Emzi
Terrarian
I'm playing with :
tModLoader v0.10.1.4
- Thorium
- DivermanSam imkSushi's Mod
- imkSushi MaxStackPlus
- ColinAV Furniture, Food and Fun
- Jenosis Calamity
- MountainDrew Project_Logic
- Rartrin Fargo's Mutant Mod
- Fargowilta Wing Slot
- abluescarab and Boffin Sacred Tools
- Dan Yami Which Mod Is This From?
- goldenapple More Accessories+
- Eldrazi Spirit Mod
- PhoenixBlade and Team Elemental Unleash
- Bluemagic123 Boss Checklist
- jopojelly Yet Another Boss Health Bar
- FlashKirby99 Joost Mod - Joost8910 Magic Storage
- Bluemagic123 Chad's Furniture & More
- 360ChadScope Recipe Browser
- jopojelly Luiafk Mod
- Luiafk Auto Trash
- jopojelly WeaponOut
- FlashKirby99 Vipix' Toolbox
- vp!x BuilderPlus
- Matyas.kl Solutions
- JPAN Friendly NPCs Don't Die
- Caseratis Ultraconyx
- A Cat Mechtransfer
- DRKV Builder's Toolbox
- FlashKirby99 AlchemistNPC
- VVV101 Universe of Swords
- Gnom Silk Touch
- Yukkie Critter Craze
- Yuyutsu Battle Rods
- Unusacies Better Paint
- hamstar hamstar's helpers
- hamstar Yet Another Content Mod
- v1tell
When i'm going into the Jungle biome. I'm getting all the time this error :
Silently Caught Exception: Object reference not set to an instance of an object. at Terraria.ModLoader.MapLoader.ModMapOption(Int32& mapType, Int32 i, Int32 j) at Terraria.ModLoader.ModCompile.<>c.<ActivateExceptionReporting>b__15_0(Object sender, FirstChanceExceptionEventArgs exceptionArgs)
at Terraria.ModLoader.MapLoader.ModMapOption(Int32& mapType, Int32 i, Int32 j)
at Terraria.Map.MapHelper.CreateMapTile(Int32 i, Int32 j, Byte Light)
at Terraria.Map.WorldMap.UpdateLighting(Int32 x, Int32 y, Byte light)
at Terraria.Lighting.LightTiles(Int32 firstX, Int32 lastX, Int32 firstY, Int32 lastY)
at Terraria.Main.do_Draw(GameTime gameTime)
at Terraria.Main.DoDraw(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)
If you have any idea why ^^
Thanks
Emzi
tModLoader v0.10.1.4
- Thorium
- DivermanSam imkSushi's Mod
- imkSushi MaxStackPlus
- ColinAV Furniture, Food and Fun
- Jenosis Calamity
- MountainDrew Project_Logic
- Rartrin Fargo's Mutant Mod
- Fargowilta Wing Slot
- abluescarab and Boffin Sacred Tools
- Dan Yami Which Mod Is This From?
- goldenapple More Accessories+
- Eldrazi Spirit Mod
- PhoenixBlade and Team Elemental Unleash
- Bluemagic123 Boss Checklist
- jopojelly Yet Another Boss Health Bar
- FlashKirby99 Joost Mod - Joost8910 Magic Storage
- Bluemagic123 Chad's Furniture & More
- 360ChadScope Recipe Browser
- jopojelly Luiafk Mod
- Luiafk Auto Trash
- jopojelly WeaponOut
- FlashKirby99 Vipix' Toolbox
- vp!x BuilderPlus
- Matyas.kl Solutions
- JPAN Friendly NPCs Don't Die
- Caseratis Ultraconyx
- A Cat Mechtransfer
- DRKV Builder's Toolbox
- FlashKirby99 AlchemistNPC
- VVV101 Universe of Swords
- Gnom Silk Touch
- Yukkie Critter Craze
- Yuyutsu Battle Rods
- Unusacies Better Paint
- hamstar hamstar's helpers
- hamstar Yet Another Content Mod
- v1tell
When i'm going into the Jungle biome. I'm getting all the time this error :
Silently Caught Exception: Object reference not set to an instance of an object. at Terraria.ModLoader.MapLoader.ModMapOption(Int32& mapType, Int32 i, Int32 j) at Terraria.ModLoader.ModCompile.<>c.<ActivateExceptionReporting>b__15_0(Object sender, FirstChanceExceptionEventArgs exceptionArgs)
at Terraria.ModLoader.MapLoader.ModMapOption(Int32& mapType, Int32 i, Int32 j)
at Terraria.Map.MapHelper.CreateMapTile(Int32 i, Int32 j, Byte Light)
at Terraria.Map.WorldMap.UpdateLighting(Int32 x, Int32 y, Byte light)
at Terraria.Lighting.LightTiles(Int32 firstX, Int32 lastX, Int32 firstY, Int32 lastY)
at Terraria.Main.do_Draw(GameTime gameTime)
at Terraria.Main.DoDraw(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)
If you have any idea why ^^
Thanks
Emzi