ConnorMcName
Official Terrarian
Holy tits that's fast
it's indeed a lovely sight sometimes.I love using a speed build. It's hilarious to spam high speed projectiles. I haven't obtained the north pole or mushroom spear, but I'm really curious as to how much better they'd be with this ridiculous speed.
One thing I realized is that even though vampire knives have a drastically lowered DPS it still may be useful to get a high speed. I had to use the unicorn mount in order to see the vampire knives spin.
Another thing that's unaffected by the melee speed boosts seems to be the sparks of the butcher's chainsaw. I was hoping to use a pair of target dummies as a spark machine gun but even with a high boost nothing seemed to happen.
The sparks are magic damage. I suppose it makes sense why they aren't flung across the screen.it's indeed a lovely sight sometimes.
Too bad for the chainsaw though, but it kinda makes sense as the sparks are unrelated with the weapon itself.
As pointed and tested out a long time ago. Melee speed and mining speed are unrelated with each other.does this affect mining speed?
Heheh, I remember trying out the new weapons with this setup. I was indeed mostly amazed with the said Sky Dragon's Fury indeed.Aw, and I was hoping to keep this to myself.
Try the secondary fire with the sky dragon thingy. Trust me.
Thank you!This guide has some really good info in it.
The sword itself might affect the DPS, but likely not the stars itself, as they'll only fall faster, and there don't seem to appear more regardless of speed.One thing I can't tell from the vids - the swords for sure are moving crazy fast, but if you are doing all/most of your damage from their projectile are the affects generated any faster?
Like the star wrath section, is it generating more wrath affects than no speed or the same? Or something between depending on the frames of the attack. Like default if the sword swings and generates every 30 frames and you get attack speedddown to 20 frames do you get wrath affect every 20 frames, every 40, or 30?
Swords will benefit from the speed to attack faster.Speed still niche or do more weapons benefit?
Like I've said earlier, and have also told in the latest video, (Although I havn't stated that in the main post yet):Last time I looked into it almosy every weapon I used had almost no damage benefit from melee speed. Fetid and the unique things it can do at 1-3 frames attack was the main reason to have a speed set. Some fun with pumpkin sword as well, but most others had no damage scaling off melee speed.
I think with pally hammer you get longer range and can throw a second one before the first returns, but you get no dps increase.
I haven't used possessed hatchet since the tweaks... Is it the same? I imagine it is the same longer range scaled off speed and second projectile generated at a fixed time independent of melee speed. No actual dmg increase from speed.
Then all the swords and spears with projectiles generate on the base attack speed not the modified.
I havn't included Yoyo's because some of them like the Terrarian) are freaking out for some reason if the melee speed is too high.yo-yos get their range increased as well, for some reason.
Although rather impractical for other weapons, I think it would be worth mentioning them.What about the buffs that you get from whips? Snapthorn, Durendal and Dark Harvest all give you a buff on hit that increases attack speed even more, though I doubt it would be practical for any weapons other than those three.