I agree: that the boots are good, I mean really good, like a competing choice VS the endgame calamity boots.
The shields eeehhhh. Not so much.
I do have one small problem and it's with the infinity gauntlet, you can deflect "any" enemy that charges at you with the frost shield, that instantly made S.Cal's boss fight much easier let alone any other boss before that point too.
Just seemed like an oversight, add an IF condition for the boss variable checking or something cus right now it made it way too good for the rest of the game. Even though that thing is a
to craft (like it should be, but not broken like I was using it)
The operator NPC from alchemist NPC made a reference to Permafrost, not sure if this is for Calamity Cyogen or this mod's Permafrost. Maybe you'd know I don't that's for sure.
Apartantly at one point there was a Sans boss (which is a seperate mod now) in this mod, a bit curious why that was even part of Elements Awoken, but considering the infinity Gauntlet I really shouldn't be asking that question.
Still want to see music boxes.
All and all keep up the great work, you fellas are making the next great content mod for Terraria, no doubt.