NPCs & Enemies Enemies for the Hurricane Event Concept

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SkyFrozen6412

Terrarian
This is the information of the enemies from the Hurricane Event Post, hereare the stats, the mechanic of each attack and how they look at first.

Botanic: Is a flying metalic sphere, when is close to the player it will open in half and launch at the player 10 grenades, it will stay open for a few seconds and close to follow the player again. The grenades make 15 of Damage while the enemy makes 40 of damage, it has 300 of health, when closed you cant make damage, when open has 0 defense.

Robo-Fly: They fly in groups of 6 - 10, it haves 10 of health, the attack damage is 10 and defense 0.

The Twister: a mechanical version of the demonic eye, it has the double of the stats of the Demonic Eye.

Haunted Windmill: is a windmill with gray colors. It flys over the player, freeze in place as targeting the player and then lauch itself to the player, able to make 80 of damage. While flying and targeting player makes 50 of damage, it has 100 of health and defense 0, while doing the boost it has 10 of defense.

Striker: is a ground enemy, a vehicle like tank, shoots on the air a rocket, targeting the player, once it explodes on the ground a Lighting falls and hits that same spot or hits the player. The Tank makes 30 of damage, the lighting makes 150 damage, it has 500 of health and has 5 of defense.

Tumbleweed: is a ground enemy, from its name is a tumbleweed that has spikes in it, it rolls to the player, it cant jump. It has 30 of health, makes 20 of damage and has 0 defense.

Ice Orbs: is a flying orb that launch frozen ninja stars to the player, making the player slower when it gets hit, it has a low spawn rate so is not going to annoy the player everytime. The orb makes 20 of damage, the frozen ninja stars make 40 of damage, it has 500 of health.

Golden Phoenix: is a Fenix with Golden Fire, it follows the player and sometimes dissapear to appear in front of the player. It makes 100 of damage and the player has fire effect for 5 seconds, it has 400 of health and 0 defense.

Lighter: is a similar version of the Angry Nimbus but instead of using water as attack, it launches lightning. It makes 100 of damage, it has 300 of health and 0 defense.

Blaster: is a ground enemy, is a jumping metal block with lights that when is close to the player, it open its side and blast the player or mob with a powerfull wind. It makes 50 damage, has 300 of health and 0 defense.

Ravenwasp: is a hybrid of a raven and a wasp, it flys over the player to shoot stings to the player. It has 300 of health, the sting makes 100 of damage, the enemy makes 50 of damage and has 0 defense.

Ghost UFO: this flying mini boss acts like a UFO from the Martian Madness Event, but is less. Is a gray disc with a cabine with lights that show each attack. The yellow lights means shooting a lighting (3 times) that makes 150 damage, the blue lights shoots 5 rockets at the same time to the player spot, they dont follow the player and makes 170 of damage, the red lights shoots the giant beam below like the Martian Saucer, making 200 damage. It has 10,000 of health, the enemy makes 100 damage and has 0 defense


This is all the Information of each enemy, I was trying to make them special, and making new challenges for the player to defeat each enemy. There might be possible changes in this post.


Heres the Link for the Hurricane Event Post for more information:
 
Hi @SkyFrozen6412,
As you already have a thread for this suggestion (which you have linked), I've closed this one. We don't allow multiple threads for the same topic on the forums.
Please edit this content into your original post. Let me know if you have any questions!
 
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