tModLoader Infinity Realm / Terraria Ultra Apocalypse

How difficult is the Eye of apocalypse compared to the frost moon

  • Very easy

    Votes: 10 20.0%
  • easy

    Votes: 1 2.0%
  • not to hard but not to easy

    Votes: 19 38.0%
  • hard

    Votes: 9 18.0%
  • very hard

    Votes: 3 6.0%
  • impossible

    Votes: 0 0.0%
  • very impossible

    Votes: 8 16.0%

  • Total voters
    50
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Just had an idea
1. Slimarang
Damage: 18
Usetime: 3
Acts like thorn chakram
KB:3
Can be stacked to 5
2. Slime Chunk
Drops in groups of 3-5
Can be used to craft Slime Armor
3. Slime Armor
1+ minion for each piece
Minions summoned with this armor inflict the Slimed debuff
4. Slimed Debuff
Causes enemies to go half as fast
5:Slime Flail
Damage: 20
Usetime: 30
KB: 5
Its like a weaker Flower Pow.
It shoots slime that does 1/2 damage and inflicts slimed debuff
 
Just had an idea
1. Slimarang
Damage: 18
Usetime: 3
Acts like thorn chakram
KB:3
Can be stacked to 5
2. Slime Chunk
Drops in groups of 3-5
Can be used to craft Slime Armor
3. Slime Armor
1+ minion for each piece
I think someone already made slime armor, by but the slimarang sounds interesting.

EDIT:CAN'T ENGLISH
 
Just had an idea
1. Slimarang
Damage: 18
Usetime: 3
Acts like thorn chakram
KB:3
Can be stacked to 5
2. Slime Chunk
Drops in groups of 3-5
Can be used to craft Slime Armor
3. Slime Armor
1+ minion for each piece
Minions summoned with this armor inflict the Slimed debuff
4. Slimed Debuff
Causes enemies to go half as fast
5:Slime Flail
Damage: 20
Usetime: 30
KB: 5
Its like a weaker Flower Pow.
It shoots slime that does 1/2 damage and inflicts slimed debuff

yeah like sin costan say, a mod that already add a slime armor, but the other idea are good for the pre-hardmode version
[DOUBLEPOST=1428370076][/DOUBLEPOST]
Ok can i plz help to code a weapon
yeah you can help
 
Wait i have another great idea
If its summoned in preharmode It will have preharmode based slime enemies like slime king
if its summoned in hard mode it will have hard mode base slimes like slimer,Crimslime,Toxic Sludge,Iluminant Slime, And a Harder Slime Boss
 
Wait i have another great idea
If its summoned in preharmode It will have preharmode based slime enemies like slime king
if its summoned in hard mode it will have hard mode base slimes like slimer,Crimslime,Toxic Sludge,Iluminant Slime, And a Harder Slime Boss

Already implemented, literally doing that now xD Prehardmode only has bosses at wave 9+, hardmode has them wave 2+
 
Wait i have another great idea
If its summoned in preharmode It will have preharmode based slime enemies like slime king
if its summoned in hard mode it will have hard mode base slimes like slimer,Crimslime,Toxic Sludge,Iluminant Slime, And a Harder Slime Boss
yeah actually it's the concep
 
Maybe the event could have slime versions of the regular bosses. Duke Slimeron and Slimetera, Slime Golem, Slime Bee
 
Maybe the event could have slime versions of the regular bosses. Duke Slimeron and Slimetera, Slime Golem, Slime Bee

I've made so many slimes over the past day I think I'm melting. I've done the bosses, so maybe in the future I'll add those, but for now, I need to stop xD
 
Thes are all my ideas for the drops
1. "Slime Cannon"
Damage: 20~
Usetime: 12
Uses 5 gel per shot
KB:4
Rare Drop from slime king during the event
2.Slime Sword
Damage: 25
Usetime:18
Shoots a ball of slime when swung.
Rare Drop from slime king during the event
3.Slime Bow
Damage: 18
Usetime: 19
Kb:3
Shoots a Slime Arrow that explodes into Slime Balls
Rare Drop from slime king during the event
4. Slimarang
Damage: 18
Usetime: 3
Acts like thorn chakram
KB:3
Can be stacked to 5
5. Slime Chunk
Drops in groups of 3-5
Can be used to craft Slime Armor
6. Slime Armor
1+ minion for each piece
Minions summoned with this armor inflict the Slimed debuff
7. Slimed Debuff
Causes enemies to go half as fast
8:Slime Flail
Damage: 20
Usetime: 30
KB: 5
Its like a weaker Flower Pow.
It shoots slime that does 1/2 damage and inflicts slimed debuff
 
Yeah maybe just color it blue and call it slimed. No one can tell the difference. Jk
[DOUBLEPOST=1428370823][/DOUBLEPOST]The Final Boss should be a blue slime with a slimed version of terra blade
 
Okay here moar monster suggestion
Sharkron now spawn in ocean during post-plantera
now it has 75 damage and 750 health:)
dark zombie is now in the apocalypse biome
it now has 66 damage and 666 health:)
shoot dark ball at you
Plant-lings is in a jungle during hardmode
now it has 50 damage and 350 health:)
lower than dark zombie damage
Ill edit more tomorrow while school end:indifferent:
 
Mornin' everyone (if it's morning for you). I'm gonna ask you to really use your creativity now. I've finally figured out how to make the biome have it's own mobs, so I want you to come up with 5. 3 Day ones and 2 night ones. I will use the best ideas and try to make them the best I can. Try not to make them too complicated but I will allow for you to make up some custom AI :D
 
Mornin' everyone (if it's morning for you). I'm gonna ask you to really use your creativity now. I've finally figured out how to make the biome have it's own mobs, so I want you to come up with 5. 3 Day ones and 2 night ones. I will use the best ideas and try to make them the best I can. Try not to make them too complicated but I will allow for you to make up some custom AI :D
Aliens.jpg
 
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