epickcin
Terrarian
So I have owned terraria for PC for about 3 weeks, and my fps was which then lead me to this article and with a little reading I found a response from a user named..
Marcus101RR
He said that someone else's .NET framework was broken and needed repair, so I tried that out for me and did GPU driver updates like Aihara mentioned, so after a restart terraria started running at around 200 fps ingame and 350-410 on the main menu. I believe it was the .NET that was causing low fps because my GPU drivers were "up to date" (in reality the drivers were 5 years old and there were newer ones, thanks dad) so after I sorted that out not much happened. My friend with a way more powerful PC was also having this issue with latest drivers. So after I did this I suggested the .NET repair to him and now he is running without issues.
So I suggest running a .NET repair, here is a link to the latest framework as of 1/12/19
https://dotnet.microsoft.com/download/dotnet-framework-runtime
Download the file and it should have 2 options
Repair .NET installation
or
Remove .NET installation
You would want to pick the repair option, so after you select that it'll work it's magic and request that you restart your PC. So save any work you had then restart.
After the restart I loaded terraria and went fullscreen at the highest res option. WITH FRAMESKIP DISABLED, I also had V-Sync and Triple Buffering disabled through nVidia control panels. If you want to disable V-Sync and such yourself there is a reply on this thread somewhere with that info I think. And just like that I was running with decent frames.
I am playing with a Dell Precision M4800
(check dell page for more specific specs)
Specs below.
Intel Core i7-4910MQ @ 2.90ghz
NVIDIA Quadro K2100M w/ 2gb of GDDR5 memory
32GB of DDR3 memory
Microsoft .NET Framework 4.7.2
Microsoft XNA Framework 4.0
Windows 7 Professional Service Pack 1
-Epickcin
1/12/19
Marcus101RR
He said that someone else's .NET framework was broken and needed repair, so I tried that out for me and did GPU driver updates like Aihara mentioned, so after a restart terraria started running at around 200 fps ingame and 350-410 on the main menu. I believe it was the .NET that was causing low fps because my GPU drivers were "up to date" (in reality the drivers were 5 years old and there were newer ones, thanks dad) so after I sorted that out not much happened. My friend with a way more powerful PC was also having this issue with latest drivers. So after I did this I suggested the .NET repair to him and now he is running without issues.
So I suggest running a .NET repair, here is a link to the latest framework as of 1/12/19
https://dotnet.microsoft.com/download/dotnet-framework-runtime
Download the file and it should have 2 options
Repair .NET installation
or
Remove .NET installation
You would want to pick the repair option, so after you select that it'll work it's magic and request that you restart your PC. So save any work you had then restart.
After the restart I loaded terraria and went fullscreen at the highest res option. WITH FRAMESKIP DISABLED, I also had V-Sync and Triple Buffering disabled through nVidia control panels. If you want to disable V-Sync and such yourself there is a reply on this thread somewhere with that info I think. And just like that I was running with decent frames.
I am playing with a Dell Precision M4800
(check dell page for more specific specs)
Specs below.
Intel Core i7-4910MQ @ 2.90ghz
NVIDIA Quadro K2100M w/ 2gb of GDDR5 memory
32GB of DDR3 memory
Microsoft .NET Framework 4.7.2
Microsoft XNA Framework 4.0
Windows 7 Professional Service Pack 1
-Epickcin
1/12/19