Leaper
Retinazer
Welcome, Terrarians (and other said creatures), to another one of my threads.
The Blazing Wheel. The subject.
This indestructible enemy is one of the least expanded on concept for an enemy, which sucks, because think they're really cool. I love the idea of an invincible trap-like enemy, like the spiky balls in the dungeon. Why not add some Post-Plantera Dungeon variants of the Blazing Wheel?
And so I introduce,
Hardmode Blazing Wheel enemies!
"No Face Monster!! We do not need invincible enemies to add even more dungeon difficulty!!!
Hear me out, hear me out.
The Blazing Wheel does not spawn very often, you only see about two during a dungeon trip. So these will not swarm and instakill you. Secondly, the blazing wheel does not do very much damage, and so neither will these post-plantera counterparts.
The Wheels
Continuing the trend of hardmode dungeon enemies, there will be one counterpart for each type of background wall, Brick/Necromantics, Slab/Raggeds, and Tile/Diablos. They all have the same stats, but inflict different debuffs.
This wheel spawns when the player is in front of Brick Walls. The Necro Wheel appears to be made out of ectoplasm.
it deals 50 80 damage, and is invincible.
has a 50% chance to inflict Cursed
for 2 4 seconds.
Only one Wheel can be on-screen at any given time.
Banners, cuz why not.
These banners will not drop from the enemy itself, because, well, they are invincible. Instead, they will be found in the dungeon upon world generation,with a slightly lower chance than other banners. They do not provide buffs against the wheels.
Kinda look like the elements.
Well there you go. This was not the suggestion i was planning on, because the draft disappeared. But it is one nonetheless! Did you like my suggestion? Critique is welcome.
Cheers.
The Blazing Wheel. The subject.
And so I introduce,
"No Face Monster!! We do not need invincible enemies to add even more dungeon difficulty!!!
Hear me out, hear me out.
The Blazing Wheel does not spawn very often, you only see about two during a dungeon trip. So these will not swarm and instakill you. Secondly, the blazing wheel does not do very much damage, and so neither will these post-plantera counterparts.
The Wheels
Continuing the trend of hardmode dungeon enemies, there will be one counterpart for each type of background wall, Brick/Necromantics, Slab/Raggeds, and Tile/Diablos. They all have the same stats, but inflict different debuffs.
it deals 50 80 damage, and is invincible.
has a 50% chance to inflict Cursed
Banners, cuz why not.
These banners will not drop from the enemy itself, because, well, they are invincible. Instead, they will be found in the dungeon upon world generation,with a slightly lower chance than other banners. They do not provide buffs against the wheels.
Kinda look like the elements.
Well there you go. This was not the suggestion i was planning on, because the draft disappeared. But it is one nonetheless! Did you like my suggestion? Critique is welcome.
Cheers.
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