Coolqwerts
Skeletron Prime
To be fair though, who actually uses warding except for things like fishing and mining armor builds? Otherwise it is very wasteful seeing as realistically speaking interactions do not change for the most part. I am not only talking about bosses though I am also talking about those high damage enemies like Giant Tortoises(very high damage), Sand Poachers(Acid Venom only), Jungle Creepers(so frail after the nerf), and Black Recluses. Generally speaking defense is a very small aspect of armor to be rated when we are judging damage by interaction changes against Bosses and Powerful Enemies ±15%(range in damage). DPS, Mobility, Damage Reduction + unique property to utilize are far more important to these kind of threats.