Da_Kraziest
Terrarian
Looks fun! I'll be sure to try it.
Nothing involving world generation has been added yet, so you can add this to your playthrough at any stage of the game!It doesn't look like this adds new ores or new biomes, so can I add this into a pre-existing world instead of needing to make a new one?
You can only summon him in the rain, but he can be fought any time after that.You can only fight the boss in the rain? That sounds like a pain if you don't have any mods that adds ways to spawn rain.
That's what I mean, you have to wait for a random event to fight him.You can only summon him in the rain, but he can be fought any time after that.
Consider it fixed.That's what I mean, you have to wait for a random event to fight him.
System.DllNotFoundException: Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at Steamworks.NativeMethods.SteamAPI_RestartAppIfNecessary(AppId_tunOwnAppID)
at Terraria.Social.Steam.CoreSocialModule.Initialize()
at Terraria.Social.SocialAPI.Initialize(Nullable 1 mode)
at Terraria.Program.LaunchGame(String[] args)
Hello all! Summer's given me a lot of free time, and amidst updating Spirit, I've gotten to to code some random things. I thought I'd make a boss, and add it to this mod! How'd you feel about that?
Alright, thanks! I'll work on changing its movement AI to one of pursuing the player, as opposed to one that circles the player.After fighting it? It's annoying. Not particularly difficult, but its pattern just makes it a pain to fight. I actually forgot it was there and didn't fight it until right before Hardmode, too. Was able to just tank it, more or less, but had an annoying time reaching it just to hit it. Is it supposed to just move in a big circle around the player? Because, ironically, the simple, predictable movement actually makes it harder to hit, since it moves when you move, and isn't actively going after you. The fight took far too long, and just wasn't very satisfying to fight - it felt more like a chore than a challenge. (It also didn't help that it spawned in some random pocket a few hundred blocks away and stayed there until I dug my way over to it.)
Don't get me wrong, the boss looks cool, and I liked the weapon I got from it (though the spores didn't seem to really help at all), but if that was how the fight was supposed to go...it wasn't fun.