Might want to check that "oof" resource pack that changes the hurt sound, could help in figuring this stuff outI converted the files from .xnb files, and they seem to be .wav ones.
The .wav files I put in still don't work, though, so maybe it's a length problem.
That info would be useful if you could share itI figured out how to do it!
I made a tutorial now:That info would be useful if you could share it
Needs to be .xnb, and i think they have a legnth or size requirement because a pack i have that replaces almost every sound has all files at 83KBIt might need to be the same filesize or length. kinda similar to how texture packs require specific dimensions. And if it were to work in texture/resource packs, it might need to be a specific filetype. Like .wav or .mp3 maybe? It'd be nice to get some official word on this. If we have potential full on resource packs and not specifically textures, things could get awesome.