PC Fully deleted worlds and players after reloading game.

TerminalHash

Steampunker
Steam or GOG
Steam
Single Player/Multiplayer
Both
Operating System
Windows 10
Terraria Version
1.4.1.2
Controls Used
Keyboard/Mouse
We played for several hours in multiplayer, the hoster decided to re-enter the game completely and all the worlds with the characters were completely removed. They still appear in the game lists, but when trying to enter the world, it gives a loading error.
P.S This is not a Steam bug - by copying an older version of the world, it turned out that this is an internal game bug and a very serious one.
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Let me explain in more detail.
Yesterday, after a reboot, the hoster could not access the map via multiplayer - there was endless initialization. He tried to enter through the singleplayer - he knocks out a loading error, while he tried to enter another world, still alive on the list - the game loaded. Through the same character he played (which excludes damage to the character). Through a search of the folder with game data, it turned out that there was nothing at all - no characters, no worlds, how the game was loading for a seemingly deleted character - a good enough question. We thought about Steam - okay, the hoster found an old backup, threw it into the folder with the worlds - and the buggy one did not disappear anywhere! And the backup was found in a completely random place - in Steam screenshots.
Let me remind you that we rebooted the server after a few hours of play due to urgent need (server lags began due to a large number of items that should not be at all with a rather powerful computer that the hoster has). Used seed "for the worthly" for world generation. Therefore, the question arises - why does the game completely randomly erase or damage player data?
 
Maybe check your recycle bin on your computer thatts where they all go
We checked very closely with the host what was wrong. The damaged world remained after adding a backup and after reinstalling - this is not a problem of the system or even Steam, which in which case was obliged to restore the world even after reinstalling - this indicates problems from the game code, not from something else.
Well, yes - how could the world remove itself during the restart and still remain at the same time? I repeat - the hoster decided to reboot the server and it was after the restart that it completely broke down, even a new backup was not left. Check screenshots, please.
 
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