grogumole
Terrarian
I am starting to play for the first time in a few years and it's actually ridiculous how many enemies there are, I can't get through a night of just doing a task without being assaulted by some event. two blood moons within three nights, and the next night was a thirty minute, unrelenting eclipse. you can't just sit in a building because enemies can fly through walls. you can't do what you're trying to do because you're getting swarmed. what are you supposed to do? why can't you skip night? what is the point of being able to lay down and sleep in a bed if all that does is leave you vulnerable and not accelerate the time?
Even something as innocuous as slime rain is just an exercise in patience as I can't build what i'm trying to build without getting hit from above by things that aren't threats. nothing is a threat really. it's just tedious. NPC's are awful at defending themselves, and enemies can, for some reason, spawn atop my structures and fall into my little town leaving it incredibly vulnerable. i really don't see how this adds to the game, as the combat is pretty uninteresting unless it's one of the horde events and these barely qualify, and in my opinion, by oversaturating the game with these events they pad the game by forcing the player to deal with enemies instead of tasks, exploration, crafting, building, etc. rather than actually enhancing it.
interested in other opinions
Even something as innocuous as slime rain is just an exercise in patience as I can't build what i'm trying to build without getting hit from above by things that aren't threats. nothing is a threat really. it's just tedious. NPC's are awful at defending themselves, and enemies can, for some reason, spawn atop my structures and fall into my little town leaving it incredibly vulnerable. i really don't see how this adds to the game, as the combat is pretty uninteresting unless it's one of the horde events and these barely qualify, and in my opinion, by oversaturating the game with these events they pad the game by forcing the player to deal with enemies instead of tasks, exploration, crafting, building, etc. rather than actually enhancing it.
interested in other opinions