mod Helpers This mod adds durability to weapons, tools, and armor. Durability (approx. number of uses) is calculated based on the following formula: Durability Formula Sell value of = x, Avg hits per second = y: 0.71 * ( (y/4 * x^1.54) / (5 + x) ) + 50 Value of valueless items: (dmg * y/4 * 1000 + def * 1000) * rarity Increased x2 if the item is armor or a tool. Tools and weapons can be repaired by reforging with the Goblin Tinkerer, and armor can be repaired with a Smithing Hammer (purchased from the goblin) at an anvil. Items degrade with repairs, and can be rendered unable to be repaired. Items that break from durability loss become disabled until repaired. Also, you may adjust mod settings in the configuration file found at 'Documents/My Games/Terraria/ModLoader/Mod Configs/Durability Config.json'. Source code available. API now available. Note for mod authors: Mods can freely adjust config settings via. weak reference, but they are not automatically saved to file. Installation Requires tModLoader (0.10). Copy the above .tmod file to your 'Documents/My Games/Terraria/ModLoader/Mods' folder to play. Changelog v2.5.3 Updated to MH v4.2.3 Changed snake case to camel case Added some minor error checks Switched config to use mod version for settings updates v2.5.2 Updating for Mod Helpers v2.0.2 Restructured player code Assorted updates NOTE: Repairs MAY still be non-functional. I haven't checked. v184.108.40.206 Added mod icon Added support for Hamstar Helpers v1.2.0 issue report Refactored net protocol Minor internal refactoring Added API v2.4.0 Refactored config file to preserve modified data between versions. Lowered default durability of all items to ~3/4 of its v2.3.0 amount. Set items to only be disabled; not destroyed. v2.3.2 Updated for TML 0.10 Offloaded utility/helper code to Hamstar's Helpers mod (now a dependency) Numerous fixes and tweaks v2.3.1 Added 'Enabled' config setting (allows disabling mod without unloading) v2.3.0 Modified fishing durability use (catches only) Set ore weapons to have higher durability (except bows/repeaters) Increased durability formula's exponent value Normalized some custom durability adjustments (especially meteor) Armor gives low durability warnings v220.127.116.11 Fixed repairs not saving with item Added tooltip for items with max durability loss Tweaked various config settings Disabled repair recipes when at full durability Removed old config if present ("Durability 1.6.0.json") Altered durability formula: 0.71 * ( (y/4 * x^1.54) / (5 + x) ) + 50 v2.1.1 Fixed mouse item critical durability warning spam. v2.1.0 Changed durability formula to factor in use time. Added simple audio + text cue for items that are about to break. Improved durability display for inventory items. Added new config settings. Added new config presets for special-case items. Fixed certain items being handled incorrectly (harpoons, projectile-casting swords, empty mana, etc.) Removed meteor drop limit. Config file relocated to Mod Configs subfolder. Numerous bug fixes and code improvements (special thanks to Dark-Assassin's mod fork DurabilityX). v2.0.0 Repairs degrade max durability. Smithing hammer rebalanced. Valueless items given improved formula for value. Config option to hide bar. v1.9.0 Fixed crash bug. Lowered durability for Demonite, Crimtane, and Hallowed tiers. Added manual durability adjustments for specific items via. config file. Added numeric display of durability. v1.8.0 Meteors now limited in quantity (configurable) Goblin sells Smithing Hammer Tool durability increased v1.7.7 Fix multiplayer bug. v1.7.5-6 Improved code and fixed config loading glitch. v1.7.4 Fixed modded armor support. v1.7.3 Fixed buyback exploit. v1.7.1 Normalized rate of use for rapid fire items. Improved durability formula. Fixed a durability use bug making some fast-use items unbreakable. (Hopefully) fixed a loading crash bug. v1.7.0 Armor may now be repaired at an anvil with purchasable Smithing Hammers from the merchant. Reforges only repair in fixed chunks at a time. Let me know if this seems calibrated properly (can be configured). Improved durability formula a bit. Fixed a major multiplayer bug. v1.6.2-3 Added proper multiplayer support. You know, just 'cause. v1.6.1 Exposed classes for DLL reference use. No gameplay changes. v1.6.0 Added config option to scale the wearing rate on items. Durability can be disabled by setting this to 0, for example. Support my mods!