Scarecrow
Lunatic Cultist
This is pretty self explanatory, I think most people want luminite weapons as compensators if you don't get an initial moon lord drop that you want.
so I'm just gonna cut to the chase.
Moonphase
-damage: 165 (melee)
-knockback: 6
-use time: 15
-velocity: 15
-autoswing
-this sword is an upgrade to the arkhalis, but with a much wider and longer swing. the sword swings block almost all projectiles, including ones not normally blockable.
-some notable things it can destroy but is not limited to: lasers, bullets, boulders, phantasmal eyes, lazer ray, ice shards from the ice queen, and the list goes on.
things it CANNOT destroy:
the martian saucer's deathray
the moon lord's phantasm deathray, and his eye's mini deathray
the paladin's tossed hammers
the ice queen and pumpking's energy waves
aoe projectiles (such as rockets and bombs.)
flamethrower-type attacks (spazmatism's fire breath, or fire traps for example)
lingering attacks (such as spikeball traps or greek fire)
-crafted with 15 luminite bars and any phasesaber @ ancient manipulator
Void Hammer
-damage: 170 (melee)
-knockback: 9
-use time: 14
-velocity: 14
-an upgrade to the paladin's hammer, when thrown the hammer is surrounded in a vortex which pulls enemies into the hammer as it travels. the effect is reversed and pushes enemies away when it returns.
-crafted with 20 luminute bars @ ancient manipulator
Starbeam
(unzoomed)
-damage: 76 (ranged)
-knockback: 0
-use time: 9
-velocity: 14
-automatic
when unzoomed this weapon functions as an upgraded clockwork assault rifle, firing off a 4 round burst per shot.
(zoomed)
-damage: 306 (ranged)
-knockback: 9
-use time: 37
-velocity: n/a
-has unique shot delay of .7 seconds, this is characterized by a white orb charging up at the muzzle of the gun
-while zoomed the rifle fires off a white hitscan laser similar to the heat ray or shadowbeam staff. this laser overrides your bullets. when it hits an enemy, another laser will come from that enemy and hit another one. (since it is hitscan, it all happens at once, so it will look like a constellation). Each shot can have up to 5 linking beams, each dealing full damage.
-crafted with 15 luminite bars and illegal gun parts @ ancient manipulator
Darksider
-damage: 79 (ranged)
-knockback: 4
-use time: 7
-velocity: 10
-uses both bullets and arrows as ammo
initially this weapon fires a white hitscan beam similar to the starbeam. just like it, it overrides your bullets, and isn't affected by your bullet's damage. this laser will penetrate infinitely and 'wallhack' until it reachers your cursor, from there it will split into 8 of the ammo you chose to fire that shot, and spreads out like a shotgun blast.
-crafted with 20 luminite bars @ ancient manipulator
Sinkhole Scepter
-damage: 92 (magic)
-knockback: n/a
-use time: 19
-velocity: 1.2
-mana: 40
-acts similarly to the magnet sphere. it fires off a time bubble about the same size as the EoC, everything within the bubble is frozen in time and takes constant damage.
-enemies within a medium radius of the bubble are sucked into it
-crafted with 20 luminite bars @ ancient Manipulator
Lunar Staff
-damage: 71 (summon)
-knockback: 7
-use time: 36
-velocity: 10
-mana: 10
-summons minuature ancient visions. that latch on to enemies and steal life for you. their lifesteal is 6% the damage they deal.
-crafted with 20 luminite bars @ ancient manipulator
that about does it, hope, y'all like this suggestion.
so I'm just gonna cut to the chase.
Moonphase
-damage: 165 (melee)
-knockback: 6
-use time: 15
-velocity: 15
-autoswing
-this sword is an upgrade to the arkhalis, but with a much wider and longer swing. the sword swings block almost all projectiles, including ones not normally blockable.
-some notable things it can destroy but is not limited to: lasers, bullets, boulders, phantasmal eyes, lazer ray, ice shards from the ice queen, and the list goes on.
things it CANNOT destroy:
the martian saucer's deathray
the moon lord's phantasm deathray, and his eye's mini deathray
the paladin's tossed hammers
the ice queen and pumpking's energy waves
aoe projectiles (such as rockets and bombs.)
flamethrower-type attacks (spazmatism's fire breath, or fire traps for example)
lingering attacks (such as spikeball traps or greek fire)
-crafted with 15 luminite bars and any phasesaber @ ancient manipulator
Void Hammer
-damage: 170 (melee)
-knockback: 9
-use time: 14
-velocity: 14
-an upgrade to the paladin's hammer, when thrown the hammer is surrounded in a vortex which pulls enemies into the hammer as it travels. the effect is reversed and pushes enemies away when it returns.
-crafted with 20 luminute bars @ ancient manipulator
Starbeam
(unzoomed)
-damage: 76 (ranged)
-knockback: 0
-use time: 9
-velocity: 14
-automatic
when unzoomed this weapon functions as an upgraded clockwork assault rifle, firing off a 4 round burst per shot.
(zoomed)
-damage: 306 (ranged)
-knockback: 9
-use time: 37
-velocity: n/a
-has unique shot delay of .7 seconds, this is characterized by a white orb charging up at the muzzle of the gun
-while zoomed the rifle fires off a white hitscan laser similar to the heat ray or shadowbeam staff. this laser overrides your bullets. when it hits an enemy, another laser will come from that enemy and hit another one. (since it is hitscan, it all happens at once, so it will look like a constellation). Each shot can have up to 5 linking beams, each dealing full damage.
-crafted with 15 luminite bars and illegal gun parts @ ancient manipulator
Darksider
-damage: 79 (ranged)
-knockback: 4
-use time: 7
-velocity: 10
-uses both bullets and arrows as ammo
initially this weapon fires a white hitscan beam similar to the starbeam. just like it, it overrides your bullets, and isn't affected by your bullet's damage. this laser will penetrate infinitely and 'wallhack' until it reachers your cursor, from there it will split into 8 of the ammo you chose to fire that shot, and spreads out like a shotgun blast.
-crafted with 20 luminite bars @ ancient manipulator
Sinkhole Scepter
-damage: 92 (magic)
-knockback: n/a
-use time: 19
-velocity: 1.2
-mana: 40
-acts similarly to the magnet sphere. it fires off a time bubble about the same size as the EoC, everything within the bubble is frozen in time and takes constant damage.
-enemies within a medium radius of the bubble are sucked into it
-crafted with 20 luminite bars @ ancient Manipulator
Lunar Staff
-damage: 71 (summon)
-knockback: 7
-use time: 36
-velocity: 10
-mana: 10
-summons minuature ancient visions. that latch on to enemies and steal life for you. their lifesteal is 6% the damage they deal.
-crafted with 20 luminite bars @ ancient manipulator
that about does it, hope, y'all like this suggestion.
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