Scarecrow
Lunatic Cultist
you guys are all gamers, you should know what an energy shield is, if not, think halo, borderlands, bioshock infinite, all that jazz.
so what exactly is this going to provide for the player you may ask.
well it's a nifty little defenseive accessory crafted with 10 shroomite bars, 20 nanites, and 1 turtle shell.
how does it work?
The shield works like this, when equipped you will be given little blue shield icons bellow your health that indicate your shield.. the amount you get is relative to the amount of health you have. (the maximum you can get without buffs is 150).
all damage you take is first absorbed by the shield. unlike health the shield is always set to a specific recharge rate (5 shield points per second) this seems rather rapid you might think, but it always takes 5 seconds for it to start recharging after taking a hit. even during the 5 second duration, being hit again will reset those 5 seconds.
if your shield takes a fatal blow, all excess damage is lowered by 50%, basically if your shield has a capacity of 100, and you take 200 damage, the excess 100 damage will be lowered to 50. however when this happens it takes an extra 2 seconds for the shield to start recharging.
the catch though, is that the shield itself has no defense. 150 health plus -50% any excess damage of the shield killing blow is enough to make this a extremely useful accessory.
BUT WAIT, THERE'S MORE!
why not a side grade to the ankh shield?
"but the ankh shield doesn't nee-"
SHUSH!
yeah, it isn't exactly needed, but hear me out. 1 energy shield, plus 1 ankh shield equals the Life Shield
here is what it looks like
the Life shield works like this, you get all of the benefits of the ankh shield, its 4 defense and what not, however the debuff immunity will only work while you have points left in your shield bar. If you lose your shield, the debuff immunity is lost. defense and knockback immunity will remain the same regardless of how much shield you have left. it is a pure upgrade to the energy shield, but a side grade to the ankh shield.
but why stop there?
this shield item could open up a lot of new tinkering capability, having the no accessory bonus while shield is depleted drawback. because I don't want to go overboard I just compiled a list of possible combinations I think would work (most not necessary)
this+moon charm=Were Shield: grants werewolf buff so long your shield is not depleted.
this+paladin's shield=angelic shield: all damage absorbed for allies will deplete your shield instead of health.
this+ magic cuffs= arcane shield: all shield damage will restore mana
this+honeycomb= Bee Shield: SUPER AMAZING LEGENDARY AMP DAMAGE AT NO SHIELD COST all shield damage releases bees
this+panic necklace= Panic Shield: gives panic buff so long your shield is at 0.
any thoughts on my self proclaimed amazing shield.
make it a not self proclaimed amazing idea
or rip it to shreds like a pack of critical wolves.
one or the other.
so what exactly is this going to provide for the player you may ask.
well it's a nifty little defenseive accessory crafted with 10 shroomite bars, 20 nanites, and 1 turtle shell.
how does it work?
The shield works like this, when equipped you will be given little blue shield icons bellow your health that indicate your shield.. the amount you get is relative to the amount of health you have. (the maximum you can get without buffs is 150).
all damage you take is first absorbed by the shield. unlike health the shield is always set to a specific recharge rate (5 shield points per second) this seems rather rapid you might think, but it always takes 5 seconds for it to start recharging after taking a hit. even during the 5 second duration, being hit again will reset those 5 seconds.
if your shield takes a fatal blow, all excess damage is lowered by 50%, basically if your shield has a capacity of 100, and you take 200 damage, the excess 100 damage will be lowered to 50. however when this happens it takes an extra 2 seconds for the shield to start recharging.
the catch though, is that the shield itself has no defense. 150 health plus -50% any excess damage of the shield killing blow is enough to make this a extremely useful accessory.
BUT WAIT, THERE'S MORE!
why not a side grade to the ankh shield?
"but the ankh shield doesn't nee-"
SHUSH!
yeah, it isn't exactly needed, but hear me out. 1 energy shield, plus 1 ankh shield equals the Life Shield
here is what it looks like
the Life shield works like this, you get all of the benefits of the ankh shield, its 4 defense and what not, however the debuff immunity will only work while you have points left in your shield bar. If you lose your shield, the debuff immunity is lost. defense and knockback immunity will remain the same regardless of how much shield you have left. it is a pure upgrade to the energy shield, but a side grade to the ankh shield.
but why stop there?
this shield item could open up a lot of new tinkering capability, having the no accessory bonus while shield is depleted drawback. because I don't want to go overboard I just compiled a list of possible combinations I think would work (most not necessary)
this+moon charm=Were Shield: grants werewolf buff so long your shield is not depleted.
this+paladin's shield=angelic shield: all damage absorbed for allies will deplete your shield instead of health.
this+ magic cuffs= arcane shield: all shield damage will restore mana
this+honeycomb= Bee Shield: SUPER AMAZING LEGENDARY AMP DAMAGE AT NO SHIELD COST all shield damage releases bees
this+panic necklace= Panic Shield: gives panic buff so long your shield is at 0.
any thoughts on my self proclaimed amazing shield.
make it a not self proclaimed amazing idea
or rip it to shreds like a pack of critical wolves.
one or the other.
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