NeoPhantom
Skeletron Prime
Actually, you dont get banners from monsters if they are killed exclusively by lava. They have to take at least 1 damage from the player in order to count for banner purposes.
Well I mean, banners aren't exactly the issue I would be farming for, the EXP from said mod can be gained if an enemy is killed by anything. Although, in the Thromium mod, you are able to obtain those molten bags by player-based/statue spawned mobs. As-long you are in Hell though.I could be wrong but it may be because the farm is player-made. Just like how if you kill mobs with a mob farm and you get the banners and stuff like that.
Ah, very interesting. Well, I'm sure that's something Iyvsaur could fix up tomorrow.Well I mean, banners aren't exactly the issue I would be farming for, the EXP from said mod can be gained if an enemy is killed by anything. Although, in the Thromium mod, you are able to obtain those molten bags by player-based/statue spawned mobs. As-long you are in Hell though.
It is interesting though that player-made farms might interfere with the EXP but I tested in the lava layer and let a non-player spawned mob die by lava and I leveled up.
If the scythe dissappears on the last frames it would probably look too wierd. I don't know exactly what the last 5 frames are for,
http://i65.tinypic.com/i1lkqa.png
Here's the first batch of the Farmer's Sprite Sheet. I say first batch, but there will likely be only two since I'm only missing a few, but it will take some time since I won't be able to paint for a couple of days due to work. To be exact, the last five sprites require more thinking on my part to properly make them with that Hoe in his hand... May just end up making those last sprites without the Hoe and leave them like that, but I'd like to hear from you first before I draw it like that. Take a look at the currently done sprites and tell me of any that is not satisfactory and how to fix them.
There are two issues however:
1- MS Paint doesn't have Transparency, you'll have to add that manually yourself as I lack any other painting program at present.
2- The Sprites are not properly/perfectly aligned, and I suck at doing that quite badly as you might have seen already in the image... Please fix as well...
Hope the sprites are to your satisfaction so far, have a good night!
Whenever a monster is killed it won't check the cause, though i don't think if i need to fix it or if a can even be able to fix it.So I noticed something interesting, forgive me if this is already posted buuut.
Upon an enemy being slain near you by their death caused by traps, drowning(?), lava, etc. that isn't from you, you still get exp towards leveling up.
Examples shown here: A very simple mob farm. I do absolutely nothing and let the mobs die in the lava. It's a fairly easy way to level up. An exploit I presume or intentional.
I think a weapon sprite would be better, cause if the hoe is attached to the NPC sprite it would be hard to programm.Hmm... got it. When i get the time ill make them with the hoe/scythe held betweeb his hands since that should basically be his weapon... Either that or make the sprite without the hoe/scythe and create a weapon sprite for it?
Yeah, skills seem to be a great idea. Why didn't i think of this earlier?Hi, im sure someone here already thought about this ! Like any rpg mod, being able to see our lvl bar/xp and also did you planned on adding skills ?
The lvl/xp bar would be more than helpful because we dont know how many kills we need to level up !Yeah, skills seem to be a great idea. Why didn't i think of this earlier?
If you encounter this issue, please tell me, if possible, how to perform the glitch.So a skill tree and xp/level bar because right now its all we read, there's a bug, my lvls was reset and i was lvl 138 and back to 9
View attachment 118105
I have Rockos's rpg, Class rpg but only Rocko's didn't reset my stats so that's weird, Of course when i use a Rpg i disable the others but so far only yours got reset....but anyway i guess i have to deal with itIf you encounter this issue, please tell me, if possible, how to perform the glitch.
Did you install another mod inbetween while using mine? maybe some mods are overwriting data, i can't imagine how tough.
Can you make it so you can only choose one class?
Did you save between the timestamp of loading the world and getting your levels readded?Hum reporting again, back to lvl 13 on 38 so your mod is buggy, didn't used any other rpgs
Not sure what you mean there, i load my world and when im done i save & exitDid you save between the timestamp of loading the world and getting your levels readded?
If you load a world were you recently gained levels, you must first kill an enemy to get your previously gained levels back.Not sure what you mean there, i load my world and when im done i save & exit